
Many years after humanity came together to defeat the Demon Lord, a young man trained to become an imperial knight. One day, however, he was confronted by a mysterious figure who said, "We have been looking for you, Demon Lord Diabolos."
Modeled estimate, not a reported figure. How we estimate →
About
During the rise of the Demon Lord, humanity put aside its differences and came together to save the world. After the war, humans began persecuting all demons, even those who didn’t align themselves with the Demon Lord. They were effectively forced to go into hiding.
18 years later, a young man named Rein trained alongside his childhood friend, Ciel. They aimed to become imperial knights for their homeland, the aggressively expansionist Cedis Empire.
After venturing into a cave, a mysterious figure spirits Rein away and tells him, “We have been looking for you, Demon Lord Diabolos.”
Enjoy a complex turn-based combat system with Active Time Battle (ATB). Once your ATB bar is ready, make your choices carefully. Spells are powerful, but require longer casting times, while skills can be unleashed immediately. Also, be wary of the enemy's affinities! Every one of them has elemental weaknesses and resistances that you can use to your advantage.
Journey around the world to secure your newfound position! Grow strong enough to face the challenges ahead! Meet colorful characters and convince them to join your ranks to form a powerful party capable of taking on any foe!
Invest points in each party member's unique skill trees to unlock powerful moves and stat increases. Customize your fighters in any way you want! A nimble archer, an unmovable tank, a powerful mage… There are loads of possibilities! Buy and craft dozens of weapons, armor, and accessories to change the element of your attacks and directly influence your stats. Mix and match your gear strategically to gain an edge in every area.



A Complex Battle System
Using a party of four characters, take advantage of dozens of skills to exploit enemy weaknesses and assure victory. The ATB bar charges faster for nimble characters, which makes it perfect to paralyze slower swordsmen and mages before they can attack.
An Entire World to Explore
Sometimes, the long way around is the only path you can take. Embark on a journey that will take you around the world, see various locales, and meet many friends and foes alike.
Sprawling Skill Trees
Each character has multiple skill trees unique to them, which allows you to focus on any build you wish to try. Would she better serve you as a fast thief who never gets hit? Or maybe she'd be a better support mage that heals the rest of the party? Don't worry about your choices too much, though. Ample respec items will swiftly fix any mistake.
Gear Crafting System
