
"The Throne" is a medieval adventure in true Metroidvania style. Get lost in a huge castle with 2.5D pixel art environments and increase your power with new abilities you find along the way. Fight fearsome bosses and navigate dangerous traps to make your way to the throne room!
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Prices
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About
The Throne is a medieval adventure in the purest metroidvania style, with 2.5D pixel art aesthetics, in which you will have to liberate the kingdom taken by the terrible orc leader Bodrak. Follow the hero Eder through the labyrinthine castle and thrilling landscapes in search of the key to the throne room. Will you be able to save the kingdom?
Eliminate powerful enemies and destroy the forces of evil besieging the castle. Fight against fearsome bosses and prove your worth and determination.
Navigate through intricate paths and dangerous traps set by orcs throughout all the game's areas. Test your skill and control to overcome all the obstacles that stand in your way. Each area is unique, and you will need to adapt your playstyle to each one.
Obtain powerful equipment from enemies. Farm repeatedly to acquire stronger weapons that will give you the power to defeat increasingly larger and more fearsome foes.
Recover Eder's magical equipment that will allow him to face the most terrible threats. The path becomes increasingly intricate, and your new abilities will open up routes you never imagined, revealing entirely new areas filled with content.
The castle is ancient and intricate, filled with labyrinthine passageways and dark dungeons that will give you the opportunity to explore and get to know every corner of each area in detail. Light your torch and arm yourself with courage.
Free the prisoners of the castle who will be hidden throughout the environment to obtain valuable rewards.
Calm reigned in the castle, devoid of its army to support an upcoming naval battle when Gabón, the legendary commander of the royal guard, betrays his own to let in the powerful and evil Bodrak. Together with his army of orcs, he manages to take the castle. Now it is only up to Eder to restore peace.
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Portuguese - Brazil, French, German, Simplified Chinese, Traditional Chinese, Korean, Japanese
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 19reviews | 89% | — | $4.4K |
| $9.99 | 22ratings | 62% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Reviews
[i]---see where this game landed on my Metroidvania tier list beneath this review!---[/i] Very neat little metroidvania if you don't mind some very repetitive backtracking due to the lack of markers on the map (Save rooms and Fast Travel rooms are marked though). Another issue with the map is that it is segmented into different areas and doesn't show you where and how these connect together. I rarely used the fast travel points because whenever I obtained a new ability I needed to re-check every single room, so using the fast travel to skip in and out of areas would have just made that process more confusing. It would have been nice if ability-gates were marked on the map in this games' case. I probably had to sweep through most rooms of the game almost 10 times because of this. When you first start the game it is in portuguese. You need to select "Opceon" on the title screen and then switch that to english. Other than that, I didn't really encounter any jank or lack of polish. 1 bug that wasn't a major hindrence. Combat is very simple. It might look a little [i]beat 'em up[/i] in the trailer and it has a little bit of that, but mostly handles like any 8-bit platformer, except your swings keep enemies stun-locked. You'll acquire new items which boost your stats and level up by killing enemies for EXP, though the choices when you level up felt insignificant. You'll probably just do as I did and pump the STR stat with maybe a few points into Item Drops. I was worried I wouldn't like playing something this zoomed in as my experience with games like [b]Deedlit[/b] & [b]Dust: An Elysian Tale[/b] were quite miserable and it was in part due to that. I was pleasantly surprised with [b]The