
In this challenging, fast-paced roguelite, every death is a unique chance to rewrite fate, save Persia or die trying. Master fluid, acrobatic combat and parkour as you explore your kingdom to right your wrongs!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 28 → 3.86/day in the week after.
About
Dive into a thrilling and epic adventure, where every action pulses to the heady rhythm of an intense soundtrack. Master fluid, acrobatic, and responsive combat, paired with challenging parkour. Death after death, forge your own playstyle – through exploration and encounters, perhaps you'll find a way to right your wrongs and save the Persian kingdom envisioned by Evil Empire.
Shape the legend of a Prince spared by death, whose fatal mistake doomed his people. Try your best to right your wrongs: each failure is a new chance to explore different paths, discover secrets, meet new characters, and use the knowledge gained from past attempts to change your people's fate and prove yourself as the true Prince of Persia.
As the Prince of Persia, agility is your greatest weapon. Dodge traps, wall-run, chain acrobatic combos, and strike with precision. Every movement is an opportunity, and every battle will reward skill and style.
Discover, unlock, and master over 100 unique weapons and medallions. Adapt, upgrade, and customize your build with each run, crafting deadly combinations that fit your playstyle.
No run is ever the same. Dive back into this ever-evolving adventure, where narration, metaprogression, difficulty modifiers, random events, and procedurally generated levels will always leave you craving just one more unique run.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 241 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game gets boring after the first couple of times you beat the gauntlet. I tried to get back into it to give it a chance, but the main "quest" is extremely boring and it is hard to care about any of the characters. The gameplay loop does not change meaningfully with progression, so after the first few hours, you've really seen it all, except for some weapon skins. Cannot recommend this game
Игра довольно короткая, контента на десятки часов в ней нет. Нет интересных диалогов, как в Hades, разнообразием игра не отличается, боссы наилегчайшие, встречаются баги (то в стенах застревает и падает в какие-нибудь шипы, то в Оазисе хочешь открыть новые амулеты - игра зависает, выходи через alt+F4). Но...но...все же играть приятно - бегать, прыгать, сражаться, пробовать новое оружие. А музыка вообще класс. Вряд ли могу ее прямо-таки рекомендовать, но по скидке взять можно. Пару вечеров точно скрасит.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 19.9K | 96% | $4.99 | |
| $1.7M | 4.4K | 95% | $19.99 | |
| $1.7M | 6.5K | 89% | $9.99 | |
| $1.7M | 1.6K | 94% | $49.99 | |
| $1.7M | 5.2K | 88% | $17.99 | |
| $1.7M | 2.5K | 75% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $778.6K | 996 | 92% | $29.99 | |
| $568.3K | 1.4K | 82% | $19.99 | |
| $90.5K | 271 | 89% | $16.99 | |
| $21.1K | 372 | 70% | $3.59 | |
| $45.1K | 117 | 74% | $14.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese, Traditional Chinese, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +4 more
Hours played at review time, across 242 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
6/10 A straightforward clone of Dead Cells It’s somewhat repetitive and fairly simple, but given its short length, it doesn’t have time to get boring.
I did not know this game existed but I like it so far, it feels like a water down version of Dead Cells but not in a bad way, movement feels amazing in this game, I just hope I get more weapons and items to make me feel more aggressive, good game overall.
I am hooked! This game is so good.. Art style, presentation, combat, flow, level design, vfx, production quality, everything. It's also a perfect game for Steamdeck. Only complaint is most of the medallion you find seem meaningless but the weapons and upgrades make up for it. It's definitely one of those games that gets you in the flow state. Highly recommended!
Я не большой любитель рогаликов, но это творение от Evil empire (создателей dead cells) сильно меня порадовало. Из того что я видел в версиях до релиза игра очень сильно преобразилась как в визуальном, так и в гейплейном плане. Ушла странная графика, добавили больше слотов для талисманов для большей гибкости и вариативности, больше оружия. И в целом это может увлечь, но не на слишком долгий срок. Причину я вижу в достаточно простом и коротком сюжете, подающимся кусками как в hades и в большой репетативности и простоте боссов. В том же hades есть несколько версий одних и тех же боссов, что вполне можно было бы сделать и тут. Но учитывая что издатель у нас ubisoft, то я очень рад что игра вообще вышла, а не была задушена, который сильно ограничил разоаботчика, заставив выпилить все сигнатурное оружие и способности от принца персии. Если бы игру не назвали принцем персии, то в целом она бы от этого ничего не потеряла бы. В игре невероятные саундтреки и отличный паркур с механикой зацепа по стене на заднем плане. В целом игра дарит хорошие впечатления и я бы даже рекомендовал её, а не тот же lost crown. Хотя и то поделие юбиков я бы не назвал совсем безыдейным. Короче игра 8/10 всем советую, своего времени стоит.
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Epic indeed, like the gameplay and pace of it so far.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.