
Alone with the dead... Embalm corpses, banish demons, save your soul.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 18 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.8Kreviews | 92% | — | $6.8M |
| $24.99 | 1.3Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 908 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is amazing for a solo dev. The characters, the scares, the story, the voice work, it's all peak performances. The fact a single dev put this all together is a master feat of game making and shows you don't need a AAA budget to make something good. I also bought a copy for my Switch just to have a physical sealed copy to show off on my game library shelf. I highly recommend playing this game.
good for a scare :3
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.8M | 71.5K | 77% | $4.99 | |
| $6.8M | 3.9K | 50% | $59.99 | |
| $6.8M | 16.8K | 98% | $11.99 | |
| $6.8M | 21.5K | 95% | $19.99 | |
| $6.8M | 5K | 78% | $29.99 | |
| $6.8M | 10.7K | 88% | $23.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.6K | 44 | 75% | $9.99 | |
| $16.2K | 120 | 88% | $9.99 | |
| $7K | 105 | 91% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $340K | 2.2K | 94% | $2.49 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Portuguese - Brazil, Italian, German, Japanese, Korean, Simplified Chinese, Turkish, Spanish - Latin America*languages with full audio support
| $24.99 |
| 321ratings |
| 76% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| — | 0ratings | 0% | — | not modelled |
| $24.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Für mich mega. Der Horrormodus, wo man gegen die Dämonen vorgehen muss, ist super, aber das Game wurde auf Dauer für mich etwas "zu" entspannend und ich habe einfach nur noch im Einbalsamierungsmodus gespielt, weil ich das so cozy fande.
CCOL
Overall very interesting story
Die Steuerung ist Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist ohne Ende, sorry. Gameplay?????? Das ist Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist,Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist, Mist ohne Ende, sorry
good game
Jumpscare Simulator
전반적으로 조작에 불필요한 동작이 많아 꽤 불편합니다. 비유하자면, 클릭 한 번이면 끝날 단순한 상호작용을 굳이 '열쇠를 줍고, 구멍에 꽂아, 돌려서 문을 여는' 상황처럼 지나치게 여러 단계로 쪼개 놓은 식입니다. 게다가 버그마저 잦은 편이라 플레이의 흐름이 매끄럽게 이어지지 않습니다. 물론 게임 자체의 매력적인 요소도 분명 존재하지만, 이처럼 번거로운 조작과 잦은 버그가 공포 게임 특유의 팽팽한 몰입감을 크게 떨어뜨립니다. 결국 게임 속 악마보다 끔찍한 조작 및 버그와 싸우다 보면, 어느새 공포심은 사라지고 짜증만 남게 되는 아쉬운 타이틀입니다.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.