
TheParcel-Escape is a first-person psychological horror puzzle-escape game where you explore Chinese Dreamcore memory scenes, solve bizarre puzzles to find the parcel code, and flee the daily eternal nightmare before your Sanity runs out.
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About
TheParcel-Escape: Welcome to the daily 'Drug Pickup' and the eternal nightmare.
This is a first-person game centered on Psychological Horror and Puzzle-Escape. You are a 35-year-old convalescent whose sole daily objective is to go to the parcel station and retrieve your life-sustaining medication. However, upon entry, the ordinary parcel station instantly shifts into one of the independent levels—each a deep-seated memory imbued with a Chinese Dreamcore aesthetic.
You must explore these time-frozen, nostalgic spaces within the sanity time limit, find the hidden clues, solve the bizarre puzzles, ultimately retrieve the "Parcel Code" on the phone, unlock the only exit—the parcel locker—and escape to the next day.
You've returned to the past, but no one is here anymore.
The Eerie Beauty of Chinese Dreamcore: Immerse yourself in nostalgic Chinese settings from the late 90s to the early 00s. From childhood rooms to abandoned bookstores, every step treads on the ruins of memory.
Subtle Psychological Dread: The horror is not driven by cheap Jump Scares, but by a persistent "Sense of Eerie Disconnect" within the scenes—what should be there is silently gone, and what shouldn't be is eerily static.
Dual Pressure of Time and Sanity: You have a finite Sanity value (Mind value). The passage of time and specific pressure points during puzzle-solving will rapidly deplete it. You must strategically use your medication to buy more time.
Intricate and Non-Linear Puzzle Design: Puzzles are cleverly integrated with nostalgic environmental elements, challenging your observation and logic, avoiding simple, repetitive number locks or block-moving tasks.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Reviews
This is unfortunately very boring. It has a good premise but the first two sections of the game ruin it. Cut the first 2 days to 1 and get rid of the thin boxes, that would be a good start. Steam Curator Page: https://store.steampowered.com/curator/10995314-Szamer%27s-Collection/
本作是一款第一人称心里恐怖解密游戏,游戏整个场景设计偏写实风格,很有90年代末00年代初期的感觉,玩家在游戏中将扮演一名疗养者,每天需要通过服用药物来维持精神稳定,因此每天的任务就是去快递站拿到属于自己的快递,因为快递里面存放着当天所需的药物,游戏的前三天还是比较正常的,每天通过手机的取件码即可获取快递信息,找到货架上对应的快递即可。不过从第四天开始游戏的场景将从原本的疗养院切换到主角充满回忆的独立场景,玩家需要寻找到每个场景中的线索以破解谜题,获取打开场景中唯一出口的快递柜的密码后才能逃离这恐怖的梦境。 游戏在谜题设计方面还是相当具有创意且难度颇高,就比如进入第一个梦境中,玩家需要寻找拼图碎片来破解谜题,其中的一块碎片在一个高高的柜子上,想要获得这块碎片玩家需要组装好具有子弹发射功能的轨道小车,让小车行走在原本设定的轨道上,当小车靠近拼图之后,停稳小车然后控制小车的子弹发射装置,将拼图碎片击落后便可以顺利获得该碎片。解密方面可以说设置的非常巧妙,不过很多谜题也非常有难度,比较适合解密老手来玩。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
[h1]取个件那可太不容易了[/h1] 你以为的“取件码”--快递驿站模拟器;实际上的“取件码”--重解谜的密室逃脱模拟器。坦白说,游戏的中式梦核场景做的还挺写实且精致的,你当个步行模拟器来玩玩也不错。然而游戏的UI粗糙、剧情不明所以、解谜很多且没有什么提示,优化也比较一般,还不能在设置里调整分别率和窗口化,导致整体游玩体验不佳。但如果这是作者的第一款作品,其实是有想法和创意的,但是技术力和细节表现上有很多可优化的空间,再接再厉吧! [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
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