
The Space Between is a surreal short narrative experience in three acts about the walls we build for us.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, German, Spanish - Spain
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As the description suggests, a gloomy and atmospherical experience. It is very contemplative and philosophical, you can tell there was a drive behind the works; a message. Gameplaywise there is the issue with the subtitles/texts, they really take their time but after a couple of minutes it seems to fit the whole premise (at least to me). If you like icons and symbology, deep/intimate stories, slow-paced experiences and movies like "My Son, What Have You Done?" and "The House That Jack Built" (or the whole Lars von Trier filmography) i think you should definetly try out this one. It is quite the experience.
Permanently altered my brain chemistry. A gut-wrenchingly bleak story about love and grief that's hard to put into words. Every time I play this game I notice a new detail that makes me rethink the context of the events shown and it's just the right balance of intrigue and room to try and figure things out for yourself. The aesthetic also really works in the game's favor, the blocky retro style that makes details blur together compliments the brutalist style of the environment. It's cold and lonely but I think it just makes you understand the main character's complicated feelings even more. I love this game and if you like surreal walking sims/interactive stories with psychological horror elements you should give it a try.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like the idea of this game and the lack of distinction of speakers during text conversation created an interesting kind of confusion that led to thinking more about the meaning of the dialogue. There were times when the movement was tiringly slow and boring, but it didn't ruin the experience. Unfortunately, the incredibly slow pacing of the text did kill the experience for me. That's really all that hampered it, but it felt incredibly grating to be forced to wait so long, especially when the text might be as short as, "yes". Add a button to skip the wait between text and I would recommend this game.
Игра просто ни о чем. Претенциозность идеи и абсолютно нулевая реализация, хотя бы потому что в диалогах непонятно кто говорит, а от этого страдает смысл. Излишняя затянутость: медленная ходьба, медленные диалоги без возможности перемотать реплику, когда прочитал. А ты будешь читать эти реплики быстро, если закончил детский сад, и по итогу сидеть и смотреть на клавиатуру или стену в ожидании новой фразы. Про графику ничего говорить не буду, это вкусовщина. Еще игра вылетела между 1 и 2 актом и пришлось проходить всё заново :/ Но то, что меня добило окончательно это дебильная ачивка, где надо 10 часов сидеть в игре за 1 прохождение (хотя само прохождение занимает 40 мин-1час). ЗАЧЕМ? Если говорить, например, про возвраты, достаточно 2 часа. Игра ничего не может предложить делать в эти злосчастные 10 часов. Просто издевательство.
This game is an atmospheric masterpiece and just a beautiful piece of personal art. I have mixed feelings on the writing/dialog, but ultimately i at least experience it as very authentic and personal. The game leans very much into hobbyist, amateur and almost outsider art games and i personally love these so very much.
A somber and atmospheric meditation on loneliness and the walls we build, both real and imagined. Features a great soundtrack and can be finished in an hour.
Unnerving, cryptic, and subtle. Slow-burn horror that leaves you with more questions than answers, which I always love to see in horror. The art style alone builds a strong atmosphere, which is amplified by a chilling soundscape. Combined with an enigmatic story that's left up to interpretation, and we're left with a horror game that I doubt will leave my mind anytime soon. Easy recommend.
Breve esplorazione degli spazi: videoludici, espressivi, architettonici, interpersonali, scenici, emotivi.
This game is one hour long but it feels like five, terrifying ominous atmosphere.
A short, surreal game. it feels like a finger wedges into the wrinkles of my brain and wiggles around, massaging some deep part of my cortex. In terms of gameplay, it is a walking simulator, with no choices to be made. The dialogue isn't written as a discussion between two "people," more as a discussion of concepts. The fact that the speaker isn't distinguished adds to the surreal ambiance and encourages a certain mindset. I wouldn't praise the prose itself. It feels more like it's trying to be a somber, dreamy experience. In that, it very much succeeds. The best mindset to take into this game is a sleepy one, allowing its deliberate awkwardness and dreamlike stiltedness. Like in many surreal games, the concepts aren't deep, but they're left open enough for you to think, feel, and interpret further yourself. It's slow, melancholy, and eventually heartily earns its status as psychological horror. Its evolution of sadness and isolation into dread over its hour of playtime is a rare and sophisticated thing to encounter. The art style is polygonal and ugly, but I felt that this serves its story in terms of the protagonist's perspective, the game's atmosphere, and as a way to deemphasize what isn't important. It also serves in the mounting horror.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7K | 49 | 90% | $1.99 | |
| $312.7K | 1.3K | 74% | $14.99 | |
| $272K | 1.1K | 84% | $8.99 | |
| $32.1K | 284 | 86% | $4.54 | |
| $21.2K | 145 | 70% | $4.49 | |
| $17.1K | 87 | 80% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.6K | 123 | 95% | $1.99 | |
| $6.6K | 50 | 86% | $9.99 | |
| $6.6K | 213 | 65% | $1.99 | |
| $6.6K | 314 | 47% | $0.99 | |
| $6.7K | 52 | 94% | $9.99 | |
| $6.6K | 353 | 77% | $0.99 |