
What score can you reach in this simple horror maze? Can you beat your best score and discover the scariest end?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
⠀
A perfect maze game. Lovely spooky atmosphere & the procedurally generated mazes are kind of... addictive. Difficulty rises & time seemingly runs quicker the more we complete, with a jumpscare or two. https://www.youtube.com/watch?v=_5p5_A9aoGg
吓死我了,傻逼东西。
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Modeled estimate over time.
Bu basit korku labirentinde hangi puana ulaşabilirsiniz? En iyi skorunuzu geçip en korkunç sonu keşfedebilir misiniz?
[h1] Старый прикол в новой обёртке [/h1] Концепция интересная, но зачем в это играть так долго? ИТОГ: не рекомендую. [h1] F-rank [/h1]
[h1]Before I played The ScreaMaze, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
"The ScreaMaze" is a simple, poorly made and unambitious maze game with procedurally generated mazes. More of a skill test, you need to avoid touching the walls and you need to solve each procgen maze within a time limit. The only motivation is score attack, which made me even more motivated to uninstall the game quickly. So this looks like an old 1990's Adobe Flash game that you might play in a web browser, and the problem there is obviously Steam wasn't intended to try compete with Chrome and Firefox. If it can be done in a web browser, it's not even close to a cutting edge PC gaming experience. That's a problem. The crappy retro filter makes an already poor looking game look even uglier. The technical execution of this game is shallow and simplistic, just enough to tick the boxes required to get something (anything) published on Steam, rather than investing the huge amount of effort and budget needed to create a fully fledged, comprehensive, high quality product. This feels like a tech demo more than a full game. This game features very lacklustre minimalist "art" for graphics instead of anything remotely contemporary. I'm sure the "developer" thought this would come across as "artistic", but it doesn't, it comes across as "really lazy". Yes, contemporary 3D graphics take a lot of time and effort to create. That doesn't mean it's okay not to bother! Developers must try to understand that gaming is a visual medium, and gamers spend a lot of money on high end gaming rigs for a reason. And that reason is not so they can look at lazy, phoned-in half efforts like this. This game is fairly dated at 6 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $3 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 4 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? What's the verdict? This is a hard pass. There's no immediate financial commitment, but there are thousands of more compelling games on the platform that will give you a lot more enjoyment for your time.
☀️
司马玩意儿,弄个鬼脸吓人
喜加一好评。。。还是别下了。。。真无聊。。。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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