
There is no game. So don't go messing things up by clicking everywhere. You don’t want to be kicked out of your video game world, do you? Of course not!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.56/day in the week to Aug 4 → 20.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 26.1Kreviews | 98% | — | $4.8M |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1020 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这里没有游戏,游戏本身就是游戏,好玩好玩!
XD
This is not a game, so this is not exactly a review, but if there was a game, I'm sure it would contain a variety of humorous moments and great puzzles, with a bit of a heavy-handed attempt at emotional story, but there isn't a game, so there isn't any of that, and there certainly isn't a glowing recommendation.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Portuguese - Brazil, German, Simplified Chinese, Italian, Russian, Korean, Japanese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um jogo curto, mas que com certeza vale muito a pena
엔딩까지 즐겁게 한 게임. 약간 영화 같은 느낌이 들었다. 연출이나 스케일 빌드업 그런 것들이. 즐거웠고 꽤나 깔끔했다. 재밌었다. 연출이 되게 좋았다고 생각한다. 요새 나는 게임이 한스탭 한스탭 나아가는 해야 할 일인 것보다는 매료라는 것이 중요하다고 생각하는데 나는 매료되어 이 게임을 한 것 같다. 몰입감도 후반부로 갈수록 좋아지고 클라이막스에서는 재밌게 즐기고 있는 나 자신을 발견했다. 하지만 초반부에는 좀 환불하고 싶은 생각이 들긴했다. 억지스러운 퍼즐 때문에. 이 게임을 그만둘 뻔 했다. 이 퍼즐의 억지스러움은 거의 끝까지 이어지지만 양상(게임에 대한 전체적인 생각?)이 변화하게 된다. 좋은 연출과 어떤 제 4의 벽을 뚫고 나와서 영화를 보고 체험하는 듯한 이 게임이 보여주는 방향성이 양상을 변화시키게 한 것 같다. 또 힌트를 본다면 유튜브 공략을 보지 않고도 퍼즐을 모두 풀 수 있게 한 것도. 지금 생각해보니 일부로 억지스럽게 해서 힌트를 필수로 보게끔 한 것인가. 물론 억지가 심하고 힌트로도 풀기 어려웠다면 또 그 양상은 달라졌을지도 모른다. 하여튼... 재밌게 했고 압긍 맞다.
люблю думать
Melhor coisa que não é um jogo que já joguei na steam 10/10
19.4hrs and all 34 acheivments
W
Honestly has a lot of Charm, clearly a passion project and very sweet, it makes fun of tropes in media like RPJ's and free to plays, the narrator is both charming and annoying at times, this game is very story driven so you're often waiting for the narrator to stop talking which is both a downside and an upside, this "non-game" is a puzzle driven, so can be challenging but again sometimes the narrator does spell out the solution sometimes, not enough that he tells you, but enough that it's annoying, if the game (or not game), allowed the player to play more and was patient for you to figure the solutions, and the narrator would stop talking once in a while, this game would improve significantly, however the experience is still enjoyable and overall I'd say it's a 7-8/10, probably an 8, this game is well worth the price and overall is still fun to play!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $390.8K | 1.5K | 86% | $9.99 | |
| — | 0 | — | — | |
| $3.4M | 14K | 95% | $14.99 | |
| $777.4K | 3.7K | 53% | $9.99 | |
| $467.3K | 3.9K | 84% | $4.99 | |
| $353.6K | 6K | 83% | $2.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 102.6K | 85% | $2.49 | |
| $4.8M | 8.4K | 92% | $17.49 | |
| $4.8M | 20K | 86% | $9.99 | |
| $4.8M | 9.2K | 63% | $21.99 | |
| $4.8M | 5.3K | 92% | $29.99 | |
| $4.9M | 9.5K | 97% | $24.99 |