
As a psychiatrist, journey into the minds of your patients. Make tough decisions, uncover hidden stories, and strive to maintain your mental well-being.
Modeled estimate, not a reported figure. How we estimate →
About
Embark on a Journey into the Minds of Your Patients as a Psychiatrist. Make Tough Decisions, Uncover Hidden Stories, and Strive to Maintain Your Mental Well-being.
Take a Seat in the Psychiatrist’s Chair, Dive into the Minds of Your Patients, and Discover Their Stories. Therapist Simulator invites you to work as a mental health professional, conducting sessions with patients who possess diverse personalities. Asking the right questions, listening attentively, and making difficult decisions will determine both your patients' fates and your own.
About the Game:
In this simulation game, you will work as a psychiatrist helping patients overcome their mental health struggles. However, this process is more than just conversations; each patient has a unique story, hidden secrets, and deep wounds waiting to be unveiled.
Each patient can attend up to 5 sessions. However, your evaluation at the end of each session determines whether the patient will return for the next appointment. Careful guidance and attentive approaches ensure session continuity and help the patient begin their healing journey.
Every response you give matters. The dialogue choices you make during sessions will directly affect your patient’s emotional state and their progress in therapy. A wrong word or a dismissive attitude can shatter your patient’s trust and negatively impact their treatment.
Core Gameplay Mechanics:
Patient Sessions: Each patient can attend a maximum of 5 sessions. If you receive a high enough score at the end of a session, the patient will agree to return. Otherwise, they may abandon the process midway.
Dialogue-Based Progression: Your responses and guidance shape both the course of the session and the overall narrative of the game. Your choices can strengthen or damage your patient’s trust in you.
Medication Recommendations: At the end of certain sessions, you may have the opportunity to recommend medication to your patient. Correct medication advice grants extra points and accelerates the patient’s recovery.
Hidden Stories: With patience and attention to detail, you can uncover the deep secrets that some patients conceal. These hidden stories provide new perspectives on the therapy process and unlock special dialogues.
Mental Health System: You must also safeguard your own mental well-being. Challenging cases, negative session outcomes, or overwhelming stress can affect your mental health. Your success is measured not only by your patients' improvement but also by your ability to maintain your own stability.
Office Decoration: You can decorate your office to create a more pleasant working environment and improve your mood. Each decorative item positively impacts your emotional state.
Session Records and Reports: At the end of each session, you can take notes and prepare reports on your patient. These records will help you monitor their progress and deepen your understanding of their story.
Leveling System: Earn points through successful sessions and wise decisions to level up. As you level up, you unlock special abilities such as highlighting specific choices or extending session duration.
Consequences of Your Decisions:
A wrong question can drive a patient away.
Accurate assessments can unlock hidden stories.
Medication prescribed to help one patient might be dangerous for another.
Neglecting your mental health can lead to game over.
Every Patient Has a Story:
Each patient you encounter has a unique background. It is up to your skill to uncover their traumas, anxieties, joys, and fears. Some patients may hide past traumas, while others may weave truths into their narratives with great subtlety. Empathy, active listening, and asking the right questions at the right time will be your greatest tools.
Key Features:
✅ Dialogue and decision-based gameplay ✅ 5-session patient progression ✅ Unique story and hidden past for each patient ✅ Medication recommendations to enhance therapy ✅ Mental health balance system ✅ Office decoration to improve mood ✅ Session recording and reporting system ✅ Leveling system with special abilities
A Psychiatrist’s Decisions Are Never Easy...
Therapist Simulator takes you on a journey into the depths of the human mind. Can you earn your patients’ trust? Can you uncover their hidden stories? Can you maintain your mental health and sustain your career?
On this journey between minds, your most powerful tool is your words.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Turkish, Traditional Chinese, Russian
Reviews
Если вы учитесь на психиатра, то эта игра - идеальный вариант для тренировок!:) В ней предстоит выслушивать проблемы клиентов и выбирать правильный вариант ответа (из трёх предложенных). В игре будет 17 клиентов и множество разных интересных вопросов и ответов. После окончания сессии можно просматривать заметки о клиентах. Однако, насколько я понял, сейчас в игре присутствует баг: ни заметки клиентов, ни информацию о лекарствах прочитать невозможно! Именно из-за отсутствия информации о лекарстве я не знал, какие таблетки правильно выписать клиенту. Надеюсь, это скоро исправят. Несмотря на то, что в описании игры в Steam это не указано, в самой игре есть русский язык. Из плюсов: +Можно ещё поиграть в карты +Интересный и увлекательный геймплей +Много разных вопросов и тем +У каждого пациента своя история Из минусов: -Баги Игру рекомендую к покупке! Хотите увидеть обзор на какую-то свою игру? Вы запросто можете мне её подарить!:) А если вам понравился мой обзор, не забывайте ставить лайки или кидать награды(*^ω^) А так-же, вы можете подписаться на мою кураторскую группу в Steam: [h1] [url=https://store.steampowered.com/curator/43626167-Lord-Azazel-Group/] Куратор: Lord Azazel Group [/url] [/h1]
This game has some significant bugs. The timer runs down extremely fast, so you do not get enough time to read the choices and pick one. You basically have to skim the options and guess as fast as possible. The other issue is that you literally can't close the game. Pressing esc does nothing, and neither does any other key. There is nothing to click to save the game and exit. I had to hit ctrl-alt-delete and force quit to close the game. Supposedly there is background music, and I clicked the box to turn it on, but there was no in game sound whatsoever after I left the control setting panel, which consists only of sound on/off and language choice. This has the potential to be good, but technically speaking, it really needs work.
