
They Are Billions is a Steampunk strategy game set on a post-apocalyptic planet. Build and defend colonies to survive against the billions of the infected that seek to annihilate the few remaining living humans. Can humanity survive after the zombie apocalypse?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 51.5Kreviews | 85% | — | $28M |
| $29.99 | 1.5Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 965 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bello
Наиграл в общей сложности в эту игру за 300 часов. Перепрохожу стабильно раз в полгода. Хороший, годный сплав тавердефа и экономической стратегии, много приятных мелочей вроде древа развития и достаточно хардкорных одиночных миссий в кампании. Видно, что, разрабы долго полировали механики и баланс. К слову, имеет место реализация самых отбитых стратегий умерщвления зомби, что повышает реиграбельность и удерживает интерес. Если случится чудо - попробовал бы когда-нибудь либо кооп, либо продолжение, т.к. уже давненько настолько не залипал в подобные тайтлы.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian*languages with full audio support
| $29.99 |
| 189ratings |
| 76% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 971 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
最后一关就像是在一块美味的巧克力里面加了一个史做的夹心,没有任何意义的变态的难,总是莫名其妙来一大波僵尸,好不容易挺过前期,后面女妖来的方向也是不确定的,量也巨大,一旦城破根本来不及回防,谁玩谁享福,前面98%的剧情都是好的,就最后面2%太恶心人了,建议玩到98%进度就停手
En iyi base savunma oyunlarından steampunk teması olsun grafikler kuleler binalar birimler çok iyi yapılmış her bölüm zorlayıcı ve eğlenceli indirimde kesinlikle alınıp oynanır saatler gömmelik oyun
До сих пор сырая сранина
启动太慢
If you are not willing to work hard and your core is weak, then pass on this one.
This game is extremely close to being great, but there's a lot of things holding it back from being more than a solid 5/10. For starters, the regular base building, map clearing, and economy managing are fine. Not great, but fine. Satisfying in their execution and logical in their progression. Some of the units and upgrades feel like they lack purpose and it starts to feel like you're following the same basic steps for every mission, but there's decent map and scenario variety to back it up and the tech tree upgrades feel worth it. The story is nothing to write home about. It's fairly light and slightly awkwardly written. Speaking of awkward, the voice acting ranges from "good" to "they went with the first take, didn't they?" It's endearing in a hammy sort of way, but not something to buy the game for. The absolute worst part of this game, by far, are the hero missions. Each and every one is a long, unforgiving slog. You're dropped into an oftentimes campaign sized map with a single unit, thousands of zombies about, and a mission to scour the entire place for research points which you NEED TO GET in order to unlock tech to use in the main game mode. Worse still is that the objects you need to find are randomly placed, painted into the background, and only occasionally flash to show you they can be interacted with. This means spending ten to twenty minutes agonizingly kiting dozens of zombies with what is effectively a slightly more powerful basic soldier unit, pixel hunting for research points, and only occasionally being given some respite when the game decides to throw you a few basic unit squaddies mid mission. It's the worst and most poorly thought out part of the campaign mode, and I would understand if it completely turns some people off to the game.
Eine 11 von 10 Liebe dieses Spiel,lange nicht mehr so viel Spaß gehabt.
STEAM第一评送给它,玩了快300小时,好玩。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $28M | 38.7K | 96% | $24.99 | |
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