You can buy gear from shops, sure, but why spend money when you can get better custom weapons and armor? Bring monster parts dropped by enemies after battles to a synthesis shop and let artisans meld them together to create powerful items... provided you've found the recipe beforehand!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]At-a-Glance[/h1] [table] [tr] [td]Adult Content?[/td] [td](FxF, FxM) Sexual Content.[/td] [/tr] [tr] [td]Censorship?[/td] [td]No. Woot! Woot![/td] [/tr] [tr] [td]Hours of Gameplay[/td] [td]Fifteen hours.[/td] [/tr] [tr] [td]Patch Available?[/td] [td]From Kagura Games.[/td] [/tr] [/table] [b]The Triumphant Return of Diabolos[/b] is a lewd turn-based RPG about a man who unexpectedly finds himself on the opposite sides — as the son of the Demon Lord, rightful ruler of the world. [b]Note: this article is a FRACTION of the full review. To read the whole article (including commentary and ratings), be sure pay my site a visit.[/b] [h1]Gameplay[/h1] The Triumphant Return of Diabolos is a turn-based RPG with a gameplay focus on planning. A big part of the game is allocating “skill points”, which determine nearly all functionality of your party. That includes what they can or can’t equip, and all but the most basic options in combat. Otherwise, combat, exploration and quests aren’t far removed from a typical RPG. Most of the game is fighting your way from objective to objective, with optional backtracking to fulfill side quests and collect improved gear. [h1]Sexual Content[/h1] Most sexual content is focused on rape and submission (but there are some consensual scenes in the game.) Virgin breaking is a prominent theme, with most female characters bleeding during their first encounter with the protagonist. The artwork is high quality, top-notch even. Sex-scenes are comprised of dialogue and a single CG with variations. I found them to be too short for my tastes, but they get the point across. [h1]Verdict[/h1] The Triumphant Return of Diabolos is a competent RPG with lots of exploration and optional backtracking. However, if you're looking for a reliable fap, this is not your game. During my playthrough, I only encountered thirteen sex-scenes. Granted, I didn't purposely lose any battles -- but even then I would have still encountered less than two sex-scenes per hour. If you do purchase this game, I recommend choosing a higher difficulty setting than "Normal"; you will find the motivation to backtrack and engage side quests in the face of higher stakes combat. [table][tr][td][url=https://wombattrap.com/review/the-triumphant-return-of-diabolos/]For ratings and additional content, click here for the FULL REVIEW! [/url][/td][/tr][/table] [h1]Support the Wombat[/h1] [b]<3[/b] Follow the [b]Wombat Trap Curator[/b] page for more reviews! [url=https://store.steampowered.com/curator/36272124-Wombat-Trap/]Click here![/url] [b]<3[/b] Join the [b]Wombat Trap Group[/b] to stay up to date on propaganda! [url=https://steamcommunity.com/groups/wombattrap]Click here![/url] [b]<3[/b] Sell your soul to me with [b]Patreon[/b] to keep me alive! [url=https://www.patreon.com/datwombat]Click here![/url]
