No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $9K — a different platform, not this one.
"You've been kidnapped and have to get out but luckily, there's a gun in the office. Unluckily, your captor comes back home every day, so you have to cover your tracks when you go out of your cell. Use each passing day to get closer to the gun until you can finally leave. Imagine being trapped, kidnapped, and racing against the clock to escape. Locked in a room with nothing to protect you or even eat. You’re faced with a terrifying challenge: your captors return every day, so every action you take must be perfectly discreet. Each time you leave your room, you must leave everything exactly as you found it - or risk everything. You have five days - Monday through Friday - to uncover your escape route. If you fail, you won’t survive. Every decision counts. Can you outsmart your captors and escape in time, or will you be trapped forever? Time is ticking."
About
"You've been kidnapped and have to get out but luckily, there's a gun in the office. Unluckily, your captor comes back home every day, so you have to cover your tracks when you go out of your cell. Use each passing day to get closer to the gun until you can finally leave. Imagine being trapped, kidnapped, and racing against the clock to escape. Locked in a room with nothing to protect you or even eat. You’re faced with a terrifying challenge: your captors return every day, so every action you take must be perfectly discreet. Each time you leave your room, you must leave everything exactly as you found it - or risk everything. You have five days - Monday through Friday - to uncover your escape route. If you fail, you won’t survive. Every decision counts. Can you outsmart your captors and escape in time, or will you be trapped forever? Time is ticking."
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
XboxYou are here | $8.99 | 71ratings | 70% | — | not modelled |
| $2.69−70% | 164ratings | 68% | — | not modelled | |
| $9.99 | — | — |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $809.7M | 1.2M | 96% | $59.99 | |
| $344.7M | 373.5K | 90% | $59.99 | |
| $236.3M | 320.3K | 88% | $29.99 | |
| $220.9M | 225.8K | 84% | $59.99 | |
| $196.9M | 173.9K | 84% | $69.99 | |
| $184.3M | 184.4K | 96% | $48.99 |