
The Matchless Kungfu is an open world sandbox RPG game based on a WuXia background. You can play any martial arts role you imagine in this wild world. Travel through the great wilderness, or be the leader of the group. The most important thing is, build your own story and live the experience!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 24 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Engagement
Reviews
Themes across 868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is broken at the moment. At the end of almost every fight with a human the game just freezes. Has been an issue for awhile now. When fixed i will thumbs up. Aside from this major game breaking issue the game is AMAZING. Edit: This would literally be my favorite game if the combat freezing wasnt so GAME BREAKING. I tried the game again to see if the latest updates fixed it and i can confirm that it did NOT.
这么 久不更新,是圈钱跑路了啊,国产游戏果然就是圈钱,没几个真心做游戏的
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, German, Russian, Korean
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
买了两年,还是个半成品游戏,人物丑陋,行为怪异,承诺的内容根本没做到
fun, but seemingly abandoned by the developers. it's in an even worse state than it was in early access, and as it stands it'll probably stay that way.
This game was really good pre 1.0, i think it is still good but i really dont like the changes that have been done, it feels like the developer has no idea what they want their game to be. frankly the way you built your own map was a great feature and without it im not really sure the game is worth playing.
1、作者提出的动态江湖不存在,玩家的激活气泡极小,大多数npc都存在冰冻状态。 2、游戏现存bug极多,非常多奇遇以及剧情无法正常触发,游戏体验极差。 3、游戏中重要的技能轮盘都没有开发完成,作者就把游戏当完整版发布,其实完成度低,且目前作者已经事实上放弃开发本产品,对玩家极不尊重,应该早就对这种拿了钱就跑的公司提起诉讼,这跟骗钱没有区别。
不知道特别好评是怎么得到的,但我实在实在玩不下去。我是在EA的时候就购入的,现在隔了这么久进去,发现又增加了什么宠物系统,嘴炮系统。原本还有的那一丢丢眷恋也再也不复返了。你既然是款武侠游戏,加了这些花里胡哨的玩法后,反而江湖不像江湖,一点代入感都没有了! 满世界飞的龙,地上跑的猴马狼。这都什么玩儿意啊! 你还要去学修仙游戏那一套,什么建房子,开山立派。拜托!!有多少大侠是天天想着开山立派的啊?!绝大部分的大侠都是只想快意江湖,谁天天绕着石头木头敲敲敲啊!
垃圾游戏跑路了,就是你们这些垃圾厂商败坏了国产独游的口碑,劣币驱逐良币,日尼玛退钱!赶紧去死!
it started pretty good during EA. After full release they just left the game as broken as it was, QoL is pretty fubar.
You know, it wasn't that bad when I bought it (very alpha state), but it's only been getting worse with time. As of the newest update, you can't even seem to find the required enlightenment stones to max your skills in the default world (Great Wilds). Or maybe you can and the translation is so busted that I can't find them. Either way, this game seems to be devolving with time, so don't buy it unless it turns around.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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