Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Feeling fidgety? Earn over 100,000 Diamonds just by clearing stages! Special missions are live—collect all Legendary Heroes from [7DS]! Enjoy a tiny-scale adventure RPG packed with massive rewards! ===================================== Game Details ===================================== ▶ Supremely Exciting One-Tap Draw! Tap, tap, tap your way to a big win to make massive gains! Getting stronger is as easy as tapping the Card Draw button! ▶ The Hit Anime , Now On Your Phone! Set off on an adventure with the [Seven Deadly Sins]! They've gotten a lot smaller, but no less powerful! Journey across Britannia on a cozy adventure with your new friends! ▶ Get Easy Progress With The Tavern! Let the tavern do all of the hard work, then re-invest your earnings into the tavern or your heroes! Take a step back and relax on your adventure through Britannia! ▶ Tons Of Activities Await! Gather your friends to form a Knighthood, battle against the Red Demon, or duel other players in the Fight Festival! Be it PvE or PvP, we have it all! #7DS #AFK game #Anime #Idle #7DSI #7DS Chibi #Netmarble #Collector #Idle Anime #Chibi Anime - Terms of Service: https://help.netmarble.com/terms/terms_of_service_en - Privacy Policy: https://help.netmarble.com/privacy_policy/nanarise Visit the Official Forums for the latest updates and more information about the game! Official Webpage : https://7dsi.netmarble.com/ Official forum: https://forum.netmarble.com/7DSI_EN Official Facebook: https://www.facebook.com/7DSI.EN ※ This app offers in-app purchases. You can disable this feature by adjusting your device’s settings. ※ By downloading this game, you are agreeing to our Terms of Service and Privacy Policy. - Terms of Service: http://help.netmarble.com/policy/terms_of_service.asp?locale=en - Privacy Policy: https://help.netmarble.com/privacy_policy/nanarise
The Seven Deadly Sins: IDLE has grossed an estimated approximately $1.7M on Google Play.
About approximately $1.7M gross, estimated range approximately $433.5K to approximately $6.9M — roughly approximately $1.2M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $433.5K – $6.9M. Not checked against reported figures. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Google Play | Free | Score91% | approximately $1.7M |
| App Store | Free | Score95% | Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $1.7M | 16.9K | 91% | Free | |
| approximately $1.7M | 18.1K | 93% | Free | |
| approximately $1.7M | 17.3K | 95% | Free | |
| approximately $1.7M | 6.5K | 92% | Free | |
| approximately $1.7M | 6K | 78% | $4.99 | |
| approximately $1.7M | 2.8K | 91% | Free |