
It is a VR Experience where you need to find clues to solve puzzles and find your way out of the Room. There are some items that can be grabbed and carried around. With some items you can interact (such as switches,piano and numpads).
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Reviewed using HTC Vive Pro[/h1] Just ike the puzzle rooms in my own Castlevania 🧛🏻 Well made, Fun, Medium difficulty, More rooms coming! Can we bring Johnny 5 Alive soon? - Blah, Blah Blah 🦇
Not sure how good the puzzles are, didn't get that far. Rather bad motion sickness warning! I've spent more than a fair number of hours in Elite Dangerous and Lone Echo with absolutely no issues. However, within minutes of loading this up, I broke out in a cold sweat. There's something just off about the motion. There is not teleportation movement, corner dimming or any of the other anti sickness measures. It's all smooth translation. Move and strafe with left touch stick, rotate with right. On top of that, there is an up and down translation on the buttons. If there are options to change this, I couldn't find them. Not using Rift Touch controllers anyway. The game also put me way too high, so the scale just felt off. Avoid for now.
After devs added teleporting, finally was able to play it. The first room is bad, the second room is nice. Sound design is bad - some sounds are too loud and no spatial audio for certain sounds. It's ok, but there are better escape rooms games out there.
Short Version: This game, althrough better that it's successor, is way too short and uncreative for a $13 dollar entry price. Length: This game too me around an hour to complete, but that was extended 20 minutes because [spoiler] I didn't see a puzzle piece on the roof in the second room [/spoiler] and since I had an issue with [spoiler] the brain in the third room not allowing the key to come out of the dummies body. [/spoiler] Also, I spent 10 minutes shooting the gun and buildiung the robot in the spawn room. So what essentially is a 40-50 minute game should not cost 13 dollars for puzzles that do not offer anything new or too interesting. Puzzles: Some of the puzzles were cool. None of them took much thinking which, for me, is what makes escape room games fun. While the puzzles were fairly simple, they were sometimes fun to solve. I will not go into depth just in case of people not wanting to know what puzzles they should be looking out for in the game. Why do I not recomend this: I know I liked some of the puzzles, but none of them were unbelieveably cool. If the game was a little longer, the puzzles were a little bit more though provoking, or the game a little bit cheaper I would have recomended it, but that is not the case.
An enjoyable set of simple but very enjoyable puzzle rooms. All objects interact the way you expect them to, and each room really has its own flavour. Currently three rooms available, but it seems like the dev is actively adding more, which is great!
Only 3 puzzles, which can all be within an hour. Development has been stopped so no more content. Not worth the money.
It's unfinished, but there is a lot of potential here. This VR game is like the job similator of room escapes, at least it tries to mimic job simulator in terms of the style of art and it's lightheartedness. However, there is no story (which isn't the end of the world considering it's a room escape), and there are currently only 2 very short escape rooms (hopefully more are coming). My personal opinion is that people should take a wait and see approach. It's kind of an interseting demo at the moment, but If the developers add more content then I think it is a definite buy.
need room 4 and 5 and 6 and ....
Third room still to go but definetly worth the money. One small con is that items may be lost for good some times. Had to restart the first room once because of that.
Realmente he disfrutado de este escape room, con cosas muy originales
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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