Throne[/b] though. Perhaps part of it was the neat visual style, but I also felt areas were interesting enough to keep me captivated. Music isn't too bad, it helps add flavour to different areas. If I'm being more critical; the underwater theme, while fitting and a nice change of tune is repetitive. There's one tune that plays through too large of an area and gets repetitive as a result of this as well. I think how open you are to repetitive backtracking is going to be the biggest deciding factor on whether this metroidvania is for you. It feels a tiny bit like [b]Bloodstained: RotN[/b], if it were bite-sized and more retro, without all the cool spells. I certainly enjoyed my time with it. In fact I went as far as to 100% it, which I might be the first to do (0.1% achievement). ===================== [b]My Metroidvania Tier List (PC)[/b] [i] (excluding Metroid & Castlevania titles)[/i] ===================== [i]-Not an objective list, purely how much I enjoyed the games-[/i] [b]S+[/b] Aeterna Noctis | [b]S Tier [i](Truly Special)[/i][/b] Astalon: Tears of the Earth | Monster Boy and the Cursed Kingdom | Hollow Knight | [b]S-[/b] Blasphemous 2 | Cathedral | [b]A+[/b] Afterimage | The Last Faith | [b]A Tier [i](Amazing)[/i][/b] Elderand | Ori and the Will of the Wisps | Doomblade^ | BioGun | [b]A-[/b] Ender Lilies: Quietus of the Knights | Depths of Sanity | F.I.S.T. | Pampas & Selene | [b]B+[/b] Blast Brigade | Haak | Turbo Kid | Nine Sols | Bo: Path of the Teal Lotus | [b]B Tier [i](Really Enjoyed)[/i][/b] Animal Well | Alwa’s Legacy | Steamworld Dig 2 | Islets | Blasphemous | After Death | Pronty^ | Mortal Manor* | Escape From Tethys | Outbuddies DX* | Monster Sanctuary | Elliot Quest | Rebel Transmute | Moonlight Pulse | Environmental Station Alpha | Biomorph | [b]B-[/b] Haiku, the Robot | The Mobius Machine | Prince of Persia: The Lost Crown | Ultros | [b]C+ [i](Fun)[/i][/b] Lone Fungus | Ghost Song | Death’s Gambit: Afterlife | Bloodstained: Ritual of the Night | Kunai | Kingdom Shell | Axiom Verge | Treasure Adventure Game | Infernax | Flipwitch | Momodora 4 | Momodora 5 | HunterX | HunterX: code name T | Curse of the Sea Rats | Gestalt | Skelethrone: The CoE* | Unworthy | [b]C Tier [i](More or Less Enjoyed)[/i][/b] [b]The Throne[/b] | Plague of Yamorn* | Column on the Sea | 9 Years of Shadows | Jrago* | Laika: Aged through Blood | MF-01 Aerostrike^ | Xanthiom Zero | Carrion^ | Chasm | Wuppo | The Mummy Demastered | Catmaze | Castle In The Clouds | Omega Strike | Aggelos | Midnight Castle Succubus | Overbowed | Rabi-Ribi | TEVI | Far Star | Sheepo | Elephantasy | Mars 2120 | [b]C- (Meh)[/b] Ato | Axiom Verge 2 | EldritchVania | Beholgar* | Astronite | Cookie Cutter | Rusted Moss^ | Grime | Moonscars | The Messenger | Deedlit in Wonder Labyrinth | Iconoclasts | MindSeize | Ebenezer and the Invisible World | Luna’s Light* | Tales of Kenzera: Zau | Gato Roboto | Itorah* | Dystobel* | LoL: Convergence | [b]D Tier [i](Liked some things but ultimately did not enjoy)[/i][/b] Castle In The Darkness | Alwa’s Awakening | Nitrojet* | RIN: The Last Child* | Pharaoh Rebirth | Yoku’s Island Express | Vigil: Longest Night | Guacamelee! 2 | Shantae and the Pirate’s Curse | Phoenotopia: Awakening | Insect Adventure* | Clunky Hero* | Goo Keeper* | Headlander | Strider | Minoria* | Souldiers | Bone Appetit | The Witch & the 66 Mushrooms | Transiruby | Destroy Space Aliens | La-Mulana | Rex Rocket | Guacamelee! | 8Doors | Timespinner | Super Panda Adventures | Omega Mouse Zero* | Ataraxie* | You are Peter Shorts | Unepic | The Ramsey | Batbarian | Imp of the Sun | [b]E-Tier [i](Really disliked)[/i][/b] Worldless | Garm Ruins^ | Venture to the Vile | Aestik* | Windmills* | Sheba: A New Dawn* | Ex Vitro | Wonder Boy: The Dragon’s Trap | The Weird Dream | Noreya: The Gold Project* | Ginsha | Iron Diamond* | Dandara | Vernal Edge | Blaster Master Zero | Medusa* | Lost Ruins | Sundered | Salt & Sanctuary | Valdis Story | Insanely Twisted Shadow Planet | Touhou Luna Nights | Chronicles of Teddy | B.I.O.T.A. | Shadow Complex | Aquaria | Nyaruru Fishy Fight | Ghost 1.0 | WarriOrb | Feudal Alloy | Apotheon | Gungirl 2 | Bad Pad* | Chakana* | Lootbox Lyfe | Slavania* | Angel’s Gear* | Fearmonium | Magicians & Looters* | Tres-Bashers* | Arcane Assembly^ | Aeternum Vale* | Troupe* | Skautfold: Usurper | Silver Axe - The Honest Elf* | Song of the Deep | Unbound: Worlds Apart | Frontier Hunter: Erza’s* | Redshot* | 3000th Duel | Songbird Symphony | Dust: An Elysian Tale | =================== [i]^ = Mouse & Keyboard are STRONGLY advised.[/i] [i]* = Very raw indie or contains some jank or lack of polish.[/i] ---------------------------------
