
In up to four player co-op, form a group of explorers searching for treasure. In this cursed jungle, danger is everywhere and monstrous creatures alter reality. Stay clear-headed and tame the jungle before it devours you…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.29/day in the week to Aug 29 → 16.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.1Kreviews | 69% | — | $3.2M |
| $29.99 | 2.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1546 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A lil choppy, combat is fun but in a lot of ways difficult to manage. You get hit more often than you do the hitting. Reloading while sprinting would be nice :). Making the enemies just a tiny tiny TINY bit slower I think would be a nice touch too. Thats all I got for right now though. I want this game to prosper like Outlast Trials, love eldritch horror
Not Recommended I currently cannot play the game at all. Right at the character selection screen, I am unable to select any character. It does not matter whether I click with the left mouse button or press Enter the selection is never confirmed. At first, the screen also briefly flickered or turned black whenever I tried to select a character. I have already tried basically everything: verified the game files through Steam, completely reinstalled the game, restarted my PC, checked my drivers, changed graphics settings, used the recommended -slno launch option, reset the local GameUserSettings, disabled Steam Cloud, tested with a completely fresh save file, and disabled Steam Input. The -slno option fixed the graphical flickering, but the actual problem remains: I still cannot select a character, which means I cannot properly play the game at all. For a released paid game, this is simply not acceptable. Until such a basic game breaking issue is fixed, I cannot recommend The Mound: Omen of Cthulhu.
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Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, French*languages with full audio support
| $29.99 |
| 721ratings |
| 64% |
| — |
| not modelled |
| $29.99 | — | — | #21 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Leuk maar wel moeilijk iedereen moet wel een mic hebben
The Game feel clunky and unresponsive, The AI behavior of both the cart and the "emotional-support" singleplayer bot are horrendous, and often the main cause of issue. The insanity mechanic started off decent but quickly become tedious and frustrating, often annoying players than actually forcing them to change tactic. And also a ♥♥♥♥ ton of thing that are there for inconvenience, like an enemy whose sole purpose is to spawn in the most hard to reach place across the map and just scream. Also, this game use a hand-off approach for tutorial and game mechanic but there a lot of very poorly explained or obscured mechanic that force you to consult the internet, like the consequence of using certain artifact ingame or how exactly some item work or their limitation, so at the start you are given a very steep learning cliff which could make getting into the game a very painful experience of just punishment after punishment and by the time you learn the basic, that pretty much it. apart from getting new map and loadout set, the only other thing is tokens to make your next run less painful but that pretty much it. once you are at the end, the only thing you can do is grind for achievement or just hoard tokens or goof around with no sense of progression.
yes
goodluck finding a party
This game make me feel like i ate a ton of mushrooms but the mushrooms ended up eating me. it makes me feel like im playing green hell constantly fighting my sanity men. It makes me feel like my baby turned into a raccoon and ate all my chocolate lava cakes from dominos. It makes me feel like the real things arent real but the not real things are real. It makes me feel like teletubies have televisions in their stomachs and their stomachs are a paid subscription. I recommend this game
not what I expected. if you're looking for a game for your friend group I would not recommend
dont buy this game
Combat is absolute trash, but since this isn't a combat oriented game, I'll let it slide. If that's a dealbreaker for you, I recommend you don't buy it. Otherwise, you will find that the game rewards exploration, smart decisions, good preparation, teamwork and communication. I believe all of this is conducive to a fun gaming experience event though everybody would agree that some parts of the game need to be ironed out. Some issues may never be addressed because it's an Unreal Engine game. I'm going to give the devs the benefit of the doubt and leave a positive review. If I see good changes down the line, I'll even recommend it to friends.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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