
Step into Quixote’s mind and battle fearsome monsters in intense mental training. Dodge enemies, beat your high score, and earn coins to unlock upgrades and level up your skills.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
If you’re looking for a training arena to test your reflexes and push your skills to the limit, this is the game for you.
Step into the mind of Quixote Dreambuster, a warrior trapped in a cycle of twisted mental trials. In this distorted world, horrific monsters emerge relentlessly, forcing him to react with speed, precision, and unwavering focus.

Your goal is simple yet brutal: survive for as long as possible. Dodge enemies, anticipate their movements, and beat your own records in increasingly intense runs. Every second matters, and every mistake could be your last.
Earn tartalios in every run and invest it in permanent upgrades. Visit the shop to unlock powerful enhancements that transform your playstyle: boost your speed, increase your resilience, refine your abilities, and build a solid progression that will help you reach new heights.
With fast-paced gameplay, escalating difficulty, and constant progression, this game is designed for players who crave challenge, self-improvement, and pure adrenaline.
How far can you go inside Quixote’s mind?

Genres
Stats
Languages: English, French, Italian, Spanish - Spain, Japanese, Portuguese - Brazil
Reviews
Don Quixote'nin zihnine girin ve yoğun zihinsel eğitimde korkunç canavarlarla savaşın. Düşmanlardan kaçın, en yüksek puanınızı geçin ve yükseltmelerin kilidini açmak ve becerilerinizi geliştirmek için para kazanın.
Empiezo felicitando a los desarrolladores por su iniciativa de hacer juegos Indie para el público hispanohablante y general también. El juego gráficamente se ve bien, es un plataformero 2d que se ve agradable y tiene un personaje tipo Don Quijote, que se ve carismático y llamativo. La música está algo fuerte y no hay forma de bajar el volumen dentro del nivel mismo, pero es una música que combina con el juego y aporta, me gusta. Yendo a los aspectos negativos que podrían cambiarse, creo que el juego podría verse beneficiado de un sistema por niveles, donde a medida avanzas puedes ir encontrando monstruos diferentes y cambios (mínimos de mapa). Además el sistema de powerups no está mal, pero podrían ser cosas más tipo poder o algo para matar/derrotar a los enemigos, dándole ese toque de PVE que siempre aporta. Dicho eso buena suerte en este y futuros proyectos. El Shadowsito en Twich ❤️.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.