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正式发后版: 我看到和封测版对比,简体字是简体字而不是繁体字了。 减少了口口丢字现象,但是ESC菜单中还有。 仍然缺少引导和键位提示。 我想知道是哪个大聪明设计的ALT为取消键。 卖相还不错,这令我感到更加惋惜。 以下写在封测邮件中的反馈: 中文,丢字漏字,字库无法显示,中文实际上是繁体中文而不是简体中文,UI界面严重机翻。 默认的键盘键位设置极为痛苦,缺少按键提示引导。键位不合理。很多页面不能用ESC或者功能键关闭菜单。 我很多次被彻底困住在菜单中不知道怎么返回,只能关闭游戏或者丢失存档。我非常怀疑我遇到了严重的BUG。 现在的总体感觉卖相很好,但是基础操作和引导是灾难级的。可以用一团糟来形容。 通常动作冒险类游戏都需要有自定义键位和多套并存的按键设置,如果需要可以整合键位并存。 急切需要全面添加易用性设计。
The Throne is an interesting metroidvania with old school art designs and at the same time it's 2.5D which is a unique mix you don't see nowadays. The devs really did a nice job on this. I enjoyed the game from the beginning till the end including the soundtracks, boss fights, level designs and exploration. The game uses a leveling system and attribute points which you can increase upon leveling up. Very recommended for metroidvania fans with an overall rating of 10/10
タイトル画面が表示されたらまずオプションから言語設定で日本語に変更しよう。 進む⇒アイテム見つける⇒次の所に進む の繰り返しだけの軽量版メトロイドヴァニア 難しい操作も無くパリィといった特殊動作も無いので操作が難しいということは無い。殴りまくれ 全体的に無難なつくりとなっているがあちこちにもったいないポイントが多い。 2.5Dの演出はちょっと面白かった。 ■もったいないと感じた点 ・マップ機能はあるが拡大縮小が無いので目を凝らす必要がある ・マーカー機能も無いので、記憶だけが頼りか全てのマップを走りまわる ・醍醐味である新しいアイテムを取得だが、あくまでも「次のエリアに進むため」のアイテムでしかないので 戦闘の幅が広がるといったことは無い ・割と序盤に店で買える一番高い剣と盾が最強、それ以降敵が件をドロップすることがあるが性能は全て下なので使うことは無い、これは売らなかった方が良いのでは…少し頑張って稼げば買えるし ・セミラスボスの爆弾の挙動がおかしすぎてストレス、ガードしたら亜空間爆発で動きがおかしい ・自キャラのダウンしてからの起き上がりに時間がかかりすぎ ・ストーリーはわからん ・ガバガバ翻訳 と、もったいない点はあるが最近のごちゃごちゃしたメトロイドヴァニアに疲れていたので割と楽しめた。 クリア時間も4時間以内にはクリアできるのでセールで買ってやるならあり
The game seems nice but it looks unfinished. The controls don't feel fluid or responsive. The volume is insanely high (I had to put minimum in game and 2% volume in windows). The map needs some UI elements : zoom / pan / markers. There is an underwater level with low gravity near the beginning of the game, and it was not a good experience with the clunky movements, so I decided to stop playing. For now it's going to be a no for me, but I'll try this game later after some patches because it seems interesting nonetheless.
**Steam Deck review** For those purchasing this - there is a pinned topic in Discussion on how to make the game controlable on the SD. I have put a couple of hours into this game and have got to say that I am very impressed about the graphics which are 2.5D with a very alive background. There is a lot of depth in this cartoony looking metroidvania which makes it feel alive for the player itself. The controls in the game does need to get used to a bit. You can only really input something new once the animation of your current action is finished which brings a strategic part to this game. You need to think before you do something. Fortunately, dying isn’t an issue as you have plenty of save points that function also as check points. What you notice also is that there can be quite some going back and forth through the world, which makes this to me a very exciting and time worthy metroidvania. There is 1 issues for me. The minimap is horrible, this needs to be fixed because you cannot properly zoom in and out or mark the map.
The game won’t start
Выглядит прикольно, управляется неуклюже и деревянно. Купил увидев в трейлере что-то похожее на beat'em up боевку, но по сути это скорее кликер, жмешь одну кнопку, из врага вылетают циферки, он в стане, жмем дальше до победного, вы прекрасны, получайте лут и экспу. Рпг механ примитивен и не вызывает ничего кроме скуки. Да я поиграл всего ничего но у игры не нашлось чем меня зацепить. Играть дальше первого босса не стал. Да в драке с ним есть прикольные режиссерские идеи, но с такой боевой системой и кривым хит дэтешном удовольствия не особо получаешь. Музон неплох но надоедает мгновенно, луп слишком короткий, на первых же комнатах любой локации уже хочется вырубить звук. Триде выглядит эффектно, но за этим ничего нет, идем дальше.
