
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
It's mid Winter in rural Anglia. A bitter snow storm has driven the country folk to the warmth and safety of their household fires, as a bleak midwinter drowns the world in white. The storm has disturbed the spirits, the ghosts of Northfield from ages past, they wander the Carrion Woods and long forgotten graveyards. Some are lost souls, damned by actions long ago, whereas others seek revenge and retribution. "We're stuck here, Christmas Eve, on and on...one endless night..." Dispatched on a mission from Saxton, then trapped in a time loop centred around the isolated Northfield Church, ghost hunter Nigel Danvers encounters spirits from various periods of history, from the Black Death to the near future. Use Ghost Hunting gadgets and surveillance to learn why the ghosts of Past, Present and Future are forced to live out 'Christmas Eve' over and over. Anger and vengeance turns to pleading. To escape the trap, Nigel must make a dreadful decision, he can exorcise only one spirit, leaving the rest damned forever?
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It's mid Winter in rural Anglia. A bitter snow storm has driven the country folk to the warmth and safety of their household fires, as a bleak midwinter drowns the world in white. The storm has disturbed the spirits, the ghosts of Northfield from ages past, they wander the Carrion Woods and long forgotten graveyards. Some are lost souls, damned by actions long ago, whereas others seek revenge and retribution.
"We're stuck here, Christmas Eve, on and on...one endless night..."
Dispatched on a mission from Saxton, then trapped in a time loop centred around the isolated Northfield Church, ghost hunter Nigel Danvers encounters spirits from various periods of history, from the Black Death to the near future. Use Ghost Hunting gadgets and surveillance to learn why the ghosts of Past, Present and Future are forced to live out 'Christmas Eve' over and over. Anger and vengeance turns to pleading. To escape the trap, Nigel must make a dreadful decision, he can exorcise only one spirit, leaving the rest damned forever?
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