
Slowdrive is a racing game about the lost sloth who trying to get back home. He will drive many twisted tricky roads with multiple routes and even moving platforms.
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You know the drill; you see an inexpensive Steam game that might be a bit of fun for a few hours. Launch it, start to play….and next thing you know you’re FORCING yourself to quit because you suddenly realize how late it is and how much your fingers are starting to hurt. Wait, that’s NOT part of the “drill”! But it just may be SLOWDRIVE. (Certainly was for me!) Slowdrive is an exceptional game, (as the current 100% rating confirms) and at an exceptionally affordable price The premise is a rather contrived one, but well in keeping with the amusing concept of a slot driving to find a new tree branch to hang from. Were Slowdrive simply a driving game it would be enough, but it isn’t just a driving game. While driving, players may choose to follow the marked roadway, or may take obvious (and even HIDDEN) shortcuts, or a combination of both. On many levels the roadway may be enough for a one-star completion, but discovering unmarked jumps or off-road areas may be necessary for a better score. Each level offers one, two or three stars based on successful completion, and stars collected unlock new areas. Despite owning dozens of Steam driving and racing games, AAA and indie, never have I seen a game where the winning (or losing) time may so often need to be measured in 1,000ths of a second. Literally, the difference between success or failure in Slowdrive can occur in less time than is required to blink. But while Slowdrive IS certainly a driving game, it’s also often a “launch the car like a rock” game, and a “fly through the air precisely” game, and a “ride a frictionless platform” game, and a “drive on two wheels” game, and a “try not to be crushed by huge blocks” game, and a “drifting extraordinaire” game. If it can be done in, around, to or about a vehicle, Slowdrive likely includes it. And having done all that, you can also choose to do it from a driver POV, as well as find hidden leafs(sic) on EVERY level to be able to change the color of any one of five cars. (Cars are unlocked by completing areas, but all cars perform identically.) Slowdrive accepts controllers, and apparently even wheel controllers, which is remarkable for such a small game. In choosing to play Slowdrive, you have chosen to play a driving game, a platformer, an amazing physics-based game, and so much more. While it can reach some very difficult levels, there is always enough material available to provide numerous, and varied choices. No driving game I know of offers as much variety and entertainment as does Slowdrive. Thank you. As with most Steam games, offline time in Slowdrive is not tracked.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Slowpoke Trackmania with primitivistic nintendish artstyle. If you like racing the same track hundred times in a row trying to cut that split second off, then hooray! Now you can spend even more time doing that. Physic model is unrealistic with drifting that has no relation to under 50 km/h speed in real life. Also game crashes literally every time you try to close it.
Kinda like TrackMania, except that you're a sloth driving through R'lyeh
Pretty fun race game. You are a sloth driving a, not so fast, car. It takes a while to wind up, but when you get speed going, it's hard to stop. You have a lot of different maps which all feel well made and fun to play through. Unless you spend like 60 tries on one level... :( Get it. It's short and sweet.
Slow drive, take it easy. Play as a cute sloth driving his car and trying to park. Or get to some goal at least. Gotta go fast but slow to be safe. https://youtu.be/MLzuE3xMd2Q
очередная интересная инди-игрушка) проходится быстро, особого замысла нет
Добрая и спокойная игра, Kuplinov одобряет.
I have barely played this game (so far), and within 20 minutes of gameplay, I can already say with full confidence that this is truly an amazing indie game. The graphics are beautiful, the music in the background is calming, the mechanics of the game in general (the way in which the vehicles operate) is just amazing. While this can be perceived as slightly repetive, since you need to complete levels to move onto the next level, don't be discouraged!! Due to how fun the game mechanic is, and how beautiful the graphics are, you'll forget that you're repeating levels over and over again. TL;DR: This is a great little indie game well worth the money. It is fun, cute, and might give you a slight adrenaline rush.
hmm... it will be positive if the dev doesn't copy-paste big parts of levels...
Sehr gut und eine riesen Gaudi!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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