
A narrative-driven hardcore RPG set in a gritty world ruled by real but unrelenting gods. Set out on a challenging lifetime journey, where every choice has a price and entails consequences. Will you become an inquisitor, a judge, or conspire against the old order? Dare to decide!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 40.57/day in the week to Aug 10 → 27.57/day in the week after.
About
The Life and Suffering of Sir Brante is a narrative-driven RPG that comes to life on the pages of the protagonist's journal. Set in a ruthless world where any form of dissent is mercilessly crushed, the story follows a man who has dared to challenge the existing order. Set out on a lifelong journey and become an individual able to carve out their own destiny... But remember that freedom never comes cheap.
Life in the Great Arknian Empire is harsh and its hardest Lot is yours by the circumstance of birth. You are a commoner, holding no rights and no title. To seize your fate and become the rightful heir to the legacy of the Brante family you will have to come to grips with ossified tradition and prejudice. Embarking on a life-long journey from one's birth until true death, you will have to endure great upheavals, face adversity, and make many difficult choices. Every decision will affect not only the protagonist, his family, and loved ones, but may even topple the foundation of the Empire itself.

At the turn of time
Every imperial citizen's life is predetermined by their estate. The deities known as the Twin Gods have bestowed this truth to the world, dividing mortals into Lots. The nobles lead and rule over others, while the clergy guides people on the one true path, and the lowborn suffer, toiling away for the glory of the Empire. You may accept your fate without question, but it is also in your power to change the cosmic order that governs all.

Your choice is not an illusion
Divided into chapters, the game keeps track of the player's deeds, the skills they acquired, as well as other overlapping circumstances that shape a unique plotline for each playthrough. Every decision has its consequences and you will be held accountable throughout the entire journey. To protect your family and loved ones, to impose the rule of the Emperor and make a fortune, or to try and change the world as you see fit... Make your choice, but beware of the follies of pride and ambition.

Fight for your life
One man is anything but omnipotent in this realm yet under your guidance, Sir Brante may become a person who can endure every trial fate throws at him and rewrite the very laws that govern his world! Develop and train your character, leveling up such traits as determination, sensitivity, and endurance. All of the hero's skills, starting with those acquired in infancy, will affect his personality, worldview, and relationships, ultimately unlocking new talents and possible storylines.

Find your own path
The first complete walkthrough can take you upwards of 15 hours! Numerous branching paths that affect the unfolding story will make every playthrough a unique experience: become a noble judge, learn the ways of the inquisition, plot a revolution as a member of a secret society, or embrace an entirely different purpose. Be brave and fate itself shall bend to your will!

There and hereafter
Resurrection system allows the character to keep his experience upon death, letting the player reevaluate past steps and make adjustments to their strategy going forward. Take control not only of your life but also your demise, then put everything at stake in this cycle of death and rebirth!

Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13Kreviews | 88% | — | $4.2M |
| $24.99 | 175ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1696 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've thought of this game many times since playing. Looking forward to the next iteration tomorrow.
不好玩。 三条线都打了,最大感想是,数值太太太太太卡手了!!!碍于数值的缘故,几乎没办法同时兼顾自身意愿和达成结局。想要自己玩的话大概率只能玩出死亡结局和坏结局。这就导致如果你想玩出好结局的话,你选的根本不是事件的结局而是单纯的数值。而且没法存档,没法跳过,选错要等死亡才能重新开始,还没有跳过键,唯一的加速方式是狂按鼠标。太痛苦了,我还是受不了了,这个玩法太折磨人了。我的感受是,玩这游戏的时候没办法按照自己的意愿选择,只能无助地被数值囚禁,说我是太菜了什么的也行,反正我是真的受不了了,我觉得这个可玩性太差了,总而言之不适合我。 剧情方面,不得不说主角这一辈子活得是真累啊,连带着我也玩得真累啊。很奇怪的是所有情况下都是主角夹在中间,所有的矛盾都要主角调和,所有的数值都是主角在平衡,主角做的决定影响一切,并且所有后果主角承担。家庭要主角管,职业要主角管,起义还要主角管,如果主角不做点什么的话一切都会完蛋。累死了,为什么这些人自己不做点什么呢?为什么非要等到主角来决定一切呢?第二个档好不容易推翻了牧首,结果没卡好体力没当上起义领袖被魔人屠城了,我真是服了啊,还有第二关。好不容易和谈了,最后的最后很惊讶我居然一点高兴都没有,有的只有终于结束了的解脱。 再说好的地方。剧情确实是有表达一些东西,比如自由与选择,极端与中庸,权力和顺从等等。但是!但是可惜,糟糕的可玩性已经导致我完全没有心力去品鉴了。不负其名,这生平确实是非常苦难了,以上。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 13.9K | 85% | $17.99 | |
| $4.2M | 8K | 63% | $19.99 | |
| $4.2M | 6.7K | 93% | $29.99 | |
| $4.2M | 36.3K | 88% | $4.99 | |
| $4.2M | 4.2K | 76% | $20.79 | |
| $4.2M | 5.7K | 66% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $3.1K | 33 | 58% | $4.99 | |
| $237.3K | 473 | 95% | $18.99 | |
| $6.2K | 53 | 87% | $3.99 | |
| $3K | 8 | 100% | $11.00 | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 66.86/day in the week to Jul 20 → 199.67/day in the week after.
Reviews, worldwide (the counter carries no country): 302/day in the week to Jul 17 → 201.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Korean, Portuguese - Brazil, Japanese, Simplified Chinese, French, Italian, German, Spanish - Spain, Spanish - Latin America
| $24.99 |
| 112ratings |
| 92% |
| — |
| not modelled |
| $19.99 | 85ratings | 84% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
典中典资产阶级文学,又想要革命又怕暴力革命。
不能存档,剧情重复,游戏性差,二周目基本没有代入感
Игра невероятно крутая! Возможно, она может показаться скучной из-за отсутствия геймплея как такового, но ей это и не нужно, её смысл в абсолютно другом - в сюжете, в отыгрыше своего героя и в атмосфере. Здесь вы проживёте всю историю персонажа от его рождения и до самой смерти, конечно, влияя на исход своей судьбы и судеб других героев. Невероятно сильно мне понравился и оригинальный фентези-сеттинг, количество героев и разнообразие выборов, которые правда на что-то влияют. Из минусов: внутренние характеристики персонажа внутри игры, из-за отсутствия которых порой просто не будет получаться выбрать определённый опции, даже если сюжетно они вашему герою подходят. В остальном очень крутая игра, которую я крайне советую!! Любителям визуальных новелл и интерактивного кино должно зайти.
Boring
Great decission to make this game free to keep before releasing the sequel(?). Thats pretty brave, takes a lot of willpower.
玩这款游戏,我真的感觉剧情选项就像是在给我挖坑,一旦选了这个数值就兼顾不了从而限制其他更有利于选择的条件,剧情虽然见过玩得有点累了,但数值特别卡,我根本活不到最后。布兰特爵士这一生,真是左右为难啊! 零和博弈的数值设计:游戏的核心矛盾在于资源与属性的有限性。提升某一派系的支持度(如贵族、教会或平民),往往必然导致另一派系的敌对度上升。正如资料所述,“中庸好像一点用都没有”,试图平衡各方势力通常会导致所有数值都不达标,从而触发坏结局 。 不可逆的因果链:早期的童年和少年阶段选择看似自由,实则为后期埋下了严格的数值门槛。如果前期没有功利性地堆叠特定属性(如决心、意志力),后期面对关键检定(如审判官对峙、暴乱镇压)时,“差一两点” 就会导致剧情强制走向死亡或失败 。 宿命论的叙事结构:游戏预设了“动乱和牺牲是定数”的基调。无论玩家如何努力,世界格局的崩塌和家人的苦难往往是不可避免的,这种“身不由己” 的挫败感正是玩家产生失落与绝望!
Стап судьей, помог народу - сожгли! Стал монахом ,просвятил народ - Сожгли! Стал дворянином, обогатил народ- СОжгли!
Очень непростая в плане сюжета и вариативности визуальная новелла, которая заставит вас глубоко погрузиться в социальные проблемы и моральный выбор. Она настолько увлекает, что создается впечатление, будто вы читаете серьезный роман и несете ответственность за жизнь каждого героя. Игра реиграбельна, с отличным визуалом и продуманными сюжетными линиями.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.