
At Thors Military Academy, Erebonia’s best learn everything from the art of war to liberal arts. First year Rean Schwarzer learns he’s been selected to join the controversial Class VII, and they’ll need to deal with more than just class warfare--they’ll need to safeguard their country from chaos.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.9Kreviews | 95% | — | $4.7M |
| $39.99 | 5.4Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's Trails, it's great, 10/10.
Nice Story Nice narrative Gameplay is fun and All character is so charming.
帝国桃花剑名不虚实,初见新鲜感十足,人设都挺让人印象深刻,轨迹还能搞校园剧的哦,也算是迎合当时的主流ACG文化了,不知道后面几部注水多少。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 11.8K | 88% | $19.99 | |
| $4.7M | 10.5K | 95% | $19.99 | |
| $4.7M | 9.5K | 92% | $19.99 | |
| $4.7M | 10.6K | 95% | $13.99 | |
| $4.7M | 9.5K | 87% | $19.99 | |
| $4.7M | 6K | 93% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 14.3K | 95% | $6.29 | |
| $10.2K | 102 | 75% | $3.99 | |
| $4.9K | 95 | 78% | $2.99 | |
| — | 6.5K | 85% | — | |
| $17.4M | 17.5K | 93% | $23.99 | |
| $5.9M | 23.6K | 88% | $11.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No brainer if you enjoy games like Final Fantasy and Persona.
Another great entry in the Legend of Heroes line of games. Coming from the Sky games and Crossbell games (The first two arcs of the story), CS1 felt like the weakest game so far. Im a fan of Persona, but it feels like the addition of the schooltime didn't really fit with the games. I did enjoy seeing the classmates and teachers and town throughout the game (a praised feature of any LoH game is talking to NPCs when they update their dialogue as the story progresses), the schoolhouse segments and hangouts with classmates were pretty bog standard. The combat is, once again, pretty stellar. Magic isn't as useful as Crafts (character skills) and spamming debuffs/status effects wins the game. It's also the easiest entry with only one or two bosses being "hard". The final boss was a complete misstep compared to any previous game. The story starts off slow (another standard feature for a LoH game at the beginning of an arc) but ends with a bang. I immediately had to install Cold Steel 2 to continue the adventure, and let me say the slow build up really panned out well for the game. I'd still rate Crossbell being my favorite arc so far and Sky is right alongside it, but Cold Steel did deliver the goods in a way I was worried it wouldn't. If you're wondering if you should jump in with Cold Steel, most people agree you can. As mentioned above, there are two story arcs (comprising 3 and 2 games) that DO factor in to the story of Cold Steel, but you CAN play Cold Steel first. It WILL spoil major plot points of Crossbell (Zero/Azure) but if Cold Steel grabs you as an entry point it's a-ok to start here. Just know it's best to play these games in "release" order. Sky 1/2/3 (Liberl Arc) -> Zero/Azure (Crossbell Arc) -> Cold Steel (Erebonia Arc). But you CAN start with Cold Steel...a lot of people do then go back and play the others that came before it. Sky is being remade with the second chapter coming out this year, so play that if you want basically the best Legend of Heroes games around with modernized graphics/gameplay. Literally 10/10 JRPGs. I guess back to the actual review, I really enjoyed Cold Steel. It was not the best in the series so far, but it's hardly bad. The gameplay is tight and the characters are a joy to be around. The slow build of conflict pays off in the end.
