
A writer has died. His daughter seeks the help of you, Ord Salamon, to find his secret last novel. During the search, questions will emerge. Did her father really kill himself? What is the secret novel all about? What is going on at the island of Fardo?
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Aug 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A writer has died. His daughter seeks the help of you, Ord Salamon, to find his secret last novel. During the search, questions will emerge. Did her father really kill himself? What is the secret novel all about? What is going on at the island of Fardo? Crack codes, decipher secrets & find a lost fortune in this exciting adventure for Windows PC.
+ Old-school style point & click adventure
+ Full English voice acting, 2000+ lines
+ Hand-drawn art & animation, 60+ rooms
+ Original soundtrack by Lannie Neely III, 45+ mins
+ Additional languages (text only) included, EFIGS
The Samaritan Paradox is set in Sweden in the 80's. Ord Salomon has agreed to help Sara Bergwall find the book her father, Jonatan Bergwall, wrote before he died. During the course of this treasure hunt, he learns that Jonatan was investigating the weapons industry, and more specifically some covert affairs with foreign dictatorships.
But more questions arise. What is the book about, and why does Sara want Ord to find it for her? Did her Alzheimer's-stricken mother know the secret before she grew too demented to share it? And how did Jonatan actually die?
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.99−50% | 272reviews | 72% | — | $4.3K |
| $0.29−71% | 211ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I stayed for the story...this game is INSANELY HARD even with a precise GUIDE. It includes: pixel hunting, very hard timed puzzles (+pixel hunting), puzzles with 0 clues given, hard exit screens, dialogs puzzles with 0 clues, old school 80 interface (please save often you can lose it all) The interface is terrible for saving and loadind and implies many many bugs and freezes. I had to restart the full computer to compete the various puzzles and fight through the freezes and stuck. It also has an abrubt illogical ending. (worst ending ever) I hesitate between 0/10 and 10/10 because it has a soul and it has nice pixel art. (P.S: I will never visit SWEDEN because of this terrible game; i have a bad feeling this game is representative of this country: PAINFUL and COLD)
Good
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My favorite game. Nostalgia.
ein kleines aber gutes abenteuerspiel. kann es empfehlen. der preiß des spiels ist im angebot für -65% gut.
пршелс подсказками, ак как некоторые загадки слишком притнуты. н мой взгяд. кнцовка весьма смазана и оставлят ассу вопросов. однако игра в цлом содает приятныйвайб, есть дуа нетграфомани, коорая иногда реследует такие проекты. я рад, что узнал всю историю. и да-вся игра отлично озвчена и довольно крсиво отрисована. если у ас естьвремя , играйте, останетесь неразочарваны.
So this was an interesting experience. I will say, it's not without flaws: the overreliance on left AND right clicking everything, examining things over and over, certain puzzles being too fiddly or slow, can be annoying. And the pacing isn't smooth, it goes: short intro, decent intrigue, cripplingly slow annoyance, mild intrigue, all wrapped up. As you work towards "finding Chapter 2" and working through it, the puzzles change and become improperly designed (with the sundial puzzle relying on completely random info rather than clues you can find or the crossword puzzle needing you to do something illogical to get the answer or, as I did, find the correct name but with an incorrect spelling). However, while I did start to lose interest during that dip, while it did irk me, after that section it actually picked up again. In fact, I dare say it accelerated rapidly, it feels like the ending hit almost immediately after that section. But it actually wrapped up fairly well, with a decent twist, all the loose ends tied up, and somewhat realistic dramatic flair. Plus, as I was aiming for the "I got your back" achievement, it really gave that last twist a nice moment of humanity to it all. And I did like the idea of flipping between a fictional story and real life to solve puzzles. I do, seriously, want anyone planning to buy this to be aware that the dip in gameplay will occur and will be the worst part about it. But, before and after that dip, you might genuinely enjoy it as it has that old point-and-click feeling you likely picked it up for. So, if you can forgive the flaws and live with them, it's pretty decent.
The Samaritan Paradox is a beautiful game, with a very lovely soundtrack and vibe. The story is engaging and the puzzle aspect of the game is very good in my opinion - while overall quite logical, there are some moments that require a bit more thought and quick thinking to get through, but it fits the narrative very well. The voice acting is good, and the pacing of the story is great as well - the ending is however somewhat abrupt in my opinion, and could have maybe be fleshed out more. Without spoiling the story, that could maybe have been intentional in regards with the theme - the ending is probably the most polarising thing in this game. I really liked it though. I highly enjoyed the artwork and the music as well, especially the Swedish/Nordic setting (I live in the North as well so it's awesome to see a realistic Scandinavian setting portrayed beautifully in a game). This is one of those cozy point and click games I can see myself revisiting once in a while because of the overall atmosphere.
Jammed Pencil Award
After a couple minutes voice audio disappears and wherever you click, the dialogue continues, making it impossible to go to settings, inventory, etc. It goes on and on. No way to quit the game, I dont find any button for it, which means I have to close session on my computer (when I try to quit the game in task manager it does not work either). Is it only me?
Recommended if you like point and click. There's a few pixel hunts and puzzles where you're like "I didn't know I could do that" due to lack of signposting, but I liked the story.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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