
You wake up, alone, on a strange island full of puzzles that will challenge and surprise you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 10 → 7.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, App Store, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 21.4Kreviews | 84% | — | $14.3M |
| $39.99 | 23.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1009 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Thank you, Jonathan.
探索+非线性+知识锁,同时也是一个将一笔画玩法拓展到极致的游戏。风景美丽,有许多设计得巧妙而惊艳的谜题(包括隐藏在环境里的那些),只是随处逛逛,都有可能见证新的惊喜。它教会我要多留心身边的事物。 那我为什么要打差评? 因为这个游戏过于高开低走,或者说神开低走。 后期(从小镇开始)的谜题只有前面机制的组合,完全背离谜题与环境联动、需要仔细观察然后顿悟的初衷,给人的感觉不像是解密,而是刷题,特别是数学题,毕竟不会就是不会,怎么想都不会。有没有一种可能:我是来玩游戏的,不是来做五三的。收音机解密更是逆天,直接摊牌告诉你:什么观察?你已经学会了,给你点时间赶紧运用吧!数学考试都没你压力大。 如果制作者傲慢到连游戏的主旨都不顾,我也没必要给好评了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.3M | 21.4K | 82% | $29.99 | |
| $14.3M | 23.1K | 89% | $24.99 | |
| $14.2M | 59.7K | 99% | $14.99 | |
| $14.2M | 25.8K | 93% | $29.99 | |
| $14.2M | 13.3K | 85% | $29.99 | |
| $14.2M | 126.4K | 83% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9K | 62 | 77% | $9.99 | |
| $38.2K | 110 | 86% | $19.99 | |
| — | 497 | 82% | $39.99 | |
| $153.6K | 1.6K | 89% | $5.39 | |
| $81.4K | 229 | 71% | $24.99 | |
| $32.9K | 151 | 65% | $14.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Arabic, Japanese, Simplified Chinese +3 more
| $39.99 |
| 2Kratings |
| 72% |
| — |
| not modelled |
| $9.99 | 585ratings | 80% | — | not modelled |
| $39.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Eu venho tentando zerar esse jogo há mais de 5 anos, na versão pirata pq eu nao tinha dinheiro pra comprar. Pensa num jogo dificil, mas é excelente, lindo, reflexivo e filosófico. Precisei de vários ''Tempos'' pra parar e pensar na resposta dos puzzles, as vezes vc empaca em um, volta 2 anos depois e resolve com dificuldade, mas depois de resolver todos os outros do mesmo tipo ao redor são 10x mais fáceis.
Guy who has only played The Looker, playing this game: Getting a lot of "The Looker" vibes from this...
Some will call it unrewarding, others pretentious, but at the end, it's just this: A puzzle game, that rewards you solving puzzles with more puzzles. But this game's main strength is how elegant the game design is. It's stupid: the puzzles build on themselves in amazing ways, the map reflects the puzzles, there are neat details EVERYWHERE, and I mean EVERYWHERE. Each playthrough I notice more details, and it's just... impressive. Just fricking impressive. Now yes there's a bit of philosophy, but it doesn't feel like it is trying to say something specific. Good news is: it's 100% optional. You'll be able to do all achievements, and even 100% your save without paying attention to it. If you like philosophy though, well it's free culture haha
s
这是一个改变了我看待世界方式的游戏。 这是一个解谜游戏,它不是一口气玩完,而是每天放学下班后在岛上随便走走,不经意间有意外发现,或者是在生活中某个发呆的时候,瞬间顿悟一个卡住好几天的谜题的解法。每天的玩游戏灵感会耗尽,但是新的一天又会有新的灵感。那种自己发现自己做出谜题的感觉,让人鸡皮疙瘩一阵一阵起,是只有自己体验过才能感受到的。 关于谜题的难度,我认为是刚刚好,不会特别难也不会特别简单,最难的也就几天就能做出来,不要和题目死耗,今天做不出来就算了,明天说不定就有新的思路(我有很多题都是第一天死磕不出来,第二天秒做出来然后感觉第一天的自己像傻子一样)游戏非常耐玩,也不会感觉无聊(至少对我来说),适合爱思考的游玩吧,如果没有耐心的话谨慎考虑
唯美、纯粹、纠缠 10/10
After playing this game for a few hours you will have "witness vision" and will see witness puzzles everywhere where there are none. you have been warned.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.