
A dark metroidvania where your shaman drum is the only weapon against the Abyss. The music of the ancients becomes your blade, and every battle is a ritual on the edge of death.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Game Features
Immerse yourself in a post-apocalyptic world inspired by the aesthetics of nomadic Asian cultures. Explore the vast and enigmatic world of the Ark, once again standing on the edge of the Abyss.
Fight in rhythmic battles using the power of the shamanic drum. Let ancient melodies help you crush your enemies!
Defeat gigantic bosses.
Acquire abilities that will unlock new paths.
Meet various characters along your journey, each with their own story and goals.
Seek out and wear bones for your shamanic necklace to gain the powers hidden within.
Discover places of Power to restore and enhance your abilities.
Who are you, Shaman?
Long, long ago, when the old world was engulfed by the Abyss, the Great Shaman saved his people by giving them a new home. It was a world above the Abyss, called the Ark. Many years have passed, generations have changed, and the Great Shaman has become nothing more than a hero of old legends. However, the Abyss has not disappeared. One day, it began seeping into the lands of the Ark, drop by drop. And just when hope was fading, the Shaman returned from the darkness.


The Shaman's Ark is a metroidvania game with an unconventional combat system, numerous characters, quests and an open world for exploration. Dark secrets, captivating adventures, and encounters with the spawns of the Abyss await you!


Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Didn't super scratch the MV itch but soothed it. Overall a fun game regardless. For those of you that are rhythm-challenged like myself, there is a bit of a difficulty spike toward the end which is unfortunate cause I wasn't able to finish the game; the button combos became more than my feeble brain could handle.
It's a very unqie game being weird and esotric with a rythem based combat that i havent really seen before. It's pretty good but it does have a few outstanding issues the combat inst very tough im not particually amazing at rythem but as long as I was half pay attention enemies litertally could not hit me unless there was a type of attack i exclipitly could not deal with because i didnt have the skill, the navigation is pretty poor. its very unclear where to go but you often run into paths you cant take and have to loop back around but tehre was a few times after the eye of the storm boss i think (which i did hitless) and i looked uo a guide only to find taht even in an edited down guide video there was hlaf an hour of walking around trying to figure out where to go, perhpas its an issue with the video but past that boss is another area where you run into enemies with attacks you cant deal with and it becomes very confusing having to look around through every past area. I didnt end up finding where to go but i do think if you know ahead of time its a bit of a where do you go kinda game it probably isnt so bad. It's still a very very fun game and I would recommened it to pretty much anyone whos either really into indies or a casual gamer.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Simplified Chinese, Japanese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Приятная и умеренно сложная игра. Изучать локации интересно. Сюжет прост, но может затянуть локальными историями. Боёвка понятная, поэтому прохождение зависит только от скорости твоей реакции. Под конец сложнее, потому что враги становятся сильнее, а ты нет, но со временем привыкаешь. Если вам понравился трейлер, то советую. В игре всё также: бегаешь, дерёшься, ругаешься, потому что "как я не нажал?".
Enjoyable.
You know that game that takes you by surprise? Shaman's Ark did that for me in spades. Before I knew it I was immersed amd didn't want to put it down. The story telling is great, the gameplay addictive, and the exploration made me want to search every nook and cranny. I had way more fun playing this than I expected, and probably more than most other indie games I played this year. *side note, the devs were generously communicative and made patches immediately after I asked about something - never before has that happened to me. Amazing.
I'm having a great time with the game so far! I love how it's like Paper Mario, Hollow Knight, and a Hatsune Miku rhythm game all got thrown into a blender and this game was the result. The world is interesting and the unique combat is really fun and engaging. I'll definitely keep playing!
This game is pretty fire. The rhythm based combat is incredible. The art is gorgeous. The biomes are unique. The story is solid. There are 3 different endings to unlock. I was really impressed by this game. My only complaint is that there is a missable boss and missable collectibles which shouldnt be a thing in a metroidvania. Besides that this is a must play.
Забавная 2.5D метроидвания с боевой системой в QTE-формате, где высокая сложность может отпугнуть, а оптимизация роняет FPS не только на Steam Deck, но и ПК
(The game should be around 16 hours long. I've played it multiple times because a harder mode was released. The hard mode doesn't add much to the game and is easy enough to play as your first experience.) The rhythm-based combat is easy but engaging and the unity platforming is limited and generic. It makes up for it with its striking atmosphere of cosmic horror and the general uniqueness of its tribal-drum-based rhythm combat. Blank inputs during its rhythm-based combat can be filled with any input of your choosing with decent reason to choose three of the four possible inputs. One can even absorb some enemy attacks in order to do damage and leverage the unique properties of the inputs.
I rarely write reviews, but when I do I really think it was worth my time and money. This one definately isone of the hidden gems, especially considering it's low price. Unique combination of rhythm game and metroidvania with minimal bugs (opposite to many AAA releases). Perfect length and lot's of biomes with quests and secrets to explore. If you can imagine yourself enjoying metroidvania with guitar hero twist, this is a must pick.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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