
An intense quick-fire party shooter for one to four players. You must gear up, strap on your jetpack and travel across the galaxy in havoc causing, party game mayhem! With rapidly changing game modes and 8 customisable characters, no round of The Otterman Empire will ever be the same!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
The Otterman Empire - шутер от третьего лица в мультяшной графике и кривым управлением. Игра позиционирует себя как нечто веселое в компании друзей. Но к сожалению игре не хватило пиара, сервера пустые, а ценник высокий. В целом игру рекомендую если играть в пати, в игре много моментов которые дадут вам заряд позитивных эмоций. ☑ Graphics ☐ Story ☑ Gameplay ☑ Music ☑ Replayability Оценка: 4 из 5
1.7 hours ain't much, but it's honest work. Recommended for those who like multiplayer This game is made for those who have friends or have enough time to defeat Tiko. Or maybe both ❤ Audience ❤ ☑ Beginner ☑ Casual Gamer ☑ Normal Gamer ☐ Expert ☼ Graphics ☼ ☐ Bad ☐ Alright ☐ Good ☑ Beautiful ☐ Fantastic ♬ Music ♬ ☐ Bad ☐ Alright ☐ Good ☑ Beautiful ☐ Fantastic ☠ Difficulty ☠ ☑ Easy ☐ Average ☐ Easy to learn / Hard to master ☐ Hard ☐ Unfair § Bugs § ☐ Bugs destroy the game ☐ Lots of bugs ☑ Few Bugs ☐ You can use them for speedrun ☐ Nothing encountered ☯ Story ☯ ☐ There is none ☐ Bad ☐ Alright ☑ Good ☐ Fantastic ⚔ Gameplay ⚔ ☐ Frustrating ☐ Sleepy ☐ Boring ☑ Fun ☑ Challenging ۞ Game time / Length ۞ ☑ Really short (0 - 3 hours) ☑ Short (4 - 8 hours) ☐ Few hours (10 - 20 hours) ☐ Long (40-60 hours) ☐ Very Long (61-100 hours) ☐ Extremely Long (101+ hours) $ Price / Quality $ ☑ Full price ☑ Wait for Sale [20 can be too much for some people] ☐ Don't buy ☐ Refund it if you can
Too many bugs to recommend right now. Can't skip the tutorial Tutorial steps don't track correctly Numerous Steps and text appeared at once. I'd like a refund
I've been following this game for a couple of years now and had the pleasure of playing it at different stages throughout it's development at events organised by the creators, so it's great to see it released! It's great to be playing it at home! Now I just need to make some friends and for C19 to disappear so I can enjoy the local multiplayer to it's fullest! I've not played any split-screen multiplayer since buying it, but that's mainly because of what I just said, and because I already know that part of the game is awesome! No doubt I'll be playing some split-screen soon though! I just needed to get some practice in before playing against the girlfriend. I'd never hear the end of it if she beat me :P Instead, I decided to try out the campaign as that part is completely new to me. I wasn't disappointed either! I've just finished it, although I wasn't good enough to get 3 stars on every level just yet, but I'm getting close! Loving some of the item customisations I've unlocked so far too, although I kinda wish we could save, or it would remember loadouts, at least until closing or restarting the game, but that's a very minor detail and likely just me being picky! While I enjoyed playing the campaign on my own (it does have co-op too), it's definitely a game best enjoyed with others! If you have kids, live in student halls, barracks, or just want a laugh with some friends and family, playing a game in the same room together, chances are you'll enjoy this! [quote]For more reviews follow [url=https://store.steampowered.com/curator/33506892/]Gawain Games Curator Page[/url] and check out [url=https://gawain-games.com/]Gawain Games Website[/url][/quote]
The game does a poor job of telling you where damage is coming from and why you died, which makes reacting to taking damage difficult. More unfortunately though is the lack of online play. It might be fun with friends, but I was completely unable to get Steam Remote Play to work properly for the local multiplayer so I couldn't tell. This game shows a lot of promise with some fun gamemodes and a unique style, but I'm going to wait until they add online multiplayer and a bit more polish.
新手引导要求我连着跳两下 但是跳不了啊
Otterman Empire has a solo/co-op campaign but really shines as a 2-4 player party game. It has 8 worlds and distinct characters but the objective-based game modes are its best feature. Fun for the whole family. For more niche curation, follow me at: https://store.steampowered.com/curator/27440015-CSH-Picone/
89 ZŁ DEFNITWYNIE ZA DUZO jesli ktos bardzo hce to mozna ale jakos nic tutja szczególnie nie bije na kolana ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- FOR DEV - READ THIS ! if you want know somethnig about you game more/ some specific just write us on commect ok ? i will rewrite in commect Piszemy rónież normlane pełno prawne recnezje więc jeśli Szukasz więcej recnezji/naszej twórczosci zapraszam na mój profil steam w sekcji recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora Aga i my steam curator w internetach
My son really likes playing this game with me in co-op mode, though I think we need a bit more practise to improve and get enough stars to move forwards. The special weapons are a nice feature as are the different level goals. It's great to have a less violent alternative to fortnight as I definitely feel more comfortable playing this with the kid. Overall I recommend the game but there are definitely features that could be improved in future updates. Suggested improvements: Two characters initially unlocked for the co-op mode. It'd be nice to be able to skip the video intros after first viewing. They can get a bit irksome on repeat. Would love to see remappable keys for the keyboard controls, I tried using a keypad/mouse combo but the lack of enter key on the pad meant I kept having to go back to my normal keyboard.
I found this game lots of fun to play, especially with a few friends. The game is simple enough to learn which makes it great for a quick party game. The visuals are pleasing to look at with several cool locations and a selection of quirky and unique characters (including a few non-otters) to pick from, my favourite being the otter "Lyra". Each character has their own abilities and attacks to keep gameplay feeling fresh, some abilities are really cool like "Noah" who bombards a target are with fish. Its all very fun. The sound is good too, the sfx are subtle and appropriate and the soundtrack fits in nicely too. The game was somewhat easy to grasp with its simple control scheme, I struggle with a games controller in shooters yet I quickly got used to the controller and was able to progress in the campaign, I even got a few kills in the versus! While the campaign levels got harder, I got better at the game and never struggled too much. The keyboard support could be a bit better however and although most things work fine, I struggled to dodge with a keyboard. The multiplayer suits having as many players as possible and is great with 4 players, most of the fun will come from playing with your friends, I have been lucky to experience 4 player multiplayer. Decorating your character with different gear was fun, I quickly unlocked a few items in the campaign which encouraged me to keep playing to unlock more, its all unlocked through playing, no microtransactions or anything at all which is great! The developers put a lot of care into the game and it shows in the characters, level designs, sound and music and even the menus. I did experience a couple of glitches but nothing major, and I now have a newfound hatred for the stun turrets! I rate the game as a really solid 8/10, there's room for improvement in a few areas but for a new studio its a excellent start. As a studio, they have excellent communication with their fans, especially on their discord and if you look on their youtube, facebook and twitter, you can see their dev logs which all look so professional, I expect great things from these guys.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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