
Enter the year 2070 as you step into the shoes of total recluse Detective B to solve a case of social homicide within a cyberpunk world. But what is "social homicide" exactly...?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
There is NO PLAN B - Episode 0 player count
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Sep 30, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
No new reviews in the last 30 days — new players have likely stopped coming.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $46.5K | 268 | 84% | $7.99 | |
| approximately $3.2M | 4.9K | 97% | $39.99 | |
| approximately $4.2M | 4.5K | 88% | $49.99 | |
| approximately $45.3K | 223 | 66% | −33%$4.68reg. $6.99 | |
| approximately $1.2M | 3.1K | 81% | $14.99 | |
| approximately $140.8K | 279 | 65% | $19.99 |