
The well has gone dry. It's up to you to find out why. Traverse through abandoned tunnels. Discover remnants of a ritual never meant to be seen. Power dying machinery to bring light into darkness. Dig into broken earth and crawl your way out. Down here you’re not exploring... you're trespassing.
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About
Destroy all the rubble in your way and find the truth!
Use the backup hand-crank generator to bring light into the rooms! This should buy you enough time to run past before they get you.
The tunnels are infested with rats! Get them out of your way and maybe uncover things they were eating.
These subterranean freaks will not hesitate to grab you from their prison if you get near. Escape their grasp with a quick-time event!
Balance your way across massive chasms. Lean left and right to maintain your equilibrium or suffer the consequences of a long fall
You all heard it last night, something is moving down there. We can't just ignore it. Our water is almost gone and it's up to you to find out why! Tie the rope around you and climb down there... Let us know what you see.
An abandoned construction site for a prison? Where is everybody? Explore these abandoned ruins. Discover notes and clues that reveal the horrors that occurred down here. Find a way out
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Reviews
Themes across 149 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was introduced to TWINE like many others thanks to the demo's coverage on youtube, and was left initially impressed by the gimmick of the monsters. The game's monsters are certainly what you will play it for, they are fun and aside from a glitch with one grabbing you from under tables (Perhaps not a glitch, but I was also grabbed through a wall), I'd say they all felt unique to play against and I never found them unfair. The aesthetic of the game feels individualistic and to praise the monsters again, good. it isn't just another PSX/PS1 style game you've played. I found it striking in places and never anything less than serviceable to the experience. The game is short, noticeably short, but it isn't short enough to make the pricetag feel too much. There's naturally a lot I haven't done in my single playthrough, and for the game's length, it's definitely one you can replay every one in a while. The story is a means to push you forward, as I said, you will play this game for the gameplay and not for an overly captivating story. The ending was fairly predictable from the beginning but there was never anything that would influence my thoughts on the game negatively. In a sea of indie games that want you to obsess over an unnecessarily convoluted plot, I appreciate this game for realising you are here to play a game and not repeat your fnaf theory phase. Given the game is meant to be a horror, I will say I never felt much dread or terror, I was startled once and I felt tense in the chase sequences, but I was never paralysed from walking onwards. For a sequel, I'd recommend the developer lean into maintaining that tension more, the lights section of the game did a fantastic job of it and I wish it held as strong for the rest of the game. Overall: A fun horror game, worth putting time into and I would be very interested in seeing what the developer does next. In a genre of games swarmed by locker hiders, make sure you play one that's willing to step beyond that.
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Languages: English*, Japanese*, Portuguese - Brazil*, Spanish - Latin America**languages with full audio support
Hours played at review time, across 149 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
WHAT AN ABSOLUTE BANGER VIDEO GAME. MY TOES ARE SO CURLED. MHHHMHMM AH AH AH
This well is not empty, like my nuts! 8/10
the ending kinda bad
this game is fantastic , just too short
everything about this game is cool asf i have one issue though, the enemies need to be nerfed ive literally gotten spotted and killed through walls
10/10 game of the year for me!
Great atmospheric game, feels like it loses the main story someway throughout the game but it doesnt move into something unlikeable. playing on lower than recommended brightness helps keep you immersed, its scary but lets you breath and chases are well done with the digging mechanic. wish it was longer but i wouldnt want things to get repetitive. calm [ 7.2 / 10 ]
レトロ風ホラーの中でも一線を画すユニークなアートスタイル! インディータイトルでありがちな迷子を無くす、没入感を削がない導線の引き方! コンパクトながらまとまったコズミックホラー系ストーリー! 同一ユニバースで、クトゥルフ神話のようにどんどん拡張できそうな世界観! 今後のゲームも楽しみになる傑作🔥
Игра вызвала смешанные эмоции, была бы нейтральная оценка - поставил бы её. Во-первых, за 400 рублей получаем 2 часа геймплея, ну такое. Во-вторых, лучшая часть игры - первые 30-40 минут (то, что было в демке). Там и прикольные механики, и обосраться можно несколько раз и очень динамичная погоня. Но потом игра сдувается и всё становится не настолько захватывающим, хотя некоторые интересные моменты случаются, но не так часто. На один вечер пойдет, но не стоит просто многого ждать, как я
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