
From Digital Sun, creators of Moonlighter, The Mageseeker is an action RPG in the League of Legends universe. Play as Sylas, a mage now freed from years in captivity. Wield the chains that once bound you and liberate Demacia from the Mageseekers' tyranny.
Estimated range $1.3M – $6.3M. Studios' own sales figures fell inside a range like this about 8 in 10 times.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | Score84% | approximately $2.5M |
| Xbox | $29.99 | Score86% |
The Mageseeker: A League of Legends Story™ price historyThe Mageseeker: A League of Legends Story™ player count
The Mageseeker: A League of Legends Story™ has sold an estimated approximately 112.6K copies on Steam, for about approximately $2.5M in gross revenue.
About approximately 112.6K copies on Steam (mid estimate), modeled from its 2,773 reviews — a standard range estimate. Not a figure the developer has reported.
About approximately $2.5M gross, estimated range approximately $1.3M to approximately $6.3M — roughly approximately $1.5M net to the developer after refunds, VAT and Steam's cut. Standard range: see how often ranges like this hold on accuracy. How we estimate →
Typical error ~27% · 8 in 10 in range · Checked →Checked against the copies sold that studios have published, our estimate is typically off by about 27%, and the real figure lands inside the range we print about 8 in 10 times.How we checked →
| GOG | −40%$17.99regular price | Score62% | Chart— |
| Nintendo | $29.99 | Score— | Chart— |
| Epic | $29.99 | Score95% | Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Cumulative reviews from Steam's monthly review histogram.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $27.5K | 62 | 82% | $9.99 | |
| approximately $41.4K | 83 | 65% | $15.99 | |
| approximately $4.7K | 101 | 76% | $3.99 | |
| approximately $3.2M | 8.6K | 89% | $14.99 | |
| approximately $156.7K | 619 | 89% | $7.99 | |
| approximately $208.5K | 307 | 91% | $17.99 |
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $2.5M | 4.5K | 84% | $19.99 | |
| approximately $2.5M | 3.6K | 87% | $19.99 | |
| approximately $2.5M | 6.5K | 93% | $17.99 | |
| approximately $2.5M | 2.6K | 63% | $39.99 | |
| approximately $2.5M | 6.7K | 89% | $9.99 | |
| approximately $2.5M | 2.3K | 84% | $24.99 |