
Inspired by old and classic survival horror games, THE MUTE HOUSE combines exploration, management, puzzles and a touch of action. As Emily investigates about her sister's vanishing, she finds herself trapped in a mysterious mansion.
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About
For the past months, strange disappearances have been reported in Ashtown and its surroundings.
After her own sister vanished, a county policewoman decides to conduct a personal investigation without the approval of the Sheriff's office.
She is led to an eerie house in the woods and, intrigued, decides to enter...

Discover a mysterious isolated mansion, explore intriguing places, and perhaps you will uncover the secrets and the history of the manor.
An old school Survival Horror worn by fixed camera angles, focused on atmosphere and exploration with :
- Classic inventory management
Emily has a limited inventory, coupled with a storage system.
Organize yourself effectively to progress.
- Puzzles
You will have to solve puzzles inspired by the golden age of Survival Horror.
Be logical and thoughtful to access new areas of the mansion.
- Action components
Every bullet counts and danger lurks in every corner of the house.
Optimize your gear accordingly and defend yourself against the creatures that inhabit it.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Definitely worth full price imo.
What a wonderful discovery! This game is an old school survival horror gem, with a good story, gameplay and puzzles. Recommended to the fans of the genre.
The Mute House is exactly the kind of survival horror game I wish we got more often. As a huge fan of the classic Resident Evil formula, this game immediately gave me that old-school feeling. No, it doesn't surpass Resident Evil Remake (2002) for me—that's still my personal benchmark—but it comes surprisingly close in spirit. What I loved: Great atmosphere from start to finish. Classic tank controls that feel natural for this type of game. A really enjoyable story that kept me interested. Well-designed enemies. They aren't just bullet sponges—you often have to decide whether to fight, avoid them, or find another way around. That's exactly what survival horror should be. The only issue: The collision/character movement can sometimes be frustrating. After escaping an enemy grab, your character occasionally gets "stuck" against the enemy instead of being pushed away, allowing the enemy to grab you again before you have a chance to react. It doesn't happen constantly, but when it does, it feels unfair. Despite that flaw, this game was an absolute blast to play. 9/10 If you're looking for a modern game that truly captures the feeling of classic survival horror instead of focusing on nonstop action, I can absolutely recommend The Mute House. I genuinely hope more developers make games like this. The survival horror genre needs more titles that respect the old-school formula while still feeling fresh.
Mid
Good old school horror game. Tank controls can be pretty frustrating, but your character moves quick enough so it doesn't become too much of a bother. Some of the one-hit-kill enemies are pretty annoying. I recommend saving often. But overall exploration is fun and the puzzles are pretty clever.
Terrible game with awful game design. Just play the OG Resident Evil games instead.
Do not buy. Forced letterboxing in the entire game is an awful choice.
There is difficulty in controlling it, I cannot control it well, front is back, right is left, and left is right. I don't know if the developer is mentally handicapped, or if there is a problem between him and the people who buy the game. In short, it is a garbage game.
Game could just be balanced with a simple fix but that doesn't seem like it will ever happen because you are to play the way the dev wants you to rather than how you wanna. I'm gonna be real, I stopped at the first boss which i'm mad at myself for saying but i'm not gonna waste more time than I should be on what should be an easy boss but has the hp bar that makes me feel like I'M LEGIT FIGHTING A T-REX WITH A TOOTHPICK. I understand what you're going for, headshots matter and I should be using the laser. This boss was like the scorpion on the train in resident evil 0, however in that game I could play billy and go toe to toe with just a knife and take it out and even stun lock it This game that thing ate about all the shotgun shells the game gave me and it was still walking like it was just a boo boo (I recall about 16 shotgun shells AT LEAST and the shotgun description says its powerful) That spider is Spongebob and i'm Flats the motherf**king flounder Pros -You can pet the cat -Dropping a clip that still has ammo in it and you can pick it back up later is genuinely very nice and more survival horror should have this feature -Game has auto aim and laser being manual aim, very nice -Game voices are cheesy and so is the dialogue, very fitting for this genre of games Cons -The game's tutorial doesn't tell you the controls, you have to experiment to know what does what. -The first boss and other bosses hp is as though each is the final boss of the game from what i've read and seen online -Once you're past the initial corpse discovery and in the mansion as Emily, I had yet to hear dialogue outside of getting attacked. Yes the title plays into it a little bit but when you genuinely hear nothing but the walking corpses, ambience and just footstep walking for most of the puzzle solving, it gets very boring tbh and makes me wanna hear even some corny one liner. Gimmie a "Jill sandwich" joke please, keep my focus on the character i'm playing -The sheer tank like controls is bad here. It's not so bad in other games but when you have no "Quick back up" button input and actually have to manually stop dead in your tracks and turn like a statue in a puzzle meanwhile a zombie is faster than your character turning. It's very frustrating and feels not very polished. And I am someone who prefers and enjoys his tank controls but these here feel as though i'm playing that mission in Sly cooper 2 against the contessa and have to chase another tank with a hard to control tank. That's the best way I can describe the turning and movement. Conclusion: I understand and fully respect tf out of the dev for single handedly making this game himself from what I heard and man that is an accomplishment. Bravo but you as a game developer should know that you can't just bump the hp bar to kingdom cuh and expect me to have fun fighting it. You want the game played your specific way and that's fine but I can play and get my survival horror itch, scratched elsewhere such as tormented souls 2, the evil within, re games or other indie games such as post trauma. I'm not gonna keep trying at a boss like it's dark souls when I just came here for survival horror and some scares and i'm walking away with 0 scares and 0 fun or memorable moments.
This game is a freaking blast to play, a must play for classic RE fans. PROS: +Great visuals for a small game +decent sound design +Fun Gunplay +small amount of puzzles +excellent camera direction (for minus one part) +Challenging, classic SH. +Solid lvl design +surprising presentation. +yes, you can skip cut scenes afterwards. Cons: -Sloppy UI -Inventory BOX limits -No map? -very few boss fights -lazy animation -basic story -Missing some classic unlocks!?...shame! -Lame/boring VA -Some empty rooms :\ -lack of weapon Variety -poor laughable writing. I recommend this game even though its very rough and plenty of stuff to criticize but the gameplay does payoff and if you get this on discount I think you will find plenty here to enjoy. The challenge may turn off some but if you are tired of easy Horror games then this will cover that bill. I just ended the game once and plan to give this another look later.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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