
You have been taken prisoner and sold to a deep space testing facility. Upon arrival, you are fitted with a device forcing you to participate in their experiment. Released into a massive complex, the dark halls wind around testing rooms and conceal pieces to puzzles. There is no option but to comply.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
In this video I take a look at The Subject a fascinating first person survival horror puzzle game. It's the distant future and prisoners are property of policing corporations. As a prisoner you have found yourself sold to a private scientific research company where you have just become their latest guinea pig! It's well made and very challenging to play. I loved it and found the horror aspect to be really cool especially the poor guy plugged into the TV array.... "all non vital parts were removed." Watch the video to see what the game is like..... https://youtu.be/NRTTk22Dt70 Check'n Games, providing you with as many Let's Play's as we can. Thanks for watching. Please like comment and subscribe.
[H1] I hope you like to solve your puzzles under Pressure [/h1] Rather watch than read? Me too: https://www.youtube.com/watch?v=OFHrM7wV1eU The basics of "The Subject" are that you are a prisoner who has been sold to an offworld testing ship and you have no choice. Go. You run around a giant "empty" ship and attempt to solve the puzzles of the room and corridors around you. The ambiance is great and they really do justice to making you feel like you are on a cramped, winding, horrible ship. You know that stuff is going to go wrong for you pretty quickly from the bloodstains, spooky music queues and steam everywhere. When the game takes off in terms of action it made trying to do everything else on the ship much more difficult, and much more tedious. While the pressure mechanic is great, I would honestly like to be able to solve these puzzles at my own pace, with the ambiance of the ship the only "scare" factor. That being said the game is still a treat for those of you who can deal with the horror games and enjoy puzzles. If they ever implement a casual mode without the threat I would come back and play it again. Recommended! An unboxing for video games! You can watch the highlights of the first 30 minutes of the game here: https://www.youtube.com/watch?v=OFHrM7wV1eU
Şansımı deneyeyim diye indirimde satın aldım. Konusuyla alakası yok. oynanış bok gibi. dolusuyla BUG var. Bİr oyun bu kadar karanlık olabilir, oyunu kapattıktan sonra kendime gelemedim. Koca bir karanlık içinde çük kadar ışık koymuşlar o ışığa koşuyorum, hiç birşey göremiyorum. O ışığa ulaşıyorum sonra bir başka çük kadar ışığa koşuyorum. Harita yok, görev yok, uyarı yok, bilgilendirme yok. Hani ışık olsa fener olsa birşey olsa sağa sola bakar yaparsın yine. Ulan pezevenk karanlıkta yol bulmaya çalışıyoz. Almayın boşa zaman ve para kaybı
If you like running around in a literal maze for a couple of hours figuring what to do, figuring out obscure puzzles with barely any directions and have 300 IQ, then this game might be for you. The blue orb intended to bring you back to the central hub doesn't work well since it doesn't fully lead you back. Then the red buttons. I assume they're not purely for decorations, but they're just about as useful as them. [strike]I also assume they're supposed to be hit in a certain order[/strike], but even then it's obscure as hell and confusing to figure out since they're all over the maze with no real order. EDIT: Buttons are called "placebo buttons" internally. They don't do anything but waste your time and if you press all of them, you get an achievement. I finished the 4 puzzles, got the 5 items and couldn't figure out where to go next even after stumbling through the mazes for a few hours while being chased by the stupid monster. Then my save nuked itself after being caught by the monster (checked the log file and it was erroring out saying the autosave couldn't be found.) Needless to say, this leaves a sour taste in my mouth. Runs well even on ultra high settings whilst streaming- and considering this is a Unity game from an indie dev, that's rare. All in all, I would not recommend this game even with its (current) price at $5 with its poor game design. Good puzzles, but with no real directions.
This is a very unique and spooky game. I didn't play much because, quite frankly, it made me anxious. I enjoyed the puzzles , even though they are quite tough, and the creepy factor and intend on playing more.
This game is more than just a game, it's a way of life. I started playing this game and couldn't take my hands off it. I've become so enthralled with this game that my wife left me, but that's ok because this game is my new wife.
Juego de puzzles y terror atmosférico. solo en una estación espacial, acosado por ¿un monstruo asesino? Para el que le guste este genero, no está mal, pero solo lo recomiendo para los que tengan muuuucho tiempo y paciencia. A mí me ha parecido bastante monótono y aburrido. Tiene potencial, pero le faltan explicaciones y historia.
