
A console-style RPG featuring a colorful cast of characters, unique battle and level-up systems, quick 2D platforming action, and an original, fantastical story about friendship, faith, and finding your place in the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.59−80% | 155reviews | 84% | — | $4.7K |
| $9.99 | 87ratings | 83% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Thus far, my one complaint is that the dodge/defend mechanic makes very little sense. I'm honestly unsure how I'm expected to know which ally is being targeted, nor is there really time to anticipate the attack. It just feels like an unnecessary mechanic that wanted to be more like Paper Mario but isn't, and I worry the game is balanced around its use, where as thus far, the only option I've had is to hit A B and X at the exact same time the moment I see any movement. Going further, the tutorial mentioned that the fighting game input for super defense is on the screen, yet it isn't, nor did it tell me what the button combo is for the other two super defenses. It also mentioned that you have to hold the combo, but the tutorial didn't continue till I released the combo.
a great game with a intresting story that is one of two games to ever make me cry whole heartedly recommend.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A lot of love went into this game. For instance, all party members have unique lines of dialogue for almost every item, enemy and chest in the game.
this game is fun, however, it feels like i need a PHD to play this game. besides how needless a lot of the systems are the story really carries this game, all the characters are well written, even the princess who walks the line of being annoying but not quite, very well done IMO.
Charming graphics, interesting level up and buffing mechanic, and what I saw of the story seems interesting, but the combat system is tedious busywork. The button pressing elements add nothing of interest to the combat, and even this early in the game the combats take too long. (note, my playtime isn't as long as it seems because I have a terrible habit of wandering off for a while whilst a game is still running)
2d platform RYO kontroller biraz zor türe göre fena değil çok daha kötüleri mevcut steam de
A lovely story and characters (I cried at the end), interesting semi-turn-based combat, and enjoyable platforming. Definitely worth buying, even at full price.
I don't like the visuals :(
The timing aspects are not my jam, at least not the way they are handled (more Valkyrie Profile than Paper Mario). Still, if you ask me what I like most in gaming, it's JRPGs that experiment heavily with what it means to have turn-based battles. I have a big soft spot for this sort of creativity.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 27 | 96% | $4.99 | |
| $1.1M | 12.7K | 91% | $4.99 | |
| $222.6K | 2.3K | 94% | $4.49 | |
| $366.5K | 1.2K | 87% | $14.99 | |
| $131.3K | 1.2K | 91% | $5.99 | |
| $157K | 393 | 82% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7K | 138 | 80% | $1.29 | |
| $4.7K | 69 | 52% | $1.99 | |
| $4.7K | 176 | 70% | $2.24 | |
| $4.7K | 55 | 71% | $4.99 | |
| $4.7K | 62 | 39% | $4.99 | |
| $4.7K | 56 | 100% | $4.99 |