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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 54/day in the week to Jul 18 → 27.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 918 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
特别好玩的解谜游戏 期待续作 玩法特别有趣 bgm配的也特别好 [spoiler] 结局“我”就是sacha…… 结局揭晓的时候我真的鸡皮疙瘩都起来了 而且最后的录音还跟开头呼应了 刚玩我还在想这个录音啥意思 是反派?因为之前没了解过大概剧情 看着玩法怪好玩的 打完玩法剧情配乐都好评 就是太短了 其实我一直都对主角下班回家看不清东西的时候害怕 我就怕突然来个突脸吓我一跳 哎不能和hal一起抓内鬼了 [/spoiler] 打完之后发的牢骚…
紧凑而不简陋的剧情设计,与主线推进高度融合的解密玩法,层层递进的幕后真相,这可能是我玩过最具沉浸感的解密游戏游戏之一,游戏过程中一直后背发凉
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Russian*languages with full audio support
| $13.99 |
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| — |
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| not modelled |
| $14.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 920 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩歸好玩,但是流程過短,存檔讀檔基本是沒有,劇情就是一條線,打折時可以購買
演出非常出色,镜头的切换和恰到好处的 BGM 大大增强了代入感 交互优化自然到位,虽说玩法中规中矩但节奏掌握得很好,基本上能一直提供新鲜感 难度比较简单,不属于硬核推理类,有提示完全不用担心卡关 [spoiler] 杀手 47 是不是太强了,一人通关一楼,续作要求削弱! [/spoiler]
Un jeu qui n'est pas un triple A, mais qui vaut le détour ! J'ai été pris dans l'histoire autant par l'écriture que par les musique d'arrière plan ! C'était vraiment immersif ! J'ai adoré l'expérience !
好玩
Игра очень интересная, мне лично нравятся такие игры с механиками взаимодействия с компами для поиска и менежмента в каких то спец службах. Не говоря уж о сюжете который действительно цепляет, и заставляет прям напрячься в определенных моментах. Рекомендую!
流程3小时候左右,可以说是一部有交互的悬疑电影。主角是一名接线员,游戏玩法是通过档案系统、证据、调查员的说明来还原案件事实,并给一线的调查员提供线索。 UI界面设计得和游戏内容非常贴合,玩家的操作界面就是接线员的操作界面,玩法也和游戏背景比较贴合。配音、配乐都在合格线以上,整个游玩过程还是非常沉浸的。 有一点小反转,合格的解谜作品。解谜的方法是单一的,很多都是关键词配对。剧情根据玩家的选择会有一点不同,但是对于结局基本上没有影响,如果不是成就党,感觉大部分人对于二周目应该都没什么兴趣。
great game ngl, there was one part that seemed a little hard my first run through, having to "decode" a file thing. I was looking in the wrong places with the info LOLL but highly recommend this, esp if you're into solving cases or mysteries of sorts :))
很难绷的结局,能绷住这个结局的建议看看心理医生,前面叙事铺垫都很好,音乐也很恰到好处,然后结局整段垮掉,可惜没有中评,42太贵了心理价位在25 26左右可以入手
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $1.2M | 3.3K | 95% | $12.99 | |
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| $599K | 1.2K | 90% | $21.99 | |
| $32.9K | 129 | 58% | $9.99 |
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| $4.2M | 3.9K | 95% | $29.99 | |
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| $4.2M | 4.4K | 96% | $24.99 | |
| $4.2M | 12.7K | 72% | $17.49 | |
| $4.2M | 36.3K | 88% | $4.99 | |
| $4.2M | 8K | 63% | $19.99 |