[h1]たくさんの時間を遊べるRPGツクール製のゲーム [/h1] RPGツクール製、魔法パッチあり 作品としては、エチチな要素よりもRPG部分の方に力が入っている。 [b]☆ストーリー部分、エチチな要素について[/b] 主人公は覚醒した2代目魔王なのだが、[u]良識のある人物像[/u]。よって「村を焼き尽くす、人間を奴隷にする、蹂躙!ガハハハッ!」…といった描写はないので、そういうシーンを期待している人は注意。敵キャラの[u]女の子には「お仕置き」という形で、手を出す[/u]…のだが、基本的にはみんな満足する優しい世界。作品全体の流れとしては、一般的なRPG作品でよくある物語。 [b]☆ゲーム内容について[/b] ツクール製RPGなので、目新しい要素はない。ただし、高難易度ではしっかりと考えてPTを組む必要がある。 キャラごとに不利な属性がはっきりとしているので、全員をしっかりと育成しなければならない。能力アップや技入手については、レベルアップで得られるスキルポイントを割り振るのだが、これが結構シビア。スキルリセットアイテムが道中の宝箱からよく出てくるので、恐らく高難易度の場合、ボスに応じたスキルの再割り振りが推奨されていると思われる。 ストーリーの敵だけでは、レベルが足りなくなる(というよりスキルポイントが足りない)ので、サブクエのボスキャラの攻略はほぼ必須、装備を整えるためのお金も足りないことが多い。装備するにしても、スキルの取得が必要…少しめんどくさいと感じる人もいるかも知れない。Easyであれば特に何も考えないでクリアー可能と思われるので、最悪積むことはない ”おすすめ”としているが、ツクール製にも関わらず、RPG部分については[u]高難易度という点で、かなりの時間を遊べる作品[/u]。一方で人間社会を魔王が支配!という非道な物語やエチチな要素を求めている人には、中途半端かもしれない。たくさんの時間を遊べる…という事を踏まえた上で、このお値段にあっているかよく考えて購入してほしい。
游戏个人感觉不错,爱了 PS:奥义书用不了的原因我发现是因为在data文件夹里的item用记事本打开后配方和奥义书itemCategory里的是繁体字“書物”,改成简体字“书物”就可以了
If you want to "play as demon lord", no, this is not the game. You won't see or manage demon army and demon castle, and you are just a humble errand boy. Pros: - You can level up to level 999, so if you are player who like to grind for power, in addition of difficulty level and new game plus, the gameplay can be long ( 40+ hours ) - a lot of skill, if you want to max all you have to level up to level 863 or more - Main quest and exploration is enough - Freedom, you don't need to lose purposely to gain CG, you won't miss content, you can respec skill Cons: - Nothing relate to demon lord, which heavily impact the story - Story...I have to say it is between meh and bad, the plot is totally illogical and uninteresting - Lack of eroge elements, CG not good, no voice over - Content repetitive and plain - For certain people it might too grindy, even play with easiest difficulty, level 100 party still find end game challenging - The gap between difficulty above normal is too large, I try final level with highest difficulty, enemy instant wipe my level 100 party. - Lack of world map, proper quest log, diary or something like that
意义不明的难度与数值设计,教程关大菠萝完全打不过我还能理解,我就想问问,大菠萝难度下,90级打不过45级是有怎么样的设计思路在里面?(或者说勉强55开,艰难打过)而且还有两个成就是跟难度有关的,我怎么知道我会不会因为一直easy而错过成就,你设计出来的难度,是为了让人打不过吗,设计出来的成就,是为了让人拿不到吗? 约等于没有的剧情,有这么多rm做的小黄油,剧情质量肯定是层次不齐的,但这剧情也太敷衍了 我觉得60块钱,我应该是买的个rpg,抠掉战斗与剧情还能给好评吗?应该是不能的。而且讲到黄油,5后宫各有4个事件还有一个是ntr的,显然是偏少了。 另外有汉化bug,所有“書物”类物品的物品类型没有正确没有翻译为书物,导致书物栏是空的,对配方图鉴这种拿到就生效的就没影响,但奥义这种需要使用一次的就搞得正常玩学不到奥义,这种要不自己改data文件的json注释,要不切换日语版把奥义学了再切回来,但总的来说是一个恶性bug,举例就是,有些boss战会无限控,主角的奥义免控是刚需,除非低难度摆烂。 明明在一些游戏性的地方花了心思,譬如说技能书,刷怪点,也就是说作者还是有关注玩法的,结果搞出个这么个数值出来,我不理解。 另外单系洗点,本来应该是值得夸奖的游戏特色(?),但单系洗点有bug,可以白嫖属性,不是教程里说的省技能点,机制应该是同一个技能用一次技能点,点了两次,所以多一次技能收益吧? 总结,不推荐原价买,感兴趣的建议打折入。
