
The Signal From Tölva is an open-world first-person shooter set on a distant, haunted, future world. Unlock savage weapons and recruit robots to fight alongside you as rival factions struggle to discover the source of the mysterious signal. What you discover will decide the fate of a world.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Kind of chilled out walking sim but with free-range gun battles. The gameplay loop is: pull up the map, choose a nearby POI, head over there shooting any robot patrols you see, arrive, either shoot the robots and cap the POI, or explore the POI for resources and/or progress nodes to scan, teleport back to your nearest capped bunker, turn in the scan, maybe get a weapon upgrade as a reward, repeat. There's also a bit of wandering around looking for resources (which act as a single currency to one-time-buy unlocked weapons) and scannable back-story nodes, following a set of meters that fill their bars the closer you get to one of those things. Nothing's really hidden as such, but expect to spend some time running back and forth trying to home in on pickups if you're a completionist. There are 4 or 5 weapons to use - sidearm, assault rifle, sniper rifle, energy beam. There's also a control device with which you can command a small squad of friendly robots to help you, but for which you must give up one of your two main weapon slots. I do think it would have been more fun to be able to take the control pistol instead of your sidearm, then also have eg. a sniper and a close-range weapon, but I guess you're expected to give up some flexibility to have a squad. It's a nicely-built world; The ambience kind of reminds me of Kenshi, being all desolate landscape scattered with ancient tech relics of long-past civilisations, etc. Be warned - there's some kind of mouse acceleration that I haven't figured out how to turn off (even with it disabled in Win10 settings) - it could annoy you if you prefer steady 1:1 tracking. Overall not a bad game to spend time in. Even if not super-compulsive, it's worth grabbing in a sale if it sounds like your kind of thing.
This game needs a new sequel or a remaster or a patch. it is good. and a more and new content would be nice.
Fun little open-world game with some fun gimmicks and a rich lore that is largely buried in text. Game can be beaten in ~10 hours, so not a huge time commitment.
Nao Vale a Pena.. Sinceramente.
game's a fun tactical shooter, with scuffed movement, fields, way too open at times and an enemy armor system that often furstrated me. but overall, the game's fun and really makes you feel like a tactical mastermind at times. that being said, the polar regions map, is one I disencourage people to play, it's both too small and lacking in chackpoints. overall, yeah I'd recommend the game, but be warned, it requires concentration.
Very weird but enjoyable game. I don't really understand the story. I had fun conquering all al bunkers. Best way to do so was recruit bots and take a high rate-of-fire gun and Support Drone.
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Fantastic original experience! 9/10 (endings left something to be desired, performance could be nicer, a lot of the story is in a pdf outside of the game) All in all, an easy recommend!
Worst game I've played in 2025 The gunplay is sub par, the graphics aren't decent and the story is meh The Mazes are fun BUT the final one you have to trash the bot and use another so meh. I found myself bored every 30 mins and stopped the game so it took me a bit to finish it but still it's not fun or does anything new, yes it's a 2017 game but we are in 2025 and I still won't recommend it For 20 euros it's definetly not worth a buy, for 10 is it? No.
I like the artwork - landscapes - gameplay - kool game
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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