I enjoyed this horror game! The very last puzzle was a bit too "wtf" for me to figure out, so I had to look it up. Otherwise, I had fun trying to figure this game out. There is ZERO hand holding and you need to use your brain. I enjoyed the mystery and the puzzles. There's some weirdness to the game. Like how the monster's foot stomping sound effects just cut out completely. Otherwise, I enjoyed the graphics--lighting and quality of the 3D assets, sound design, and overall difficulty of the game. The "safe" mode with no monster was nice so that I could at least familiarize myself with the basics of the game without too much frustration. I like games where even though you know everything about them, it's still a challenge to beat and feels really rewarding when you do.
NOTE I GIVE OUT FREE KEYS TO FANS WHO COMMENT ON MY OFFICIAL SITE (SEE LINK BELOW AFTER REVIEW)! Ahhhh yessss. Looking for some oppressive bondage in SPACE with a bio-freak thing chasing you around? This is what you want then, probably. I enjoy horror puzzlers, and this one plays on themes from film and older PC games. The basic premise is you are the subject of the title, number 134, and you have to solve the mystery of a maze as you are property of a corporation called BioMass Labs. You can read more of what I have to say in the link below, but in essence what makes it a great play is it is extremely open-ended. Other than the tutorial, the puzzles are totally hands-on, meaning you have to figure out how they work before you figure out how to solve them, which requires searching the environment thoroughly. Highly recommended. Learn more here: https://www.deafsparrow.com/2019/04/17/the-subject-sci-fi-horror-puzzle-in-space/
☼ Graphics ☼ ☐ Ugh ☐ Meh ☑ Decently nice ☑ Beautiful - The design of the interior of the ship looks fantastic, especially when catching a glimpse of machinery/tech. It's obvious the developer pays attention to even the minute details. From a distance, the monster looks sort of slapped together, but when you're one of the lucky few who gets a face-to-face, it STILL looks slapped together! The details are more pronounced, and you realize the monster is just ugly as heck. ♬ Music / Ambience ♬ ☐ None ☐ Random Sounds ☐ Alright ☑ Spoooks ☑ Perfect for the Game ☐ Beautiful Soundscape - The soundscape was versatile, depending on where you are on the ship. Some rooms were quiet with little noise, others had quite the ambience that add to the anxiety. A nice touch that cut through the dead silence was the proximity feature of the monster's movements. If you hear them heavy footsteps, HIDE! ☠ Difficulty ☠ ☐ Easy ☐ Average ☑ Hard ☐ Smh - My opinion is biased because I had a difficult time with some of the puzzles, and when encountering the monster, running away would get me turned around and lost. So my experience was rough going, and majority of hours on record was either being confused, or aimlessly walking around. There is a navigation system in place, but it's not properly instructed, and the maps are confusing. The general objective of the player is also not properly instructed. And once you put together that you need to complete 4 main puzzles, each puzzle feels like a BIG guessing game; more-or-less compared to others. Definitely need to implement streamlined guidance for those whom aren't exactly 'maze-bright'. § Bugs § ☑ Nothing encountered ☐ A bug or 2 ☐ Consider calling Pest Control ☐ Rips power cord out of wall - The version I played at the end of 2020 had long been updated! ☯ Story ☯ ☐ There is none ☐ Back to the drawing board ☑ Decent, but surfacey ☑ Captivating - The backstory of why I was on a BioMass ship is very interesting! That's a horrible situation to be in, and a terrible future for humanity. But then the story basically stops there, and it's time to bang your head against puzzles! ⚔ Gameplay ⚔ ☐ Boring ☑ Confusing ☑ Fun ☑ Terrifying ☑ Challenging ☐ RAGE - My thoughts from 'Difficulty' apply here. The gameplay was fluid, and the mechanics worked well. There only seems to be a lack of instruction to help the player progress on. ۞ Game time / Length ۞ ☐ Short (0 - 3 hours) ☑ Few hours (4 - 8 hours) ☐ Long-form (10 - 20 hours) ☐ Completionism (40-60 hours) - DO NOT underestimate the puzzles! Set aside at least a couple hours, if you're a frickin beast. $ Price / Quality $ ☐ Don't buy ☑ Wait for Sale ☑ Full price - And if you ARE a frickin beast and enjoy a challenge, I'd suggest buying the game for $8. But for the not so confident, maybe wait till there's a sale. https://youtu.be/N0S9GJLobmg
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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