
The Use of Life is a multi-ending adventure book style JRPG. The main character’s various attachments change in accordance with the choices the player makes, and the ending changes depending on “the use of life” you choose through your journey.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 21 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
いのちのつかいかた... インパクトのあるタイトルだが、なんだか熱いものを感じないか? そんな同志には是非プレイしてもらいたい。 ■戦闘 一戦一戦がとても長い。 戦いは、作業ではないのだから! ザコ相手に「たたかう」「たたかう」とポチポチしてれば強くなれる? そんな事あるわけないだろ! まずはデモ版で確認してほしい。 ■物語 マルチエンディング。 初回は、自分が思うままに選択してほしい。 ゲームの中くらい、好きに生きろ! ■難易度 自分はEASYでちょうどよし。 死を許さぬ呪いが、一歩踏み出す勇気となる!
是對全世界發動地鳴還是和米卡莎回家結婚? 我當然選後面啊! 什麼?你說我殺太多人已經無法挽回了? 那種事情不要啊!
This is such a hidden gem. Wow, I am baffled I never heard of this game. This is on the same level like Astlibra. Just a great game with fantastic combat and great story/cast Edit: finished one route and it got emotional. This game is still a masterpiece.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, Simplified Chinese, Traditional Chinese, English
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
节点无法回溯就算了,存档都不行。
游戏不错,冲着类废都物语这个形式给个好评吧。但QTE玩得我真心累,还是希望有纯回合制的选项。
Pessoalmente, blend perfeito de VN, mecânicas de RPG e batalha em turnos com comandos (tipo Mario & Luigi, Paper Mario), onde você pode desviar de todos os ataques. A história tem vários finais e todos eles são bons. Hard mode é bem mais difícil que normal, pois necessita otimizar sua build e ter bons reflexos devido aos ataques serem mais rápidos. Pra quem gosta, é um desafio bem grande, espere vários game overs.
おもしろい、こういうゲームを見つけるためにsteam入れてるまである。 結構しっかりエンディング分岐するのもいいしヒロインもかわいい。ただルート分岐用にセーブ分けさせてほしくはあった。 個人的には戦闘システムの癖も好ましい。ターン制バトルはリソースの削り合いに終始するのが好みではないのだが、QTE的なアクションでプレイヤーが介入できるのが面白かった。
I've beat this game twice now of 4 different endings and I can only say this. This game has no reason to be as good at it is. One route is relatively quick between 5-10 hours. Play on easy the first time around because the only thing that might make this a bad experience for you, my friend reading this, is that this game can present a true challenge and I wouldn't want you to miss out on the beautiful moments in this game. I've had two endings and am able to say they were both perfect. 10/10 Indie game
Great game with amazing story beats. I couldn't do the rest of the content cause.. I'm morally good but there's about 20 hours give or take of good content
A beautiful game. An incredible achievement by the developer. They should be proud.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $880.2K | 2.1K | 91% | $12.59 | |
| $2M | 3.3K | 96% | $22.99 | |
| $207.1K | 429 | 81% | $15.99 | |
| $33.7K | 90 | 92% | $14.99 | |
| $7.3K | 19 | 89% | $12.99 | |
| $5.6K | 20 | 100% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $395.4K | 8.2K | 96% | $2.99 | |
| $395.4K | 498 | 77% | $11.99 | |
| $395.6K | 1.2K | 89% | $13.59 | |
| $395.3K | 1.4K | 70% | $8.99 | |
| $395.2K | 582 | 92% | $17.24 | |
| $395.1K | 504 | 52% | $24.99 |