
The Witches Tea Party is a story-driven adventure game with a magical world and colourful characters. There will be small quests, collectables, mysteries, disturbing rooms and multiple endings. Having tea with witches is probably not an easy task...
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Thai, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Excelente jogo de RPG maker! Cada personagem ganha atenção e é desenvolvido de sua própria maneira durante os capítulos. A história é boa, a trilha sonora é maravilhosa, com cada evento se encaixa uma música/efeito sonoro apropriado. Os gráficos são muito bem feitos e combina bastante com o estilo do jogo, o mesmo com as artes. Segredos e bônus valem a pena ir atrás. Os Bad endings do jogo fazem sentido com a história principal, é outra coisa que vale a pena ir atrás. Super recomendado, garante umas boas horas de diversão. (Sem dúvida que a melhor parte é o emoji de tomate do jogo +_+).
The Witches' Tea Party, developed by Rabbiton in collaboration with StarAura and published by Rabbiton, is a whimsical narrative adventure that blends lighthearted fantasy with understated mystery. At first glance, it presents itself as a cozy, colorful tale centered around a gathering of young witches, but as the story unfolds, subtle tension and darker undertones begin to surface. The result is a compact yet memorable indie experience that relies heavily on atmosphere, character interactions, and branching storytelling rather than complex mechanics or action-driven gameplay. The story follows Charlotte, a young witch attending what appears to be an ordinary tea party. The event quickly becomes the focal point of a layered narrative filled with secrets, eccentric personalities, and hints that not everything is as cheerful as it seems. Players interact with a diverse cast of witches, each possessing distinctive traits and motivations that gradually reveal deeper narrative threads. Dialogue-driven progression forms the backbone of the experience, allowing the player to explore conversations and piece together the truth behind the gathering. While much of the tone remains playful and charming, occasional unsettling moments introduce contrast, keeping the story from becoming predictable. Gameplay centers on exploration and interaction rather than combat or reflex-based challenges. Players navigate small environments, engage in conversations, gather clues, and complete light tasks that advance the narrative. Puzzle elements are minimal and designed to support storytelling rather than serve as major obstacles. This design choice keeps the pacing gentle and accessible, encouraging players to focus on character relationships and environmental details. The structure leans closer to a visual novel with adventure game elements, offering a relaxed yet engaging experience. One of the game’s strengths lies in its artistic presentation. The visual style is colorful and storybook-like, with hand-crafted character designs that reinforce each witch’s individuality. Backgrounds are stylized but detailed enough to create a cohesive magical setting. The soundtrack complements the whimsical tone, blending soft melodies with occasional shifts in mood that underscore narrative developments. Together, these elements establish an atmosphere that feels inviting yet subtly enigmatic. Branching paths and multiple endings add replay value. Choices made during interactions influence character dynamics and determine how the story concludes. Some endings lean toward cheerful resolution, while others embrace darker implications hinted at throughout the narrative. This variety encourages players to revisit the experience, experiment with different dialogue decisions, and uncover hidden facets of the story. Although the game is relatively short, its multiple outcomes give it depth beyond a single playthrough. Thematically, The Witches’ Tea Party explores trust, curiosity, and the hidden complexities behind seemingly simple situations. Its balance of charm and mild suspense gives it a distinctive tone within the indie adventure space. It does not attempt to overwhelm players with mechanical systems or expansive worlds; instead, it succeeds through focused storytelling and strong character presentation. Ultimately, The Witches’ Tea Party is a compact narrative adventure that thrives on personality and atmosphere. Its accessible gameplay, expressive art direction, and branching narrative make it an appealing choice for players who enjoy story-driven indie titles. While modest in scope, it leaves a lasting impression through its blend of whimsical charm and subtle mystery, offering an engaging experience that rewards curiosity and thoughtful exploration. Rating: 8/10
勉强给好评是因为画风还行。 这女主人设有问题,公主病?普信女?其实就是一群富婆办茶会,然后开始攀比,互相撕逼的过程。 退款了。无聊
Incrível! Jogo bem caprichado, tanto nas artes e trilhas sonoras. História bem desenvolvida com um final satisfatório, e com um artbook lindo que expande o universo do game para saber mais sobre suas personagens favoritas e como elas ficaram após alguns anos. Detalhe o jogo é mais difícil do que a maioria dos rpgmakers, tem que pensar bastante para poder avançar resolver os puzzles e avançar no game. Vale muito a pena, não é sempre que fazem jogos bem feitos assim.
