
The Space Between is a surreal short narrative experience in three acts about the walls we build for us.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, German, Spanish - Spain
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sobre paredes e pessoas.
A slow and compelling game. It took less than an hour to complete but it is a story worth lingering in.
Wow
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very thought provoking. I would recommend 2 playthroughs. Roughly 40 minute runtime. Definitely a game that you have to play on it's terms. Extremely interesting choice to make it so that it's unknown who is speaking which lines of dialogue. Very, very theme heavy. I enjoyed the whole thing but the final segments had me glued to the screen. Some people may be turned off by the slow pacing, I don't mind.
A great short interactive theatrical play, amazing sound design and pacing. Not for everyone probably, but for some people this is a true gem. Someone in reviews called it a video game poetry and I can't agree more. I think games like this matter because adding first-person perspective and even this small amount interactivity matters really much, the game and it's story and atmosphere won't work as a movie or any other media this well
This game seems to run on some sort of custom or obscure engine, which is actually about as good as the Source engine... at handling alt-tabbing. I got about halfway through the game, until I tabbed out of the game to mute some notifications and returned to a crash dialog. The text in this game is very slow and can't be skipped, which I think generally works in the game's favor, but you can probably see how that might've worsened my problem. That said, The Space Between is still a very compelling experience that I would recommend in a heartbeat. Just try to keep your fingers off those two keys.
Really interesting game! Loved it
Slow paced philosophical walking sim about an architect. Has brutalist architecture and liminal spaces.
The story itself is an interesting idea, I would argue. However, the execution is hindered by a somewhat clunky script and graceless pacing. What ultimately saves the experience is the last act. However, I am not confident that this alone makes up for the shortcomings of the other parts. Use Cheat Engine's speedhack to give the game an acceptable text speed and thank me later, because dialogue advances at an unbearably slow rate.
10 HOURS!
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Where this game's players are, estimated from review languages.
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| $6.6K | 123 | 95% | $1.99 | |
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| $6.7K | 52 | 94% | $9.99 |