[quote][b]Check out our [url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]Steam curator[/url] , [url=www.youtube.com/curatorhhf/]YouTube channel[/url] and [url=twitter.com/hhfcurator]Twitter[/url]![/b][/quote] [18+/JRPG] An imperial knight suddenly became Demon Lord Diabolos. Beat girls to humiliate, or be defeated and humiliate your ally girls. JP HQ anime CG. Ext.18+patch. [18+]『ディアボロスの凱旋』グローバル版。外部18+パッチ。
即使是简单难度也需要你使劲练级,天赋系统看着有意思,结果法师不堪用,不是瞬发魔法;H部分CG质量很差,套路是一张穿衣服一张没衣服的,好像这个游戏素材还被人盗用了?
[h2]Placeholder review. I'll post a full one as soon as it's ready[/h2] The Triumphant Return of Diabolos is an enjoyable JRPG where you take the role of a young knight trainee who finds out he's the descendant of the demon lord that was killed 18 years ago. The story is entertaining, even if the plot twists are somewhat predictable. The art is also pretty, and the H-scenes are spicy (though it'd have been nice if they were animated). Where the game shines is in its gameplay. It has a variety of game mechanics that add to the experience, such as using an ATB system instead of the usual turns system and spells having a cast time. Moreover, the characters have similar skill trees so you can customize them to your liking. You can have a spellcaster that takes hits like a champ, a healer who also hits like a truck, etc. So yeah, get it if you're looking for an entertaining RPG with solid gameplay. It won't disappoint you. [code]This is a placeholder review. Check out and subscribe to [u][url=https://lgreviewers.substack.com/]my blog[/url][/u] and follow [u][url=https://store.steampowered.com/curator/38444643/]my curator page[/url][/u] while I'm getting the review done if you’re interested in spicy games that’d raise the err… room temperature (I'd love it if you follow it too ^^).[/code]
[quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url=https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote] [h1]战斗系统与刷图机制相当完善的反派(?)王道RPG黄油[/h1] [h2]8/10战斗相关[/h2] [b]战斗系统[/b]相当完善,采有ATB读条而不是简单的回合制,施放魔法也需要吟唱时间做的有点真实,每个角色都可以[u]多向自由加点[/u],并且重置技能道具十分廉价,转职成本很低,但是到了高难度所谓的多向加点实际上必须是专精一条,因为加点过杂无异于找死。 [b]锻造系统[/b]虽然需要材料和钱,但是性价比较高,假设我给一把d级长剑强化,它的面板可以比c级武器高很多,而且需要的金钱比直接买c级武器要便宜。锻造图纸通过探索地图开宝箱获得, [b]地图层次感[/b]做的不错,不会一本道,而且地图上的宝箱比较多因此补给也比较多,每完成一个小区域都可以自由传送,中期开始有大地图传送,来去很方便.[u]总体而言开图比较有乐趣。[/u] [b]战斗平衡[/b]较优秀,简单难度会十分简单,但是最高难度迪亚波罗(魔王)难度难出天际。普通难度下游戏数值看似夸张但是平衡性很好,但是最高难度敌人伤害高而且血是普通难度的三倍,一般玩家都是两下被秒而且不排除被上各debuff导致暴毙。顺带一提难度越高获得的金钱和经验会越多,换言之你可以买到更好的武器和有更多的sp进行加点分配。[u]小总结:难度划分正常,平衡性较优秀,最高难度请勿轻易尝试。[/u] [b]刷图机制[/b]算是游戏的核心机制:每个地区都会提供红色传送门方便玩家快速刷怪刷钱,而且商店会随着玩家在商店购买金额逐渐打折和给予稀有道具,锻造系统需要相应的素材可以通过商店购买也可以去相应地图刷怪。因此在适当的时候提高游戏难度刷钱和经验是个不错的选择。 [h2]7/10剧情[/h2] 主要讲述在初代魔王被击败的18年后,一个在赛迪亚帝国刚任骑士却对帝国做法有所不满的青年被发现是初代魔王的儿子,并成为二代魔王一边把妹一边征服(拯救)世界的故事。剧情属于王道热血,最后的隐藏boss也需要稍微动动脑子猜是谁。但是所有的妹子在入队前都是需要打一架,被击败还都被魅魔下药作为惩罚,离谱的是唯一的解药是被男主中出?这点是否符合纯爱就仁者见仁了。 [h2]7/10CG[/h2] 主要CG有27个,5个女主每人4个,3个女配分别是3、2、2。画风属于中等,虽然渲染不多但是几乎没有作画崩坏,无CV无动态,文本水平较高。