
You wake up, alone, on a strange island full of puzzles that will challenge and surprise you.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 606 reviews with recorded playtime.
Reviews
Themes across 599 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This starts off well, basically giving you puzzles that you have to work out the formula for, but sadly for me at least, these puzzles and formulas get incredibly complex very quickly, and as the game is literally just these same puzzles over and over, I can't really progress without looking up solutions, no matter how hard I try and work them out for myself, and even after finding the solutions, I can't usually fathom how they came about. Some people probably love these style puzzle challenges, but it's too difficult for me. Sadly I was out of the period to get a refund.
After playing this game for a few hours you will have "witness vision" and will see witness puzzles everywhere where there are none. you have been warned.
酔っちゃって全然プレイできないけど酔わなかったらめっちゃおもしろいんだろうな 酔いたくないなって思った。
разработчик пидорас
能优化脑子权重的好游戏
Получил секретную концовку на 20 минуте игры)
The witness è un gioco con soli enigmi e logica. "zero" parlato e tanto bel design ed è Perfetto oltre che Bellissimo. Se volete comprare state per prendere un best buy: puoi incominciare da qualsiasi zona e ogni enigma che capisci ed impari ti porta ad risolverli gli altri. Secondo me e un titolo alla portata di tutti
The game is well done, but it is INSANELY BORING. I honestly don't know whose idea it was to completely omit anything except puzzles (NO, these recorders with oh-so-clever thoughts are NOT A STORY), but please keep him out of game industry. I have played a good amount of puzzle games, and this is the only game which I remember dropping just on 99% before standard ending. One must feel a people behind the game. There are no such feeling. There are no story and no dialogue with the creators. Puzzles are easy -> puzzles are good -> puzzles are burdened with completely stupid and unnecessary difficulties to fight with... If you like to eat sand - feel free to try, I'm out.
过誉了。所谓知识锁就是在一出门放个三百六十里路外才能学会的机制,解了半小时放弃以后跑图10分钟。到另一个地方,以为也是没学过的机制,离开继续找地方做题。然而其实这个地方是可以解的,但是要你走走转转卡视角玩特殊机制才能搞明白这个机制。知识锁不是不行,但是你得更有机地放置遇到的地方,并且让玩家知道懂不懂,不懂去哪学。
mf named johnathan blowjob heres a puzzle for you draw a path that leads my phallus to your anus
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Arabic, Japanese, Simplified Chinese +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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