
You wake up, alone, on a strange island full of puzzles that will challenge and surprise you.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 606 reviews with recorded playtime.
Reviews
Themes across 599 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Silly puzzles
My favourite puzzle game and one of my all time favourite games. Such a pleasant experience, its highly refined design is made as a epiphany machine, letting you learn by introducing new forms of puzzle logic and then amping the difficulty notch by notch, adding obstacles you have to take into your solution.It gives you an experience of learning and understanding. Everything is a labyrinth puzzle, though they all work differently and require you to be attentive of different elements, You walk around in what appears to be god's prototype lab, an amalgam of all kinds of natural and cultural structures and in every corner there are hidden paths, hints, messages you discover bit by bit. When you're stuck in one area, you can try progressing in another. For everyone, who looks for a mature and meditative game, that takes the player seriously and gives gratification like no other.
もう十分堪能したよ…
cool game
разработчик пидорас
Получил секретную концовку на 20 минуте игры)
The game is well done, but it is INSANELY BORING. I honestly don't know whose idea it was to completely omit anything except puzzles (NO, these recorders with oh-so-clever thoughts are NOT A STORY), but please keep him out of game industry. I have played a good amount of puzzle games, and this is the only game which I remember dropping just on 99% before standard ending. One must feel a people behind the game. There are no such feeling. There are no story and no dialogue with the creators. Puzzles are easy -> puzzles are good -> puzzles are burdened with completely stupid and unnecessary difficulties to fight with... If you like to eat sand - feel free to try, I'm out.
nudné. Neustále spojovací puzzle na monitorech. Jsou jich snad tisíce - tak bloudíte hezkým prostředím a hledáte monitorky a pak u nich desítky minut stojíte a spojujete. Nuda, nuda.
Some puzzles in this game got no solution. Once I notice, I instantly lose the will to keep playin'.
One of the best puzzle games I ever played, the way the game teaches stuff is amazing and the open world aspect is used to make a progression, not based on the things the player has done but on the knowledge the player has Would recommend
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Arabic, Japanese, Simplified Chinese +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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