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About
Clank!, the iconic deck-building board game adventure, challenges daring thieves to sneak into a dragon’s lair, steal one of her precious artifacts, and escape – before you’re roasted to a crisp!
Winning fans and awards around the world, Clank! is one of the most-beloved modern board games, with a wide range of expansions and adaptations for players to enjoy.
The deeper you go, the more valuable treasures you’ll find…but the harder it will be to escape! So be quick and be quiet: One false step and – CLANK! Each careless sound risks drawing the dragon’s attention.
You’re competing against your fellow thieves to claim the most valuable prize…but you can only enjoy your loot if you make it out of the depths alive!
You’ll need a good pair of boots, a sharp sword, and all your roguish skills to survive in the dungeon. Along the way, you’ll acquire new items, abilities, and allies that will help you achieve victory!
Blending deck-building and exploration, Clank! offers a unique dungeon-delving adventure each time you play.
Learn the ropes in a guided Tutorial, then hone your abilities by collecting Achievements and completing Challenges. Play cross-platform against friends, or compete in exciting new Heists that put you up against players from around the world!
However you choose to enter the dungeon: Good luck!...you’re going to need it!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Clank is a good game however:- Dire Wolf has recently changed it's functionality and now requires everyone in a friends only game, to own the DLC in order to play together which is kind of outrageous for a board game that in the rl only one person would need to own. Surely non-ranking friend only games could have been kept as they were with the ability to share and purchase requirements could be part of online matches, leader board benefits, etc...
I'm having great fun with the game, but the fact that DLC doesn't share between host and players means I can't recommend anyone buy this game if it's not on a heavy sale. Even then, consider the cost of botht he game and DLCs for everyone you want to play with..
After playing for several hours, I can say that this adaptation is pretty good, but needs significant work on its randomizer. The same cards routinely come up in similar orders. In addition, the cube draws are definitely not legitimately randomized. In calculating the amount of bad luck I received in this game over the past 3 runs are insane. When the draws of the deck, the cubes, and the tokens are all stacked against you when playing against AI players, I can confidently say that it is not worth purchasing to play if you are solo. I have this same issue with Direwolf's other offerings. Root's dice randomizer throws significantly more zeroes on the dice than they should based on a purely randomized sampling. While the quality is still there, the randomizers are designed to hinder you, rather than actually be a fair representation of what is happening with the mechanic, and I have problems with board game implementations that do this.
There is no reason to require an external account for a game like this
Was gifted this game by a friend, unfortunately you have to make an account to play multiplayer. Absolutely not. Refund requested.
The game is fun, but I really cannot recommend until they figure out how to speed up animations. Playing solo, it takes a very long time to go through the 3 AI players turns. Like "watch a youtube video for a minute" slow. There is a "fast" mode, but it just goes from unbearably slow to incredibly slow during turns. I know Direwolf knows how to do this because I've played Dune: Imperium and they have 5 options to speed up animations.
I really wasn't prepared to like this game, but I'm a huge fan of Paul Dennon and his DireWolf's digital titles. Since then, I play the season Heist challenges daily and they're super chill and quick little endorphin runs. The gameplay is short bc of the dragon's breath tempo ramp so this isn't a game that let's you greedily survive and linger for long. That said, you have to get lucky with your available card options and hope that the Dragon row recycles. Some games are super heavy on fighting and others less so so having a bunch more of swords over boots may not pay off. The AI is hard but challenging to beat so you have to get better at making decisive route choices to win the heists. The game DOES reward nicely for discard/card draw combos, so always seek out those card options over pure gold, swords, or boots resource hogging. Your control over clank rating is also somewhat illusory as you really don't have the ability to heal or reduce clank at will, you can get lucky cycling often with certain cards. It's also a strategy, if you can get around the board and win-more to just play to get rescued with the most stuff, but you DO have to last long enough for that payoff. Great family game, but have yet to play anything but solo mode.
Don't mind me, just going through and reviewing all the digital board games I own to reflect my love of the hobby. If a digital board game gets someone into the physical hobby at some point, that'd be a win for board game enthusiasts like myself! Clank is great, as far as implementation goes. The controller setup is a bit finicky, and keeps it from being an 8 out of 10 for me, but the presentation is good and I think they go a good job of ramping up the tension as those die are pulled from the bag and fire rains down on all of us hapless thieves. The deckbuilding, as with the physical game, is solid. There's a wide range of maps. I long for a way to experience Catacombs digitally, but seeing as how the physical game is made by the same folks I have a feeling we'll see Catacombs sometime down the road. I'll be really happy when that happens, and I still recommend trying this version of Clank if the idea of risk/reward and deckbuilding mechanics appeals to you.
absolute blast excellent adaption of the board game
Too many times the AI players just rush out making games last under 20 minutes. That's just not fun... you get no engine going, collect barely any cards... go through your deck maybe 4-5 times and that's it. Then the other half of the times the AI dies in turn 3 from being too reckless and you barely get to pick the cheapest artefact if you want to make it out again before the game timer runs out...
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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