
Enter this universe "Roguelike / RPG" randomly generated, or you'll be in control of a spaceship and take your crew in the depths of the universe to save your people.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
TLDR opinion; I would recommend The Light Empire as a nice little game if you are seeking a distraction. Worth a look if you are into sci-fi themed and / or rogue-like games but NOT if you are looking for an RPG. Please note that this is a cautious thumbs up, the game is improving steadily but is still very rough and simplistic in some respects. Now, what to say about The Light Empire? The good: This game is very open and honest about what it is; a rogue-like game based in a sci-fi setting in a randomly generated universe. It playes well to those classifications, offering some nice diversity in encounters and destinations. It also plays well on the rogue-like side of things, no two trips will play out exactly the same and so there is definite replayability here. The RPG elements it claims in the description are definitely present but they are not that in-depth, aside from being able to customise the stats of your ship when you begin the game. There are some flavour texts in some of the events which is a nice touch and some unlockable ships but from what I have played there is no real overarching story or world development, being able to adjust the stats on your ship is the meat of it. Some effort has also clearly gone into the presentation of this game, there are some good images and textures involved and a good amount of detail can be seen on the in-game assets. Sound-wise it is distinctive, having some strange and otherworldly sound effects and music choices that may catch you by surprise but help give this game a unique feel to it. The bad: Okay, yes, there are bad things I see in this game. First off is the UI which feels a bit clunky and unresponsive. It is also cluttered, presenting you with all of your stats and resources all of the time while not offering tool tips or explanations. There is, however, a small guide built into the hud that you can access at any time for a quick overview of things (READ IT!). The game also feels a bit slow-paced overall and the interaction and feedback are not that good. There are many things you do that feel a bit drawn out and slow, listening to or watching things without needing any real action on your part as you wait for it to finish. This plays as part of the aesthetic design of the game but here I do feel like it gets in the way a bit. But I must admit, the sound when you set off a distress beacon because you have run out of fuel is the most unique sound for such a thing I have ever heard. Lastly it feels just a bit repetative and slapped together. The former could be due to a lack of varieties in some of the sprites (like all planets of a certain type look the same) while how the galaxy exploration is handled is effectively random things popping up on a starscape. It feels a little like a flash game in that regard. So. Conclusions? Overall I would have to say yes, I recommend this game. Is it worth the asking price? Probably. If it continues to develop after release (which it looks like it might) then it can only get better and it does show a lot of potential. Will it provide a diversion and entertainment? Probably. If you are into sci-fi or space themed games and / or into rogue-likes trying to see how far you can get, then yes, this might be a game you would enjoy. If you are after an RPG game definitely look elsewhere. This is the first game on steam from this developer and I think, honestly, that is its only real failing. It does feel like it is an early effort and could do with a lot more polishing or play-testing to help smooth things out, tighten it up a bit, and so on... but if you look past that you have the solid core of a rogue-like game in space. It may not have all the bells and whistles it could have but it is fully functional and does have its moments. So it is definitely worth a look and I look forward to seeing what this guy comes up with in the future.
Babies first FTL. Made in MSPAINT. Honestly, I love FTL. I can put up with an FTL lite clone, but honestly this is ridiculous. You could have done this in flash for one of the free games websites and people still wouldn't play it. $10 for this? Unfortunately I fell asleep ten minutes into it and after I woke up from my nap it was unrefundable. The other review for positive must be the most positive person on the whole planet, because I've put up with a lot. I've played buggy games, delighted in graphically sub par games and raged my way through some pretty bad POS's. What I can't do, is watch someone rip off FTL, leave out all the best features then make the thing look like he drew it.
Feels more like a beta or alpha version than a finished game. Really bad interface makes everything take longer than it should. It's also missing a lot of tutorials meaning there's a lot of trial and error just to figure things out. Not really what you want in a rogue-like. There's also a lot of unnceessary waiting time.
[h1][i]어지간한 대체로 부정적 게임들보다 더 심각한, 수준 이하[/i][/h1] [h1]단점[/h1] -이 게임을 스팀에서 판매한다는 것 [h1]사담[/h1] 장문의 리뷰를 적었으나 심각할 정도로 수준 이하의 게임에 그정도 노력은 하지 않는게 좋을 것 같고 보는 분의 가독성이 떨어질 것 같아 줄였습니다. 정식출시 된 게임을 앞서해보기 게임처럼 갈아엎는 중이며 실행부터 목표, 조작법, 조작감, 밸런스, 변수오류등 게임이 정상적인게 하나도 없습니다. 사실상 제작자는 스팀을 프로젝트 저장소 정도로 사용중입니다. 애초에 실행조차 제대로 안되는 게임이니 라이브러리에 있는 분은 설치도 하지 마시고 다행히 아직 구매안하신 분은 절대 구매하지 마세요.
Light Empire doesn't really feel like a game at all to me. Certainly not a finished one, and considering the same was being said about the game in 2015, and the status of the game seems unchanged, I would recommend not spending any money on it. There doesn't seem to be a story, the graphics are pleasant, and the gameplay itself is sort of like Asteroids, only instead of shooting asteroids, you shoot other ships, some of which seem impervious to damage, which is pretty counter productive. For some reason, instead of using A/D for turning, you have to use W/D instead, which is a bad design choice, and that can get very awkward, especially since the shift button controls your movement itself. Allegedly, the arrow buttons control firing, but in practice, you will need to use your mouse, meaning you also need to use left shift for movement. Just a really bad UI in general, and while the game is both pretty and has some decent audio, the gameplay kills it for me. Is it an actual game? Barely. But it is a game, so I guess it has that going for it. Now, if you are just wanting to avoid combat and take in the scenery, then I suppose throwing 50 cents at it wouldn't be the worst thing ever, but if that isn't your intent, you probably should stay clear of this one. [code]If you found this review helpful and would be interested in supporting my Curator group, it would be appreciated. Cheers. https://store.steampowered.com/curator/32549618/[/code]
Sorry, i can not recommend this game. It looked very good on description, and pictures. But the gameplay is terrible, interface is confusing and the game is just not entertaining.
Oh hey, look, another assetflip/babys first attempt at making videogames and wanting 10 bucks for it. There's no story and the "gameplay" is literally flying in circles and shooting ships until the ships explode, nothing more, nothing less, it's a very sad excuse of a videogame and the developer of course has abandoned this project years ago, so don't bother spending either your money or time with this piece of utter trash.
My biggest complaint is that I can't play the game I purchased. Every. Single. Time. I redownload it I get the message "missing executable". Thanks for nothing.
Help say it will turn with A and D but only D works, so only one side turn. Nothing about you can move with move with shift. It is not a game, it's insult.
1/10
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