Вот мы и добрались до Эребонии и ещё к тому же в 3д Пожалуй это самый приземлённый сеттинг в виде студентической жизни Оригинальный класс 7 навсегда у меня в сердце, как и Кроу Армбруст. Крайне советую опробовать. ДА, ОТСЮДА МОЖНО НАЧАТЬ СВОЙ ВХОД В СЕРИЮ
乘上开往托利斯塔的列车,前方就是帝国——开局直接倒叙,全员49级把我整懵了,而我只会平砍放战技。 法老控这次走出舒适圈搞3D化,打了画质补丁其实还行,但动作是真的僵硬,跑图还经常卡墙。本作主题是校园生活,同时还在抢我们游击士工作,其中融入了很多十年前年流行的元素,开幕就是洗面奶,黎恩也完美扮演VII班重心,战前必喊一嗓子。和Enigma同代的Arcus功能强了很多,但回路系统改得我有点懵——一个回路一个魔法?那链子还有什么用,纯纯增加开孔开销是吧?轨言轨语、救场之轨迹的开端,听说闪二更严重。一周目巨缺钱,开始我都要向修改器借10000米拉启动资金,后面可以做蛋包饭,但还是折磨。晶片也变得不值钱,现在是洛连特的兑换比例,格兰赛尔的物价。语音时有时无,法老控真有你的,穆拉连CV都没了……随着进度推进,开始界面的人慢慢凑齐,估计闪二也这样吧。整个闪一都在讲改革派和贵族派斗争,偶尔提一嘴“幻焰计划”,行吧就当是帝国篇开篇介绍,希望闪二能来点惊喜。 OK,碎碎念环节开始: 经典双胞胎恶作剧,建模一样确实难以分辨,不过和花店老板对话时我就猜到了。 下雨终于有伞了!相比碧轨进化,好评。 我们轨迹的神棍真是太强了,连期中考的内容都能猜到。 美版高速模式可以加速游戏内时间,100小时成就按住RT 50小时就行,做成就更方便了——不过不会真有人不用高速模式吧? 诺尔德高原太辽阔了,跑图好烦,听说初版加载地图都有要半分钟,以前的人真有耐心。 轨迹里的退休老人都这么有趣吗?古恩老爷爷真会开玩笑,老当益壮啊。 妹妹好棒啊,皇女好棒啊! 我们托尔兹学生住在游击士协会当游击士了(大雾) 公园pk回合制吗,社长啊啊啊啊,当年的技术力真的就这? 怪盗B在克州搞完事,又马不停蹄地回到帝国继续给我们出谜题。 枪哥说在加雷利亚要塞能看到兰花塔,还真能看到,这也太高了吧! 奥瓜去趟利贝尔就搞出个冒牌埃尔赛尤号? 来到卢雷,这塞姆利亚大陆的科技发展这么快了吗,洗衣机吸尘器冰箱之类的家电都有了。 悠米尔原来已经做完了,但要我听60分钟的广播剧,剧情还挺重要。 笑死,一本正经的主任居然是莉夏的粉丝。 我这个版本在和艾玛拿衣服回托尔兹时少了一段蜜丝提出门,还好补了视频(二周目补上了,是Bug吗?) 学园祭这段真不错,决战前的宁静,而且开始界面全员换新衣,好评。 安敦又有新目标了吗,这次还是雪伦。 托比,我们《红曜石》的主角!! 期待了这么久的乐队演出,就是纯动作+bgm,社长连人声都不放吗?真是气笑了,原来安可是放原曲I swear,而且怎么全场都会唱啊,这是什么轨迹金曲吗?想到这可能是旧VII班第一次也是最后一次学园祭,有点难受。 啊?原来艾玛平时不听星夜时分啊?大伙都知道蜜丝提是谁了? 克洛借的50米拉,半年的利息,却赔上自己的一辈子(笑) 骑神战蛮好玩的,见招拆招,噩梦难度才是真·骑神战。 最后用黎老师打出99999伤害上限,爽到。 话说回来,每章都是“羁绊剧情+学院委托+旧校舍+城市委托+Boss”,后期有点腻。这就不得不说我一周目113小时,二周目131小时,可见全ap的内容是真的少。那我们也只是见到零碧的另一面,时间线接到神机拆完要塞的后一天,主线没多少,但这学院生活确实有趣。 所以闪二,该推主线了吧? 最后,我永远喜欢托娃会长!!
Не зря послушал релоканта47, достойная серия игр.
Залетел в cold steel после ремейка первой части Sky. Первая половина игры прям шикарная, цепляет всем, 10/10. Словил какую-то атмосферу Хогвартса даже по началу. Вторая половина начинает жёстко душить, часто был в шаге от того чтобы дропнуть. Игра вроде масштабная, тебе хотят рассказать большую историю, но гонят как-то по верхам, а углубляются в воду скорее, нежели в раскрытие персонажей и истории. По эмоциональному послевкусию, как будто в две разные игры поиграл. Надеюсь дарт вейдеров дальше по частям не будет, такие клешированные злодеусы - ну это очень плохо. У этой серии игр по всей видимости неизлечимый рак: "Победил в бою - проиграл в катсцене". Каждый значимый бой. КАЖДЫЙ В целом положительных эмоций немного больше, чем негативных, но возвращаться в игру для перепрохождения, точно не стану.
英雄传说新篇章:闪之轨迹,这次的舞台是拥有悠久历史与诸多神秘传说的大国「埃雷波尼亚帝国」,在前作搅动风云的武林门派「八叶一刀流」也将显现更多风貌。 本作时间线与《零之轨迹》《碧之轨迹》重合。 1. 故事 八叶弟子「黎恩·舒华泽」入学帝国名门「托尔兹军官学校」,在那里,他结识了各式各样的同学,度过了难忘的校园青春,然而随后到来的却是帝国延续千年的动乱的开始。 玩法: ------- 战斗: ------- 汉化: 轨迹咖啡的汉化能用,但在几个地方会卡住,万幸的是可以调加速模式过掉。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.