
Shame & choices = possible apocalypse. You need to figure out what’s causing the apocalypse to happen, so that you can prevent it. 2 playable characters with different relations to shame → 2 unique perspectives of the same story. Complicated families, branching choices and unforgiving consequences.
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About
Choices have consequences!
2 playable characters
6 days
Diffent endings
9 endings for Elias' route
3 path dividers affecting the nuances of Felix' ending
SHAME & CHOICES = POSSIBLE APOCALYPSE
Prevent this possible “apocalypse” from happening by interacting with the mysterious world and its morally grey characters to figure out what’s causing the world to reach a dead end, and find out what choices you need to do and not do to avoid game over.
In the mind of a daydreamer, you can find:
→ 2 playable characters with such different content that it’s almost like 2 games in 1
→ 6 days, each with different things to explore and experience, and different consequences to suffer or enjoy
→ several different possible endings:
In Elias’ route, there are 9 different endings.
In Felix’ route, there are 3 different path dividers deciding the nuance of ending you get.
→ a complex story with many different possible paths and endings, more or less tragic or hopeful depending on how you play it
→ a unique game mechanic where shame and mind affects the gameplay
→ dialogue and choice heavy gameplay

→ a great amount of good writing - so be prepared to read!
→ many different choices with many possible consequences, where both the “good” and “bad” options can reward the player with interesting content and useful knowledge (the mind of a daydreamer is a spider web of red threads with endless possible scenarios with hundreds of variables)
→ a colorful (but not cozy) hand drawn environment, taking place in a seemingly normal made-up small Swedish town that hides something … out of this world
→ it’s not an erotic game, but it is perverse - but also repressed, both sex positive and sex repulsed, and filled with deep longing and unbearable shame
SOME OF THE CHARACTERS YOU WILL MEET IN THE GAME:
Elias. He seems warm and kind,
but his father says you should fear him. Who can
you trust? He seems older than he’s on paper.
Elliott. Elias’ father. He’s crouching,
but that doesn’t fool anyone. He’s too tall to walk
around in the world as anonymously as he’d want.
His shame is crippling.
Alice. Elliott’s girlfriend. She
looks very young, but don’t worry: Elias checked
her ID to calm both his and your paranoia, and
she is an adult.
Felix. His mom (?) calls him
Cain and mocks him. Does he deserve her harsh
words and cruel jokes?
Levi. Felix’s parent. As someone
from her past wrote: “A hard smile on lips so soft.”
I think she feels way more than she shows.
Sebastian. Levi’s brother, unknown
to Felix until recently. Why did Levi never tell Felix about him?
CHOOSE YOUR VESSEL OF SHAME

Which character you choose to play as will greatly affect your experience, and it’s recommended to try to play as both characters to get the fullest picture of their world and understand how and why it can reach a dead end because of your choices or lack thereof, and to figure out how to avoid it happening.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
[h1] Shameless/10 [/h1] This is definitely a very special and thought-provoking game. It's very taboo-ish, but without being unnecessarily edgy or pornographic. And the story has many layers and a bigger picture, but the plot is also pretty simple and easy to follow. Gameplay-wise, there is not much into it beyond basic interactions and the shame system, which is also kinda straightforward. And most of the puzzles boil down to interacting with the right thing/person on the right day - there are a lot of things to interact with, so you may get lost, but the game has also received a couple of updates adding hint systems, so it should be easier to beat without needing any guides by now. It certainly requires a lot of trial and error, so you are going to be going back to previous saves constantly, but a playthrough can be pretty short once you figure out what to do, you can potentially beat each campaign in like 50 minutes. Needless to say, I absolutely recommend this game.
Bon, le jeu n'est pas le jeu mieux fait du marché (parfois le bouton du menu ne s'active pas et les collisions ne sont pas très bien réalisés). Cependant j'ai passé un bon moment avec ce jeu. Que ce soit pour son scénario surnaturel et rocambolesque, les thèmes abordés ou sa direction artistique qui me fait très bien penser à Omori (Mon jeu préféré de tout les temps). Malheureusement, je n'ai pas pu finir les deux routes du jeu, puisque dès le 3ème jour dans la route de Felix et le 4ème de la route d'Elias l'apocalypse arrive et je n'ai aucune idée de comment m'en sortir. Si vous voulez bien m'aider, écrivez-moi en commentaire s'il vous plait. Le jeu ne plaira pas a tout le monde (surtout à un certain camp politique) mais c'est la beauté des oeuvres bordel.
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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