《The Throne》是由BeByte Tecnología自研自发的一款像素风银河恶魔城横版平台动作类游戏,游戏里国王被叛徒害死,小兵主角随远征军回援王国首都城堡,以此开始了一步步冒险战斗成为王国英雄的故事! 游戏虽然采取了像素风画风,但其实场景和角色构造还是较为清晰的,有那么一丝复古怀旧的味道,开局剧情过场动画倒真的是像素风格绘制,但能以动画绘制过场,也比一般采用不会动的漫画要用心许多,整体感觉还是很不错的。 游戏以剧情推动关卡,各关卡里的机关、平台设计得较为巧妙,各种兽人怪物遍布其中,我们的小兵勇士需要一路蹦蹦跳跳过关斩将的推进,好在游戏学习参照的不是《超级玛丽》,不然就得靠一开始的赤手空拳打天下了,游戏有着武器装备系统,装备了各种兵器盾牌的主角战力可不是赤手空拳可比的!有意思的是游戏里的怪物还掉装备!通过来回反复刷怪获得强大的装备也是通关关键!(果然运气也是实力的一部分!) 对了,游戏里选择语言的时候,选到“中文”的时候可以多选择一下,选到“中文(简体)”的时候才是翻译较为完全的版本。第一个“中文”应该是繁体翻译,翻译不全带有许多乱码。 整体来说,在游戏荒的时候,或者怀念小时候玩《超级玛丽》、《冒险岛》时光的时候,多少是可以打开《The Throne》来体验一番的,有曾经的味道,有如今的新颖机制,体验从小兵一步步成为英雄的历程! [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
[h1] 结论 [/h1] 作为近几年来银河恶魔城比较纯正的“血脉”值得推荐,整体评分可以给到85的高分! [h1] 剧情 [/h1] 游戏的故事背景并不复杂,颇有一种骑士拯救公主的味道,你将化身“骑士”击败围攻城堡的外来人员,游戏中对于剧情的展开还欠火候,当然。作为恶魔城,战斗优秀足矣弥补了。 近些年,类银河恶魔城层出不穷,其中最出名的恐怕要属《空洞骑士》《渎神》之类的吗,但其都不属于正统的恶魔城,因此称为“类”恶魔城,其实对于二者的不同,有老粉喜欢也有新粉的先入为主,但事实就是,新的恶魔城确实更受玩家喜欢,不然也不会有那么多厂商去创新,去构思,而对于老恶魔城的式微也属实无奈,而在这个时候还有人愿意做正统恶魔城,确实不容易,也确实男的。 [h1] 战斗 [/h1] [b] 恶魔城的两大点:战斗、探索 [/b]先说战斗吧,这款游戏其实做的算是比较一般,游戏中玩家可以可以的攻击手段和可操控的动作十分少(相对其他恶魔城而言),攻击、跳跃、翻滚、防御……由最基本呢的战斗形式组成,没有创新点,而且打击感、音效也是类上世纪红白机的味道,人物移动更是和红白机时期的《魂斗罗》《勇者斗恶龙》有的一拼,整体战斗上略显无聊和粗糙,尤其是跑图途中,一些小怪设计的尤为逆天,主角的攻击动作也有很大问题,比如明明攻击到了,但小怪并未掉血,你甚至得抓住小怪不动的间隙攻击,可以说,这个跑图相当难受了。 但,游戏的boss战设计的却是让人眼前一亮,几乎每一种boss都有其专属的击败方式,boss的招式、动作需要玩家去熟悉,去躲避 而不是一味的进攻、翻滚,比如第一个boss就需要玩家在boss疯狂攻击后,用掉落物砸boss,使其晕厥然后才能攻击boss,再比如第二关boss,需要玩家去调整大炮的位置,利用大炮将bosss击败, [h1] 探索 [/h1] 游戏的探索,设计的还行,有种玩益智游戏的感觉,每击败一个小怪掉不掉东西都是随机的,玩家并没有可回血的手段,这一点倒是传统恶魔城的手法,回血全靠小怪的掉落物,这算是鼓励玩家多清图、多探索。当然作为恶魔城,隐藏墙也是必不可少的,甚至有些隐藏强设计的尤为隐蔽,不看小地图很难发现。 [h1] 美术、画风 [/h1] 游戏采用像素画风,前面也说过,有《勇者斗恶龙》的味道,这下真的更像了,当然,并不会因为画风问题而产生不好的评价,相反,画风有时候往往能反映一个游戏的主题,甚至玩家的共鸣,比如马赛克画风《渎神》便是如此,而也正是因为其画风,让我感到了熟悉的味道。似乎那些传统恶魔城的影子就在眼前…… [h1] 配乐 [/h1] 游戏配乐一般,充斥着一往无前,战斗感拉满的刺激,作为一款小制作组能做到如此地步,也算的上及格。 [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]
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