系统会提示哪些战斗有战败CG,记得开战败CG自动收集的功能。而且战败后会直接时间回溯,所以也不存在什么战败结局,相当的纯爱呢。但是XP玩法相对来说少了一些而且CG量相比较神乐同价位其他游戏要少。(但是该作战斗系统完成度更高)[u]小总结:还是可以用[/u] [h2]7/10人设[/h2] 本作的人设是正统王道热血。男主虽然一开始比较软弱但是后面逐渐行事果断且智商一直在线,妥妥的男主设定。女主分别有身为前任魔王部下的魅魔、青梅竹马圣骑士,以前身为盗贼的羞涩少女、保护村庄具有预言能力的巨乳法师姐姐(妈妈?)、想要探索世界的loli(?)游侠精灵。虽然除了魅魔其他女主入队都是先被男主破处,但是后续男主与各位女主会不断增进感情而不是鬼畜到底,缺点是感情线稍显单薄,后宫剧本显得有些突兀。 [h2]7/10总结[/h2] 游戏普通难度流程保守估计12小时,游戏的战斗系统较优秀,剧情和人设比较符合纯爱王道,CG质量中等但是文本较优秀,无论是喜欢硬核RPG还是轻松看CG的玩家都可以享受到这款游戏。但是以69元黄油为水准CG数量和质量都稍显不足。
[h1]《魔王的凯旋之旅》——这个魔王太过平庸[/h1] [h1]前言[/h1] 或许是因为之前是初次玩到这种黄油外衣的RPG,我对这种看似简陋的游戏意外的有着好感,以至于我再一次选择了游玩一款同类型的游戏,也就是本作。 但是真当我实际体验过后,却感到由衷的无聊,和上一作的“魔法少女”相比,[b]同为经典套路的“魔王”故事其内核却是犹如清汤寡水,品之无味。[/b] [h1]王道的故事?是套路的故事![/h1] 当魔王入侵人间,现存的各个王国纷纷不敌魔界大军的铁骑,人类总是善于抱团取暖的,于是人类联合起来消灭了魔王,人间重归和平。 当外敌存在时人类并不会有内乱发生,一个势大的敌人固然可怕,但却是促进人类之间和平的良剂,当失去外敌,人类会迎来短暂的和平以及......再一次的斗争。 来到游戏,人魔的战争已经结束数年,苍茫大地又回到了人类为主的时期;分久必合,合久必分,现在的和平不过是粉饰,现存的大国赛迪斯已经露出了獠牙,侵略,已经开始上演,人类的内战已经缓缓拉开序幕。男主雷恩希望称为这个大国的一名皇家骑士,它想要借此身份改变国家,向这个庞然大物传达自己的意志。 说到这里,如果不是标题的剧透可能接下来的故事可能就是一名少年努力奋斗改变王国的励志故事了,但是王国的故事仅仅止步于此。 少年还未践行自己的理想,便被告知自己是曾经入侵人间魔王的后代,少年是迪亚波罗二代。 魔王的血统在身,注定无法再以常人之躯平凡下去,当残存的魔族找到少年,一场热血救国梦也便成了魔王崛起路。 游戏内的剧情基本是如图白开水一般,品之无味,弃之可惜。可能游戏的剧情最高处之处便是开头一幕了,救国到灭世的转变本来是一个很好的因子,但是可惜只是空有骨架而无血肉。 随着剧情推进游戏的剧情也基本为:前往A处取得某人帮助,前往B处获得支持仅有的和帝国对抗的桥段在文笔的加持下也看起来像小儿科过家家。 或许大家会说一个小黄油要什么剧情,社保方面ok就可以了,即便是从这一方面出发游戏的社保剧情也同样少的可怜,游戏的社保内容只有被动触发也即战胜每个章节的BOSS后会有一小段此类剧情,除此之外基本没有玩家可以主动触发社保片段的方式,很显然无论在哪一方面本作都不太合格。 [h1]轮盘转动,战斗打响[/h1] 游戏内唯一让我觉得有意思的设计便是战斗系统了,并非是游戏战斗系统的内核有多么的深刻,而是非常的方便快捷,懒人必备就是这个意思了。 在游戏内人物的行动虽然也是传统的回合制战斗,但是在细节方面却有些不同之处,在战斗中无论敌人还是己方都存在一个行动条,行动条达到最大值的人物就可以进行行动,而这样会导致一个有趣的现象,如果敌人进度条增长缓慢的话我方可以行动多次而敌人只能行动一次甚至是0次行动直接被带走,在传统的回合制模式中除非一刀秒杀敌人不然总会自己队伍中总会被攻击一下,这种行动条的模式可以说只要队伍敏捷够高基本可以多次行动了。 同时人物的战斗也基本靠鼠标左键,鼠标滑轮,空格键这三个就可以完成,鼠标滑轮选择本次行动方式,鼠标选择释放的技能,空格键和左键确定释放对象,因为我描述的复杂,但是实际的大多数战斗中都只需要无脑空格就可以了,甚至鼠标都不需要移动几分的位置全场战斗基本就结束了,在中等难度中基本BOSS战不是等级相差太过悬殊的基本全程平A就可以平推过去,在高难度下才需要队友互相配合释放技能,但是想信绝大多数玩家都是选择适中的难度进行开局,也因此称其为懒人必备毫不夸张。 在技能方面虽然游戏给出了一名人物可以使用不同种类武器的设定,但是在游戏的前中期这项设定并没有任何的用武之地;每名角色对武器的选择都有一个倾向性的适配,而这一点则表现在在技能点的消耗方面,例如主角雷恩在剑系技能消耗一点sp值可以升级一次,而如果选择弓类武器则最少消耗两点乃至三点的sp值,至少在玩家前中期玩家等级较低只能选择剑、弓、魔法三者中的一类进行侧重加点, 并且由于可以招募到使用不同种类武器的队友,也因此换一种武器获得的新奇感觉也完全可以从队友身上体会到,如果说为什么要玩家要去进行不适配的武器加点那么显然是等级太多点数无处使用,或者是为了那数值稀薄的被动技能。 [h1]刷下去,需要动力[/h1] 对于此类游戏一直是具备一个“刷”的元素的,游戏内众多系统的设计也基本为了实现“刷”而服务,但是本作各方面的系统设计似乎有点脱轨了,至少我并没有刷下去的动力。 从客观来看,游戏内很多的系统设计都为玩家提供了刷下去的目标: 游戏内存在多达数种的武器类型,玩家要根据主线进度来及时更替武器以保证伤害达标,并且为了实现伤害最大化每个武器还要进行再锻造二次强化,玩家佩戴的饰品和铠甲也都可以进行再强化,玩家从获取武器,到获取强化图纸,再到收集强化材料完成强化,只是单单装备一类就有不少可肝的点。 在等级提升方面本作升级不算太快,即便到高阶地图上也需要打很多局才能升一级,等级提升缓慢意味着要谨慎加点,而为了防止玩家错误使用技能点游戏内还为玩家提供了重置锤可以洗点再次正确的加点,在我到达第五章时候人物等级也才堪堪二十多级; 一个爽游内经常存在着数值的膨胀,本作也不例外,基本在前期人物生命即可达到数万之多,在伤害方面也是动辄以万起步,可以预见的是到游戏内的后期人物攻击达到十万之高并不意外。 尽管游戏内提供了如此之多的可刷点,但是因为诸多的设计问题游戏,玩家玩起来基本是没有刷的动力的,这就堪比一盘外表精致的菜肴,但尝过一次知道不好吃之后便不再相吃了。 [h1]结语[/h1] 也许我对本作的要求高了些,也有些鸡蛋挑骨头的意味,但是对比上一作我体验过的魔法少女来说本作无论从任何一方面都逊色了太多。 看似面面俱到,处处都沾边,但是实际体验下来却异常无聊。
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