
In this challenging, fast-paced roguelite, every death is a unique chance to rewrite fate, save Persia or die trying. Master fluid, acrobatic combat and parkour as you explore your kingdom to right your wrongs!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 28 → 3.86/day in the week after.
About
Dive into a thrilling and epic adventure, where every action pulses to the heady rhythm of an intense soundtrack. Master fluid, acrobatic, and responsive combat, paired with challenging parkour. Death after death, forge your own playstyle – through exploration and encounters, perhaps you'll find a way to right your wrongs and save the Persian kingdom envisioned by Evil Empire.
Shape the legend of a Prince spared by death, whose fatal mistake doomed his people. Try your best to right your wrongs: each failure is a new chance to explore different paths, discover secrets, meet new characters, and use the knowledge gained from past attempts to change your people's fate and prove yourself as the true Prince of Persia.
As the Prince of Persia, agility is your greatest weapon. Dodge traps, wall-run, chain acrobatic combos, and strike with precision. Every movement is an opportunity, and every battle will reward skill and style.
Discover, unlock, and master over 100 unique weapons and medallions. Adapt, upgrade, and customize your build with each run, crafting deadly combinations that fit your playstyle.
No run is ever the same. Dive back into this ever-evolving adventure, where narration, metaprogression, difficulty modifiers, random events, and procedurally generated levels will always leave you craving just one more unique run.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 241 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
死亡细胞精神续作,但比起细胞还差不少,希望后续更新和dlc能越做越好
By far the best rouge like out there. Which is surprisingly, from Ubisoft!
muy buena variedad de armas, hacen que no se sienta repetitivo es algo corto pero vale la pena, si quiere sacar el 100% va a tomar buen tiempo
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese, Traditional Chinese, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +4 more
Hours played at review time, across 242 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
looks fun and all i gave it a try and this game made me realize i kinda dont fw roguelike-ish platformer very pretty design and cool mechanics tho
e um jogo legal
very good game
优点:难度低,美术比较好 缺点:难度低;地图设计得不好,有的地方能爬上去跑了半天结果什么也没有,并且第一关boss地图可以直接掉到地图外面;内容量不大;剧情一般般 整体不推荐,等降价入比较合适
It's a decent enough roguelike. The use of traversal and platforming provide a unique twist on things. When your dodging and flipping over enemies it does feel cool and in the essence of the prince. It dodge is decent but could use I-frames, and the wall run can be super finicky because you never know how far you can go with it, and sometimes there's no wall behind you so you have no way of dodging an attack, especially because theres no double jump, which this game could have used in some way. The platforming is also finnicky, as sometimes you overshoot ledges or when you dodge while jumping onto a pole it shoots you past it. Jumps also sometimes have different lengths on them for no apparent reason. You will take a good amount of damage from the platforming being a bit slippery and missing some of the necessities for truly tight mechanics. The art style is also very nice and unique. Theres a good amount of weapons and upgrades, and there's some meta progression with story, but could have been handled better. The map and mind map are just kind of a jumbled mess without much direction, so I kind of just played the game and tried to see what I could unlock. The game does get a bit repetitive, as you choose 1 of 2 starting areas and then can pick 1-2 levels from each one after that. You fight the same bosses in the same order then the same final boss. You fight the same enemies in the same levels, so by 10 hours I feel like I saw most of the content from the game and all that was really driving me was new weapons and some new medallions. When I finally beat the game, there wasn't much reason to return for more, as theres a true ending which involves rescuing everyone which sounds like busy work and I have no interest in trying to make sense of the useless maps. It still provided some fun and could have been worse, but some things like the platforming and run variety could have been improved upon. 8/10.
muito, divertido recomendo
It's entertaining. If you like Dead Cells or Prince of Persia, it's probably worth picking up. Just expect Dead Cells with a Prince of Persia paint job & less depth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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