
In up to four player co-op, form a group of explorers searching for treasure. In this cursed jungle, danger is everywhere and monstrous creatures alter reality. Stay clear-headed and tame the jungle before it devours you…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.29/day in the week to Aug 29 → 16.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.1Kreviews | 69% | — | $3.7M |
| $29.99 | 2.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1509 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Отличная игра, которая дарит огромный спектр эмоций, особенно в прохождении с вашими друзьями. Играем с друзьями через дискорд, потому что через внутренний фойс чат пока сложновато, но там есть интересные фишки и приколы. У меня не сильно крутой ноутбук, но со стороны оптимизации, вроде всё работает очень даже бодро, несмотря на то что игра создана как говорят люди на "ужасном UNREAL ENGINE 5", как говорится если у людей руки из правильного места, они смогут сделать хороший продукт. Да, есть технические моменты, но я думаю в скором будущем, баги по типу анимации на лестнице, когда ты по ней не можешь подняться, или повозка которая иногда странно себя ведет, иногда проблемы с текстурами, будут в скором времени решены.
The barebones of something great is here. Impressive visuals, great audio design and some brilliant (albeit repetitive quickly) sanity effects. Progression is stale, there are very few uninteresting things to unlock, making the whole thing feel a little pointless and unfinished. There needs to be more mission types and map and enemy variety. Had this been an early access release it would have been an easy recommendation, but the boring progression mixed with very repetitive gameplay hold this one back for me. I hope the developer is able to keep the lights on and push the game forward. Huge potential is here.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, French*languages with full audio support
| $29.99 |
| 714ratings |
| 64% |
| — |
| not modelled |
| $199.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty good however alot of balancing needs to be done. Enemies jsut attack way too fast and theres no easy way to dodge said attacks. blocking doesnt even stun then and if you try and bash the enemies usually get 1 or 2 hits in completely destroying your health without you really being able to do anything about it.
i like the idea of the game but it has a lot of frustrating bugs, in my opinion its too hard for with these bugs: hitboxes of the zombies are not good, you changes weapons too slow for the speed of the enemies, sometimes the cart is stocked, it stuck you. all in all if they work on the details its kinda fun.
Was really excited to try. Clunky controls, poor performance, and boring gameplay mechanics. Just another boring extraction game.
This game has the best cursed jungle atmosphere that you can find. It definitely has some jank, mainly with hitboxes being frustrating sometimes, but after you get the hang of weapon attack patterns and how to deal with each enemy type then you can manage just fine. Never have i had to ask my friends "is that you" and "where did you go" every 5 minutes only to see a tree walk towards me or realise my team has turned into mist infront of my eyes. Would love to see some updates sorting out the jank, and definitely to add more areas and items to take, really want this story to continue. Fantastic game that people are giving way too hard a time to over very minor technical problems
Great game and a ton of fun to coop. It is hard, and fighting is hard but in a way that makes it feel like a desperate and difficult fight for survival rather than a power fantasy of carving your way through hordes of zombies. The madness mechanics and monsters are surprising and hard to understand in a way that doesn't feel 'video-gamey'. Doesn't run the best but I have an old machine. Turning off motion blur, mouse smoothing and, camera smoothing helped a lot.
Es hat Potenzial. Mir macht es spaß. es fehlen ein paar interaktionen- Freunde die auch loot mit nehmen, springen fehlt noch im großem und ganzen ein geiles spiel und es ist ausbaufähig Grafik- 8/10 Gameplay- 7/10 Kampfsystem- 7/10 Gegner- 7/10
Unable to exit upgrade anvil if hosting.
Fun gameplay and mechanics. Great performance. No issues on Linux.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
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