
The well has gone dry. It's up to you to find out why. Traverse through abandoned tunnels. Discover remnants of a ritual never meant to be seen. Power dying machinery to bring light into darkness. Dig into broken earth and crawl your way out. Down here you’re not exploring... you're trespassing.
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About
Destroy all the rubble in your way and find the truth!
Use the backup hand-crank generator to bring light into the rooms! This should buy you enough time to run past before they get you.
The tunnels are infested with rats! Get them out of your way and maybe uncover things they were eating.
These subterranean freaks will not hesitate to grab you from their prison if you get near. Escape their grasp with a quick-time event!
Balance your way across massive chasms. Lean left and right to maintain your equilibrium or suffer the consequences of a long fall
You all heard it last night, something is moving down there. We can't just ignore it. Our water is almost gone and it's up to you to find out why! Tie the rope around you and climb down there... Let us know what you see.
An abandoned construction site for a prison? Where is everybody? Explore these abandoned ruins. Discover notes and clues that reveal the horrors that occurred down here. Find a way out
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 149 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Piano man might be the goat
I really appreciated how freaky and imaginative the game is. The chase scenes were pretty intense, and the environment was well crafted and creepy.
井戸が枯れてしまった原因を調査するホラーゲーム 決して面白くない訳ではないのですが終盤(たぶん)のアクションシーンがクリアできず詰まってしまい 最後までプレイできませんでした デモ版が好印象だったので楽しみにしていたのですが おすすめしない にします もちろんクリアしている人もいるので極端に難しいという訳ではありません でも 自分のようにアクションが苦手な人には高難易度だと断言します ちなみに現在のゲームクリア実績の解除率は 47.2%です ホラーゲームをプレイする人の中にはアクションが苦手な人もいることを開発者は分かって欲しい なお 今後アップデートで難易度調整が入って ゲームクリアできたときには おすすめする に変更します ↓ 難易度調整のアプデが入りました しゃがみ動作の不自然な挙動もあったようで それも修正されました Thank you, developer! ゲームクリアできたので おすすめレビューに変更します やっぱね 丁度いい難易度というのがゲームにはあるんですよ 明らかに難しいと感じた時は掲示板で指摘したりレビューに書いて開発者さんにフィードバックするのが大事なんですよね それをできるのが Steamというプラットフォームの良いところだと自分は思います 日本語翻訳は良好です 日本語サポートしていただき感謝します PS ノーデスクリアの実績があるのは個人的に残念なポイント こんな実績は必要ないんですよ!と全ゲーム開発者に声を大にして言いたいですね
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Languages: English*, Japanese*, Portuguese - Brazil*, Spanish - Latin America**languages with full audio support
Hours played at review time, across 149 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game was easy to run on my 7800x3d 5070 32gb ram 3tb of storage with 7 fans and a GOOD GAMING CHAIR! oh yeah the game was fun too. Also joseph why did you do that to DR.Hobo.
Absolutely not for me but I can see how this game is absolute greatness if you are comfy with the visuals. I admit I almost pissed myself when ♥♥♥♥ went down the first time LMAO. This definitely puts you under a lot of stress, too much for me, but maybe you will love it. Still gets a recommendation for me even if I refunded it, games are not for everyone but one must still respect greatness.
I was introduced to TWINE like many others thanks to the demo's coverage on youtube, and was left initially impressed by the gimmick of the monsters. The game's monsters are certainly what you will play it for, they are fun and aside from a glitch with one grabbing you from under tables (Perhaps not a glitch, but I was also grabbed through a wall), I'd say they all felt unique to play against and I never found them unfair. The aesthetic of the game feels individualistic and to praise the monsters again, good. it isn't just another PSX/PS1 style game you've played. I found it striking in places and never anything less than serviceable to the experience. The game is short, noticeably short, but it isn't short enough to make the pricetag feel too much. There's naturally a lot I haven't done in my single playthrough, and for the game's length, it's definitely one you can replay every one in a while. The story is a means to push you forward, as I said, you will play this game for the gameplay and not for an overly captivating story. The ending was fairly predictable from the beginning but there was never anything that would influence my thoughts on the game negatively. In a sea of indie games that want you to obsess over an unnecessarily convoluted plot, I appreciate this game for realising you are here to play a game and not repeat your fnaf theory phase. Given the game is meant to be a horror, I will say I never felt much dread or terror, I was startled once and I felt tense in the chase sequences, but I was never paralysed from walking onwards. For a sequel, I'd recommend the developer lean into maintaining that tension more, the lights section of the game did a fantastic job of it and I wish it held as strong for the rest of the game. Overall: A fun horror game, worth putting time into and I would be very interested in seeing what the developer does next. In a genre of games swarmed by locker hiders, make sure you play one that's willing to step beyond that.
Под пиво норм
I guess it was alright. The PS1 stylized graphics look okay, the sound design is good (aside from the supposed "safe-room" track being mediocre and abruptly beginning without any fade-in once you enter the room), Out of all the monsters the shadow lurkers are probably the only ones memorable, but the main gripe I have with this game is the plot and writing. I don't have a good way to describe it or give any specific examples, but you get a feeling the game was written by a 15-16 year old. Get this game on sale for a single evening if you are extremely bored.
A Surprisingly fun, original and actually tense indie horror game. It truly stands out with it's well designed artstyle, especially the monsters in this game are cool looking. Sound design was also very dense and well made. The ambience made sense in each area complimenting the monster and surroundings. This is very much a indie passion project thats MILES above the masses of indie horror streamer-react dogsh1t that gets released these days. Kudos to the developer, you have huge potential.
Une belle découverte ! De GRANDS moments d'horreur, quelques moments rigolos et une ambiance ultra travaillée ! Vraiment, un plaisir. On lui pardonne ces quelques petits soucis de gameplay quand on apprends que c'est fait par deux personnes !
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