
A short adventure game, where you don't control the adventurer. Play the side characters in a medieval village, and decide to help or hinder the adventurer in their mysterious quest.
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About
A point-and-click adventure game, where you don't control the adventurer...
A brave knight strolls into a small medieval village on an epic quest, but that's not you. Move between the villagers, and choose to guide or distract the adventurer from their quest, with puzzles, comedy dialogue choices, and mysteries to uncover.
Explore the beautifully hand-drawn village, and discover the lives and plans of four varied characters in this short game with multiple endings. Through your dialogue choices, be a shopkeeper out for the best deal, a monk who's taken a vow of silence, or a miner who's had a bump on the head and not quite saying what he means. And finally there is the mysterious beastie...
With British humour, characters brought to life from live voice performances, and music performed on Celtic instruments.
A very short game, but with choices that lead to different paths and characters to explore. With full voice acting, colourful characters and hand-drawn animations, get pulled into the quest and choose who's side you take!
"The Protagonish is so cute, fun, and funny and is really well put together. I love everything about it" - LadiesGamers
"A nice little pastime. It is well made and very well presented" - Das Klappt So Nicht
"An amazing and fun game!" - Demo Alley
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
Short, quirky + witty! This game is a great proof of concept for the larger project this developer has planned, and I'd full heartedly reccomend trying it out in support of that! While short to play, this small scale project is immersive and packed with love in its hand drawn animations (all human made, no AI!!), FULLY voice acted characters, and a wonderful score. For Dans first game release, I think this is a smashing result, and it is awesome to see he is already addressing some of the bugs with patches so soon after release!
Fun little game with nice art and excellent voice acting. The premise of playing all the characters that the hero interacts with is a nice little twist. The game is very, VERY short with few real options, but it's also not very expensive. I would love to see a much longer, deeper version of this game!
This is incredibly primitive.
This is a very interesting short game that is well-written, funny, and engaging. I was very happy to seek out multiple endings and chase achievements, and I found myself wanting more of the game. I really enjoyed the central mechanic of controlling the protagonist via responses from other characters. It was cool to try and anticipate what the protagonist would do. From what I understand, this is a proof-of-concept for a new developer, and I very much look forward to their next project! It would be great to see this game expanded into a more extensive narrative. I feel like this format has excellent potential for delivering a complex story with interconnected endings.
A very short but very cute little game. I do quite like the idea of indirectly influencing the protagonist, you can definitely expand that into a bigger game given time and funding. The art style is eye friendly. Good voice acting also, and with real humans instead of AI, so you're doing a lot of things right with this game. Kids can safely play this, it is a quite dorky and nonviolent story.
A very short game, where you can earn 100% of the achievements in less than half an hour. Given just how short the game is, any summarizing of this would be repeating the 'about this game' section. I’m giving this game an up because it is a nice concept, fun for the moment you spend with it, and it has a pretty style. I hope other games will expand on the concept for a fuller experience in the future.
The game was about 6 minutes long. The ending made no sense. The protagonist deposited an egg on the shop counter and then the game just mysteriously ended with no explanation, showing credits and no further story. That was it. It was extremely unsatisfying at that point as I was expecting at least a couple hours of gameplay. The scenes shown on the shop page are all the scenes in the entire game, as far as I can tell. This game seems unfinished and needs a lot more time to become an actual game. Also, the voice acting didn't always match the text, as if either the voice actors failed to read their lines or the writer changed the text after recording the voices. Also, there were visual glitches like the protagonist suddenly disappearing and reappearing at the end of the first scene. In such a short game, there's no excuse for that. I paid the initial release price of 5 dollars.
Nice short silly game with fun dialogue! :D
A good concept for a game, bur hardly more than that. The voice acting is good, but you'll hear every line again and again. Every scene is very short already, so trying a new combination should lead to new conversation topics. The Monks' scene is basically filler, as the hero does the same thing regardless. Even the longest run-around just loops back into sending the hero somewhere else. I'm not saying it's a bad game. You just won't miss out on anything.
Short but sweet An interesting perspective on how quest seekers cause trouble for the NPCs by incorporating several ones
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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