
They Are Billions is a Steampunk strategy game set on a post-apocalyptic planet. Build and defend colonies to survive against the billions of the infected that seek to annihilate the few remaining living humans. Can humanity survive after the zombie apocalypse?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 608 reviews with recorded playtime.
Reviews
Themes across 604 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
They Are Billions ist das einzige Spiel, bei dem ich gleichzeitig Stadtplaner, Feuerwehrmann, Krisenmanager und verzweifelter Türsteher einer Zombie‑Diskothek bin. Ich baue eine wunderschöne, effiziente Kolonie auf und dann kommt eine Horde Untoter vorbei, die offenbar beschlossen hat, dass meine Mauern nur „Deko“ sind. Die Mischung aus Base‑Building, Echtzeitstrategie und permanenter Panik ist absolut großartig. Jede Entscheidung zählt, jeder Fehler wird gnadenlos bestraft, und jeder Sieg fühlt sich an wie ein persönlicher Triumph über die Mathematik der Zombie‑Massen. Die Atmosphäre ist fantastisch, der Soundtrack episch, und das Gefühl, wenn die letzte Welle an deinen Mauern zerschellt, ist purer Dopamin‑Treibstoff. Fazit: Ein brillantes Spiel, das mich gelehrt hat, dass Mauern nie ♥♥♥♥ genug sind, Arbeiter nie genug schlafen und Zombies definitiv keine Bauvorschriften respektieren.
I bought this during Early Access and never regretted it, such a shame I suck at it. Tons of fun though
I like the idea, and it somewhat scratches the WC/SC 1 player RTS itch, but my initial reaction is that there's so many annoying and tedious things about the game that it's difficult to recommend. - Forced Iron Man style gameplay in Campaign mode combined with how infections work is unpleasant. This along with how long missions take makes it feel uniquely unfair and frustrating, unless you look up the maps in advance - Very strange difficulty curve - Feels very much like a Blizzard RTS, but misses a lot of things (No HP bar switch?, lack of clarity with grouping, no camera pan feature afaik without using arrow keys) - The randomized Where's Waldo hero missions are annoying.
最高傑作 このゲームは人生であり運命だと感じました。 たった1つのミスで全てを破壊される儚い作品。 巻き戻し出来ないのが堪らない
They Are Billions is a strategy game that spends hours letting you build a thriving colony, then sends fifty thousand zombies to inspect your construction quality. The early game is all about expansion, resource management, and carefully securing territory. Every wall, tower, and defensive position matters because a single infected slipping through your defenses can trigger a disaster that spreads through your colony in seconds. The tension never disappears. Even when your settlement looks unstoppable, you are constantly preparing for the next wave. Watching thousands of infected crash into carefully designed fortifications is both terrifying and incredibly satisfying. The steampunk setting, varied units, and technology progression provide plenty of strategic options. Rangers, snipers, soldiers, and powerful late-game weapons each have a role, and deciding how aggressively to expand is often the difference between victory and total collapse. The campaign can feel repetitive, some missions drag on longer than necessary, and losing after several hours due to one mistake can be painful. However, that pressure is exactly what makes success so rewarding. Everything was perfectly defended. Then one zombie found a gap I didn't know existed, and suddenly my entire population became part of the problem.
Please make a sequel.
I was looking for games like this again just now, and saw that I didnt leave a review yet. I really really like this game, and am sad that there are no sequels or updates coming. If you want to play an RTS/Survival game that makes you sweat, it will be hard to find anything that compares to this IMO. It's not a perfect game by any means, I think the controls feel a little hard to get into, especially for the hero missions, but if you get used to it they are very precise. The campaign is really cool, especially on the first playthrough, I wish I could experience some of the missions again for the first time. There are some good custom maps and survival can be fun, so there is some long term playability, but realistically for most people I would say its more of a ~60 hour game like it says in the description. So yea, if you like the Idea of RTS Survival games, give this a try, its real good. Just enjoy your time, cause there really isn't much else going on in this genre of games, and if you really like this you will probably be left wanting for more.
Каждый раз когда я щёлкаю пальцами - умирает один зондри зомбри мазгиии зомбе зозбезомбеее пеннивайз мазгеееее МОЗГЕЕЕ ЫЫЫЫЫЫ ЗОНДРЕ
Пока ты будешь пытаться продумать тактику, застроиться, развиваться если у тебя есть мозг, ты при ТОЙ САМОЙ орде будешь говорить "Мы в дepьмe, ливаем отсюда"
남들은 800%로도 성공하는데 난 75%에서 벗어나지 못하고 있고
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, Spanish - Spain, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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