
Discover an atmospheric hunting game like no other in this realistic, stunning open world – regularly updated in collaboration with the community. Immerse yourself in the single player campaign, or share the ultimate hunting experience with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 203.3Kreviews | 89% | — | $87.6M |
| $29.99 | 42.3Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3082 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yes
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من الصيد مانملي
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $87.5M | 154.2K | 98% | $19.99 | |
| $87.5M | 56.9K | 88% | $59.99 | |
| $88.3M | 109.3K | 84% | $59.99 | |
| $85.9M | 71.8K | 86% | $29.99 | |
| $89.3M | 395.4K | 97% | $13.99 | |
| $85.6M | 82.9K | 92% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4M | 11.3K | 80% | $29.99 | |
| — | 549 | 48% | — | |
| $187.2K | 173 | 71% | $24.99 | |
| $1.9K | 6 | 33% | $8.99 | |
| — | 0 | — | — | |
| $7.4M | 7.6K | 64% | $29.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #59, worst US #97 · 10 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 25.86/day in the week to Sep 9 → 60.57/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 23.29/day in the week to Sep 6 → 37.86/day in the week after.
Reviews, worldwide (the counter carries no country): 30.86/day in the week to Aug 31 → 26.57/day in the week after.
Reviews, worldwide (the counter carries no country): 29/day in the week to Jul 26 → 45.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Spanish - Spain, Czech, Polish, Simplified Chinese, Japanese*languages with full audio support
| $29.99 |
| 15.6Kratings |
| 80% |
| Top 100 |
| not modelled |
| $19.99 | — | 91% | #30 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ON AIKA KONA PELI
Just sit back, relax and enjoy this calm game in natur... WHY CANT I RUN ANY FASTER, GOSH IM SO SLOW
I WANT TO PLAY
It has good physics and realistic breathing and breath holding and overall its a good game
Very Calm and lovely, yeah the DLCs are...a bit much, but other than that it's more relaxing than all the games I sweat at.
Nachdem ich Generation Zero schon auf der Ps4(100%) wie dem PC gespielt habe und ich damit wirklich zufrieden war, hatte ich zu diesem Avalanche Game anscheinend etwas zu hohe Erwartungen. Die Basis ist mit dem Avalanche Open World Engine ja eigentlich gar nicht übel, die Grafikumsetzung ist aber anfangs ohne ReShade irgendwie enttäuschend. Ohne ist das ganze wirklich zu genebelt, farblos und unscharf. Weiter noch bin ich vom nicht vorhandenen Mod-Support und der aktiv dagegen gehenden Einstellung der Entwickler bei Expansive Worlds enttäuscht. Ich kann zwar verstehen, dass es eine Mehrarbeit ist die mit Mod-Support zusammenhängt, trotzdem bin ich dem überzeugt dass das Game für viele Spieler ohne Mods weniger taugt, da das Gameplay somit vor allem anfangs schwer und frustrierend sein kann. Dazu kommt die zwar realistische, aber wirklich laaangsame Geschwindigkeit sowohl auf der Map als auch in der Story-Progression und der unendliche Grind nach Geld. Eben diese Erfahrungen ließen sich mit Modding auf den individuellen Spieler anpassen. Aber sobald man auch nur den geringsten Gedanken an Mods hat sprengt sich das Spiel selbst in die Luft. (Sowohl das Base Game als auch die bezahlten DLCs welche teils einfach gar nicht funktionieren sobald man einen Dropzone Ordner hat) Könnte weit BESSER sein. Dennoch muss ich sagen dass das Spiel (auch dafür dass es vor fast einem Jahrzehnt rauskam) mit der richtigen Einstellung wirklich Spaß macht und sehr entspannend ist. Die Aussichten auf einigen der Maps sind (nach viel rumschrauben an ReShade) einfach phänomenal und die Texturqualität ist auch ziemlich gut. Das Sounddesign ist echt geil umgesetzt (kinda impressive ngl) und was mir persönlich wirklich gefällt ist die Trefferanzeige und die damit zusammenhängenden detaillierten Tiermodels. Echt gut und imo erwähnenswert sind Fährtenlesen, Tracking von und anpirschen an die Tiere und das umfangreiche und terrainbezogen wenig repetitive Worldbuilding. Performance Probleme hatte ich bisher auch keine. Zusammenfassend eine größtenteils sehr positive, dennoch an Stellen stark verbesserungswürdige, Spielerfahrung. Der fehlende Mod-Support ist mir die größte Macke, wird sich durch die Einstellung bei EW denke ich aber nicht mehr bessern. An honest 8.5/10, die 3 Euro im Sale sinds auf jeden Fall wert.
NICE
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.