
Chief Engineer Jonathan Finch had gone missing after a powerful railroad tunnel explosion and the ensuing investigation has forced the company to freeze all work on the track. As the main investigator, you discover that the collapse may not be related to natural events, but rather a mysterious and ancient civilization.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Portuguese - Brazil, Korean, Polish, Japanese, Spanish - Spain, Italian
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
sheeesh
pros + nice story about greedy white men violating tribal people's land + mostly easy and fun puzzles + good background graphics + hint button helpful + there is a map + three difficulty options + there are steam achievements and cards cons - some frustrating slider and trial-and-error puzzles - there are no voice overs - repetitive sondtrack - there are no hidden objects scenes (if you want to Ho scenes) Overall, this is an enjoyable and pretty casual point and click puzzle game.
An old game but very reminiscent of the awesome Meridien game series. NO hog scenes; Straight point and click adventure. Loved it.
отличная игра,прекрасная графика,не трудные головоломки,карточки и плюс к идеальным играм.весьма рекомендую!!
Nice
point click gizli nesne oyunu buda fena değil tr dil desteği yok konusu da fena değil
"Sacred Almanac Traces of Greed" is a Hidden Object puzzle game, the type you normally see on mobile app stores or even as browser apps. There's literally hundreds of these on Steam, mostly published by Artifex Mundi, many of them free on mobile app stores, but this one will cost you money on Steam. There's a archaeology/adventure/mystery theme to the game, but this is a just a veneer over a tired and overdone set of hidden object minigames and Adobe Flash tier puzzles, wrapped together with a bunch of static screens that you "move" through by tapping your finger on your iPhone screen. While these kinds of games are popular amongst casual gamers, it's difficult to argue this is a great value proposition as a PC game, especially considering the price of this compared to the hundreds of free HOGs on the mobile app stores. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game features mostly static, barely animated 2D images, the kind of thing you expect to see in browser/flash games. While the artwork itself, while mediocre, might be considered passable, the visual presentation here is negligible, it might as well be a slideshow or a Youtube video. Pac-Man, Space Invaders and Asteroids had more advanced animation and visuals going on than this game does. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just iPhone screen tapping stuff. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. This is indistinguishable from a mobile app, but they put this on Steam instead of the app stores by mistake. Was it rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all)?. Regardless, for all intents and purposes "Sacred Almanac Traces of Greed" might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones. These technical defects push this game below acceptable standards for any modern PC game. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a modest spike in player counts for the game. But this only happened once, around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? "Sacred Almanac Traces of Greed" has the laughable price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. For comparison, the $5 asking price for this game could get you games like "Ark: Survival Evolved", "The Witcher 2" or "Assetto Corsa". Quality, professionally made games like those are frequently on sale cheaper than this.
ein gutes abenteuer-puzzle spiel. ich empfehle es.
Adventure game with puzzles and item management, and no HOG scenes. You can select one of three difficulty levels based on your skill level and available free time. On one side, you have "easy," which quickly recharges hits and provides access to a helpful map that displays your next objectives and allows you to quickly move between visited spots. On the other hand, "master" creates a true old-school adventure game atmosphere and removes all hints and map. The hard difficulty is similar to the easy setting; the only difference is the slower hint recharge. What I appreciated right after I started playing was a very large mouse cursor. It's really useful because it transforms into either a hand or a magnifying glass as you move it over something interesting. A tiny issue is that it may cause some overlapping when two important things are right next to each other. For instance, a bag and spade are so close that cursor doesn't change, so you assume they're part of the same item. Item management is similar to adventure games. Everything you collect is stored in your inventory, and you can use items by first clicking on them and then on the appropriate location. Some objects require further examination, as indicated by a plus symbol next to them. There are no hidden object scenes, but there are logic puzzles. These are interesting and not very hard. One amazing feature is that when you zoom into a location marked with a magnifying glass and do everything that needs to be done, the location becomes inactive. This is of great help because you can tell right away if you’re done with it, or you might have to return back and use an item.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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