In questo gioco impersonate Charlotte la più giovane strega che è stata invitata da sua nonna a prendere il te nella sua casa. Nel giardino di questa magione non ci saranno solo lei e la nonna marilyn, ma anche altre 6 streghe con i loro caratteri e segreti. Il gioco è una specie di avventura grafica in cui dovrete completare sia le missioni della storia che le secondarie. Ad esempio, all'inizio del gioco mentre cercherete la vostra stanza vi potreste imbattere in Cathy una gattina umanizzata che è alle prese con una lampada rotta, se le parlate, vi chiederà di trovare dei ricambi per aggiustare la lampada, e si attiverà una quest secondaria non obbligatoria. Starà a voi decidere se aiutarla o proseguire alla ricerca della vostra camera. Durante il gioco si dipanerà una storia interessante in cui verranno svelati i segreti delle partecipanti. Nel gioco sono inclusi sia collezionabili che game over. Creato con rpg maker non ci sono combattimenti in senso stretto ma ci sono probabilità che incapperete in alcuni game over. Perciò il mio consiglio è di salvare spesso, c'e anche un achievement basato sul numero di salvataggi fatti. Conviene comprare questo gioco indie ? Si e no. Si, se volete un gioco diverso dal solito rpg creato con rpg maker. No, se vi aspettate un rpg o qualcosa di più complesso. Personalmente, lo consiglio scontato al 50%. Anche se la storia e i personaggi sono interessanti, l'inglese potrebbe dare problemini alla fruizione del gioco o per capire la storia nel suo complesso. ^_^ P.s: Il gioco parte in finestra ma è possibile mettere in full screen e usare anche il joypad per comandare la protagonista.
Uma Excelente Prequência de "Trick & Treat" que dá mais profundidade na Charlotte e sua vó Marilyn, onde no jogo citado a primeira foi um personagem mais de apoio enquanto a outra apenas aparece em um flashback rápido no final do jogo. O jogo expande bem a lore desse mundo, explicando sobre as Bruxas assim como a relação entre elas (e outros monstros) com os Humanos. Os personagens em geral são bem explorados e legais. Você pode interagir com todos durante o jogo. Por fim, em termos de gameplay e interface...melhorou e melhorou muito ! - Cenários bem mais polidos/limpos e bonitos em geral e uma interface bem melhor (Lembrando que estou comparando com o original, não o remake) - O Jogo é menos linear, pois o mesmo tem side quests (que servem pra aprofundar mais os personagens). - Momentos onde você vai ter que dá uma de detetive basicamente. - Tem mais variedade de coletáveis: * Pedaços de pinturas espalhados pelo jogo. * Comida e receitas que você pode cozinhar, tendo um total de 30 pratos diferentes. * Presentes, cujo quais recebe-se ao completar missões e servem de enfeite pro quarto da Charlotte.
Yaaas, finally in a seasonally appropriate time! So this is the prequel to Trick & Treat; featuring Charlotte. It's significantly longer than T&T, and has waaaaay more collectibles (you'll need a guide if you're trying to 100%). Also, like in T&T, you unlock the "Extras" on the menu as well as a new outfit after clearing the game. Overall, it was quite an experience! Can't wait to see what the upcoming remake has in store!
A sweet 'n spicy little RPGMaker game themed around witches! Now that the achievements are working again I could finally complete it, although it did take longer than it should have due to my own occasional mistakes. …The puzzle pieces, it was the puzzle pieces. Obviously the pixel art is adorable and the CGs as well as the character portraits have a nice watercolour aesthetic occasionally combined with a sketch look. The character designs are pretty and very strong with great colour pallets. The music and soundeffects elevate the atmosphere wonderfully and are simply a joy to listen to. Not only does it have exploration, regular puzzle solving and collectables, but it also has small timed event in the side quests. Most prominently you play as basically a self-proclaimed detective and thus have to piece together information you gathered through investigation to solve the mysteries alongside the story. There is a good bit of interesting worldbuilding and a fine mix of cute and dark be it in the themes, the looks or the atmosphere. The story too has plenty of mystery to it, some light-hearted fun and some darker aspects as is common with this type of game in particular. However it is very light on actual horror if those parts count as horror even leaning more into the mystery. If you wish to 100% this game without frustration, I do suggest using a guide and not making clumsy mistakes like I did. Halloween is of course the ideal time to play a game like this, but really any season works just as well! This game is well worth the money and another nice addition to the niche genre it falls under. Last but not least, I’m Team Cats!
真的很好玩!原本只是因为自己喜欢rpg而且Trick & Treat很有意思才决定入手这款游戏,不过是真的出乎我的意料,每个人物性格刻画,还有米拉贝尔的故事等等,都很意外【因为以为是个温馨游戏】,总之是很棒的一款rpg
i just wanted to have tea with my witch friends........
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Momentum
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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