The concept is great but is so full of AI, in both dialogue and artwork. It makes it difficult to enjoy, especially with no way to pause. Would have been amazing if it were just text-based with even stock images instead, but as it is currently, I can't play it, and will be getting it refunded.
Game has way more AI than they disclose in their store page. Character models, dialogue, wall art (so obviously AI that it looks like they didn't do quality control because even the basic lettering is messed up), I had a harder time finding what wasn't gen AI than finding what was. No volume controls minus your desktop audio, can't turn off the animal crossing voice sound, I played for 12 minutes and couldn't deal with it anymore and requested a refund.
konuşma sesi çok tilt edici sarmadı
Das Spiel ist kompletter Müll. Die Grafik ist so schlecht, dass die Teilweise KI Generierten Bilder noch schick aussehen. Die Übersetzung ist richtig schlecht, aber ich glaube selbst in Originalsprache sind die Patientendialoge zusammenhanglos und leer. Es gibt so gut wie keine Immersion und von Simulation ist keine Spur. Auch das Spielprinzip überzeugt mich nicht. Auf die Anliegen der Patienten kann man mit 3 Möglichen Dialogen reagieren, die dann gut, mittel oder schlecht waren. Am Ende kann man noch entscheiden ob man ein Medikament empfielt oder nicht - dafür muss man aber erstmal das Medikamentenbuch auswendig lernen. Alles auf Zeit versteht sich. Also nein, einfach nicht mein Fall. Sorry. Selbst 5€ sind dafür zu schade. Das einzig Positive: Super Idee - ist mal was Neues. Hoffe irgendwann setzt es irgendwer gekonnt um.
Es ist Sonntag, heute Vormittag war ich noch Schrott sammeln für mein Recycling-Center und am Nachmittag bin ich Psychiater. Willkommen in der Welt der Simulatoren :D Macht bis Dato einen guten Eindruck und da ich ein Freund von "über den Tellerrand schauen" bin, hat es mich neugierig gemacht. Und bei dem Preis, wage ich natürlich einen Blick ;) Alles in allem ein nettes Spielchen für den Preis, für diejenigen die gerne mal auf der anderen Seite der Couch sein wollen. Verbesserungswürdig bis Dato: Ist halt mehr Text basiert und zu meiner Freude, ist die Deutsche Übersetzung sehr gut (bis Dato) gelungen. Nur die Textausrichtung meiner möglichen Antworten ist nicht optimal, da scheinen einige Wörter zu fehlen, was eventuell das Gespräch beeinflusst https://steamcommunity.com/sharedfiles/filedetails/?id=3450364199 Da wünsche ich mir mehr Anpassung, spiele nur mit FullHD Auflösung https://steamcommunity.com/sharedfiles/filedetails/?id=3450369362 Kleiner Hinweis, das man die Seiten auch umblättern kann, dachte da kommt nach und nach eine Info. So wusste ich nicht, das ich schon von der ersten Sitzung an, Medikamente verschreiben kann. So, nun muss ich weiter meine Patienten Therapieren oder am Ende gar mich selbst :-? Ach nebenbei: Würde mich auch über eine andere Melodie im Hauptmenü freuen, kenne diese aus einem Horrorspielchen und da passt die bei weitem besser als hier LOL Gefällts Dir auch ? Schön für Dich Gefällts Dir nicht ? Mir sowas von Egal LOL
Not engaging, doesn't allow for having your own way of letting unfold the session. You can pick between three answers. Next step will always follow the logic of the "best" reaction to the patient, not the one you've chosen. Additionally, lots of scrambled and barely readable AI texts.
[h1] Un experimento con potencial, pero técnicamente roto [/h1] Este título es un ejemplo claro de lo que sucede cuando no hay control de calidad. Lo primero que salta a la vista es un uso masivo y no declarado de IA generativa: desde modelos de personajes hasta un arte ambiental tan descuidado que incluso el texto en las paredes está mal renderizado. Es decepcionante que me costara más trabajo encontrar contenido hecho a mano que activos generados por computadora. En cuanto a la jugabilidad, aunque la premisa de escuchar a 17 pacientes con historias únicas parece ideal para un estudiante de psicología, la ejecución técnica lo arruina. El temporizador corre tan rápido que es imposible leer las tres opciones de respuesta, obligándote a adivinar al azar. Además, el juego sufre de bugs críticos: es imposible leer las notas de los clientes o la información de los medicamentos, lo que vuelve la tarea de recetar algo puramente adivinatorio. Para rematar, la interfaz de usuario es inexistente. No hay controles de volumen independientes (solo un interruptor de encendido/apagado que a veces ni funciona) y, lo más absurdo, no hay forma de cerrar el juego. El menú de pausa y la tecla [b]"Esc"[/b] son inútiles, obligándote a usar [b]`Ctrl-Alt-Supr`[/b] para forzar el cierre. Tiene potencial para ser una experiencia educativa interesante, pero ahora mismo se siente como un producto inacabado y técnicamente deficiente.
Problèmes de dialogues par moment. Ce jeu a l'air d'être fait majoritairement par de L'IA: dialogues évident, personnages... La musique est bof et ne change jamais. Bref par principe je regrette de l'avoir acheté
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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