
The Sun and Moon, the winner of Ludum Dare 29, is a platformer with a unique mechanic: you can dive into the ground. Momentum is conserved but gravity is reversed, letting you fling yourself high into the air or deep beneath the surface.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really fun game, just wish there was an option to change/remove the background in some sections (like the lvl 40s on the left) because it makes it really hard to see and gives headaches.
Fun yet simple mechanics with pixel graphics that are easy on the eyes. Good one to play when your out and about on your laptop. Wouldn't pay full price for this game but for 50% off i feel its worth it for the amount of content you get.
虽老但好的平台跳跃解密游戏,最亮眼的地方在于可以像液体一样潜入的平台,同时也和液体一样会产生浮力。玩家需要在空中和平台里寻找收集和过关的路径。 正常过关只需要稍加观察就能得到思路,但是当你决定要拿下一个太阳评级,就会发现找寻最优解的乐趣,规划最短的路线,避免长时间滞空,还非常考验技巧,当找到最佳的路线,就会惊叹作者的关卡设计的巧妙,解锁太阳的动画和音效也使人极具成就感。 可惜部分关卡对于操作和时机把握的要求有点过于严苛,即使找到最优解也不免遗憾止步于技术不佳。 移动跳跃较好,画面简约令人舒适,音乐好听但是一直在重复。
The first 80 levels are fun; after that, difficulty increases drastically, but it's still doable. When you reach 100, it becomes pretty frustrating, as each level might take you 15-20 minutes to beat, should you ever achieve it. I enjoyed it until that point, though, and it's worth your time just for the original mechanics it displays. If you want to try a more laid-back artsy approach to the same mechanics, try OVIVO.
I bought this game for three reasons. 1) It was cheap and I wanted a platformer to try to keep my hands busy while I think about things or listen to something. 2) The developer had been a part of an interview/article where they lamented not making their money back right at the beginning of Stream's unregulated saturation of games. Since I remember that, i figured I might as well toss a few bucks their way. 3) Totalbuscuit also did one of his later videos on the subject while citing this game and that article so I also kind of bought this in remembrance of him. Buying an older indie game that may not have gotten the attention it needed. The game itself is competent. I haven't played all the way through it, but I can says its definitely worth a few bucks at least. Its filled with levels and there are some high difficulty spikes for those who like that. People want a more chill platform may be a bit mislead by its initial appearance. It is pretty unforgiving at points. Other than that, its a solid platform with an over world and a bunch of decently made levels. Its a game where about phasing and jumping. The gimmick of the game is that you dive into and propel out of platforms instead of jumping onto them. The physics of diving into a platform can used to propel you up more. The levels do a good job and exploring some of the intricacies of the mechanic from what i have seen so far. Its a lot like what I imagine a trout swimming up stream is like. If you wanted a fairly punchy, traditional platformer this is a good choice. It gives you some new ways of thinking about the platforms itself which I think is important to keep your interest in that it mixes up how you view similar levels in other games.
- mécanique simple mais difficile à masteriser - très bon level design. - bonne musique - pas frustrant de recommencer
Very cool precision platformer, but also hard. At the moment I completed 132 levels, and some of the later levels require a little too much grinding/attempts. Also, I'm not a fan of some of the high precision vertical levels, so I skipped a couple of them. The process of trying to find faster ways of completing a level is very fun, though I mostly don't even try to get sun medals (think gold medal for the level), going for any of the moon ones is usually good enough for me, and makes you appreciate just how much variability there is even on some simple looking levels If the idea behind the game seems interesting and/or you like precision platformers, I'd definitely give this one a try Update: I've finished the game and beat every level (without gold medals). The difficulty didn't get as bad as I expected, so that's good. The levels I died the most (except maybe for one) I had already seen them.
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aint no way am i doing the speedrunning achievements game hard but fun :)
AAAHHHHHHHHHHHHH GLAG GA GLAP GA WHY WHY WHY WHY WHY SOOOOOOOOOOOOOOOO HARD HARD HARD GLAG GA GLAP GA
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Trends
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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