
You’re here for puzzles, and that’s what you’ll get. Step into a deluxe virtual escape room establishment. Challenge your mind with handcrafted puzzles designed exclusively for VR. Explore immersive environments and piece together the clues to escape!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What a GAME. From never doing an escape room to hundreds of escape rooms, anyone who is into puzzles will love this game. Bringing the experience of an escape room into your own living room (or wherever you play VR, I dont judge). Become a scientist and explore the depths of the ocean, play some board games, or even stick your nose where it shouldnt be (I know that breakroom is calling your name). Sessions can last from around 40 minutes (shortest room) to 4-5 hours (entire game). With secrets and easter eggs around every corner. TL:DR : Buy the game, puzzles are fun.
Highly recommend picking this one up. It encapsulated most of my typical escape room experiences in that I am always on the edge of feeling like I'm so dumb that it is astounding I haven't choked on my own tongue. Puzzles are engaging and well thought out. I anxiously await more and more thematic rooms.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I bought this game on sale and it has been well worth my time. It currently has two Escape rooms and a couple of puzzles in the lobby and they don't overstay their welcome. The puzzles feel challenging and tricky, then you find the correct piece, or realize something to solve it and you get that sweet "eureka"-feeling. It took me almost 10 hours, but the rooms themselves took about 3 hours. I was listening in on the narrator, soaking in the environment and appreciate the work made by the devs beyond just "puzzles". Another great thing is that the developers are usually online on their discord, giving you small hints and nudges if you get stuck on a puzzle, as long as you ask.
Egression is a virtual reality puzzle title developed and published by Hyperquad Studio that takes inspiration from real-life escape rooms and translates that experience into an interactive digital space. Instead of leaning on action sequences, horror elements, or an elaborate storyline, the game places its entire focus on challenging the player's problem-solving skills. Set within the headquarters of Egression, Inc., players are invited to participate in a series of carefully designed escape room scenarios where observation and experimentation are the keys to success. Its premise may sound modest at first glance, but the game's confidence in its core concept is ultimately what makes it memorable. The strongest aspect of Egression is its dedication to immersion. Hyperquad Studio clearly designed the experience with VR in mind from the beginning, allowing players to physically interact with objects, inspect clues from different angles, and engage with the environment naturally. Every room feels like a tangible space rather than a traditional video game level. Picking up items, moving around to inspect hidden details, and piecing together information create an experience that captures the appeal of real escape rooms surprisingly well. The game encourages patience and curiosity, rewarding players who take their time to explore every corner. The title currently features two major escape room scenarios: The Game Room and The Deep Sea Lab. While the former adopts a lighter and more playful theme, the latter introduces a more atmospheric setting centered around scientific experimentation and underwater aesthetics. Each environment has its own identity and puzzle structure, preventing the experience from becoming repetitive. The puzzles themselves are varied and generally well thought out, requiring players to think logically rather than rely on random guesswork. There is a satisfying sense of progression as seemingly unrelated clues eventually connect to reveal the path forward. Visually, Egression adopts a clean and accessible art style that prioritizes readability without sacrificing environmental detail. Its rooms are packed with interactive elements that make exploration enjoyable, and the restrained use of lighting helps establish mood while ensuring that important clues remain visible. Audio design follows a similar philosophy, opting for subtle ambient sounds over an intrusive soundtrack. This minimalist approach works in the game's favor, allowing players to concentrate on solving puzzles without unnecessary distractions. However, Egression's commitment to being a pure puzzle experience can also limit its appeal. Players searching for a compelling narrative or character-driven moments will find very little beyond the escape room framework. Likewise, some of the more difficult puzzles may test the patience of newcomers to the genre. There are moments where progression can stall for extended periods, especially when a crucial clue is overlooked. While experienced puzzle enthusiasts may appreciate the challenge, others might wish for additional hints or accessibility options to maintain momentum. Despite these shortcomings, Egression succeeds at delivering exactly what it promises. It embraces a niche audience and serves that audience exceptionally well. The game demonstrates a clear understanding of how virtual reality can enhance puzzle-solving by turning simple interactions into immersive experiences. Rather than overwhelming players with unnecessary mechanics, Hyperquad Studio focuses on quality environmental design and rewarding problem-solving, resulting in an experience that feels genuine and thoughtfully crafted. For VR owners who enjoy escape rooms, Egression is an easy recommendation. Its handcrafted puzzles, immersive environments, and effective use of virtual reality technology make it a standout independent title that deserves more attention. While its limited scope and lack of narrative depth prevent it from reaching the heights of the genre's biggest names, it remains an engaging adventure that captures the spirit of escaping a locked room better than many of its contemporaries. Rating: 8/10
Works on Reverb G2. Egression is a realistic VR Escape Room with interesting and diverse puzzles, nice visuals and not much jank despite fully physical item interactions. 2 Rooms + Lobby = ~5 hours of content, ok for this price. I've played a lot of escape rooms in VR, Egression is one of the more polished and good looking. Its puzzles are logical and grounded in reality, yet fun. And the whole experience of "Escape Room Establishment" with immersive UI is very well crafted.
One of the best escape room games. The graphics and VR controls are absolutely top-notch, both feel very realistic.
This one caught me off guard. An escape room game based on escape rooms? It was really immersive to have to check in and register for the room of my choice. And the extras to be discovered after solving the current two rooms, amazing. The VR is executed very well, which is rare to find. I can't wait for more rooms. Please tell me you're making more rooms!
Came for the escape rooms, stayed for the secrets.
Amazing game! The puzzles were quite tricky sometimes, and getting 100% is a feat of its own 9/10 would recommend
Excellent puzzles and clever world design that goes far beyond just doing isolated escape rooms. Highly recommended!
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Players by region
Where this game's players are, estimated from review languages.
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