
The Matchless Kungfu is an open world sandbox RPG game based on a WuXia background. You can play any martial arts role you imagine in this wild world. Travel through the great wilderness, or be the leader of the group. The most important thing is, build your own story and live the experience!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 24 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Engagement
Reviews
Themes across 868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
лучше поиграйте в кенши
Игра клон Кенши. Думал мне понравится (Сет все красочно расписал), но сколько я не играл, игра больше похожа на стримерский контент "Ха-ха, тут можно член отрубить у врага и накормить его говном!". Но глубины у игры толком нет. Взять боевку. По началу кажется что сложно. И да, там есть элемент пазла. Но все все равно сводится к у кого статы больше. Или словесные дуэли. Сначала ничего не понятно, а потом видно что они супер базовые и еще сильно завязаны на РНГ. А на закуску да, там тоже решает у кого статы выше. И в игре все так, вроде бы сложно, а как поймешь механику, все плоско, как в тех демке. А в остальном это обычная песочница без вменяемой цели и с кучей механик на супер базовом уровне. Для кого то это шедевр, для меня это фастфуд. Это если еще не брать во внимание ужасные перевод что на инглиш (мод не перевод не спасает), что на русский. Может на китайском такая структура и имеет больше смысла, но по ощущениям писалось все на скорую руку. Ну и баги. Их много и самое плохое, что не понятно где баг, а где дизайн.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, German, Russian, Korean
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
突然想起来忘了给阿B留个差评了
本人绝世好武功开服玩家,50小时两次重生探索玩了开服所有内容,养游等更新两年了,话不多说直接开始: (简单来说就是创新玩法,AI人物,开放世界,潜力巨大,未来可期) 1.创新玩法。B站举牌的武侠风游戏,虽然不算成熟,内容与市面上的武侠游戏完全不同,特别是打斗系统。 2.价格低廉。内容不完善但是对得起价格,比同价格产品好很多。 3.制作用心。更新很频繁,现在的内容跟开服几乎是焕然一新。绝对不会随便跑路 4.人物AI。开服用AI宣传,两年前就是依托,但是现在各种AI模型出来了,人物虽然不够智能但比之前好很多了。 5.开放世界。不用多说,空旷也叫开放hh,人物很少,当然两年前是这样,现在不太清楚。但是一个可以由你创作不同地块的开放世界可不多见。 6.内容丰富。游玩50小时基本两条命能体验完所有内容。制作不停更新,游戏内容不停,养养隔年打开相当于一款全新的更好游戏。 作为一个不大的工作室,经济支持是最大的问题,价格定这么低,放了个半成品来,就是为了凑钱搞游戏(本人对它的内容很感兴趣所以在开服9折买入支持),所以目前的游戏体验比不上如巫师,赛博,大表哥之类的开放大作。但是你要知道,那些大作哪个不是原价200起步,50买一个养几年后能扛大旗的中国风武侠游戏完全不亏(对标赛博,那不也是开服骂声一片,后期更新反转)。
My family tree accidentally became a ladder, but hey, now I have unmatched vigor.
Very cool game! When you go to slepe you can cuddle a chicken. Very good cultivation. 哎呀!翻译此文本时发生意外错误。请稍后重试。
achei o jogo interessante, mas vou aguardar pra ver se vai sair em pt br. pq esse modo de conversar com npcs so quem manja bastante de ingles, como o meu é bem basico, vou ficar perdido no jogo, infelizmente.
官方已经摆烂不管了,大家快跑!!
依旧是跑路,国产工作室真是好样的
很早以前看某9做了一期这个。很早就种草了。最近撑着秋促,入手了这个游戏。一款类kenshi的游戏,但是因为是拼图式地图,世界很乱,非常神经。你可以随意进别人家里。哪怕是半夜撬锁进去别人家,人家也没赶你出去。 战斗基本收动物就是无敌。如果能够叠出同种类拳法比对方多,基本能把对面打掉血,武功基本一招王八拳吃遍天。伤害数据贼高而且内力消耗极低。NPC人物逻辑简单,但是非常不符合正常逻辑。 如果是当做一款沙雕游戏玩还是可以的。如果想体验代入感基本没有。可游玩内容也不多。基本上探索地图就是这个游戏的全部了。垃圾功法你不会用,垃圾内功你也看不上,不会去连。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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